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Metaplace!September 18th, 2007 |
It is an amazing relief to finally get to talk about what we are making.
It’s been interesting to see the reactions everywhere. Lots of folks “get it,” some don’t (and that’s fine, no need to persuade everyone with just a FAQ and an eight minute demo!). Lots of folks saying “exactly what I predicted!” — which is fair.
For me, the bottom line is this: man, I have never had as much fun working on something as I have had working on this.
Even in an eight-minute demo and the FAQ, I can only get across a fraction of what we think we can do with what we have built. It’s just large, hard to convey in soundbites. That’s why I am so excited to see what people do with it.
Some of my daydreams:
- Someone gets a simple cell phone client working during the beta.
- We see someone teaching classes with it.
- Someone makes an MMO bigger than WoW in it.
There’s things that I worry about as well, of course. Like, I see some of the MMO gamers worried already that this isn’t “for them.” But it IS. This is how we get the variety and diversity of games that you have wanted. This is how we get experimentation back. You know a lot of us are oldschool MUD guys, and we have missed the days when new stuff was getting tried all the time. To some degree Metaplace is about bringing that quality back.
We fully expect most users to be players, not makers. That’s just how it is. So for us, fun is absolutely key. I’m putting my money where my mouth is on that point, too. Yes, we have a new MMO we’re working on. And yes, we’re doing it in Metaplace.
I am still here at TechCrunch, and we’re mobbed, so I can’t write more. But I will be back — I am sure there are many questions!

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4Gamer.net ― [ゲーム開発者セミナー]ラ.. レジデント初期研修用資料: ネット時代の煽..Raph’s Website ? Metaplace!Metaplace – Metaplace Announcement 仕事耕具:“旧ソ連の発明法則”でアイデア.. Martin Fowler’s Bliki in Japanese – オブ.. 4Gamer.net ― [AGDC 2007]ラフ・コスタ..
featured as one of the 40 hottest startups in the TechCrunch40 conference. [IMG Metaplace] Metaplace is a web-based program developed by Ralph Koster, who is a very ell know game developer. He recently formed his own virtual world company.Here is a link to his blog.Mr. Koster wants to revolutionize and democratize access to virtual worlds for everyone with this product. He says (and demonstrates in the video pasted below) that Metaplace is very versatile and user friendly and can be used for gaming, socializing
It looks like we finally get a definitive answer to the question, “So when isRaphgonna unveil this mmo-as-web standard he’s been on about?” It’s all over the web so I’ll leave the commentary to those with more time. I’ll simply add, “Sounds very cool, sign me up.” Metaplace – Metaplace Announcement
the internet by providing everyone with “a virtual place of their own.” Find out more at the official METAPLACE site, a post at Cuppycake’s (the platform’s Community Manager) site, Areae, and of course,Koster’s blog. Grats to all concerned on the big reveal. Sounds promising! “Our motto is: build anything, play everything, from anywhere. Until now, virtual worlds have all worked like the closed online services from before the internet took off. They had custom
Metaplace! - Raph Areae’s Metaplace Announced - Mike Sellers Mediegigant lægger tv-serier gratis på nettet - Peder Bjerge Byg dit eget 3D-univers helt gratis - Mads Elkær
specifically for developing games. There are some big questions though, like will you be able to deploy these games anywhere or only at InstantAction.com? WIll I be able to take my existing TGB game and deploy it in this new environment? The secondannouncementthat caught my eye was Raph Koster’s latest endeavor, Metaplace. It promises to allow people to create MMORPG’s, puzzle games, etc, eventually. It will be interesting to see how much is working at this point. Here
[...] and so on. We expect to keep working on the 3d client support.” In addition, Koster himself has commented on the announcement on his official weblog, explaining of the technology: “We fully expect most users to be players, [...]
[...] addition, Koster himself has commented on the announcement on his official weblog, explaining of the technology: “We fully expect most users to be players, [...]
[...] Koster has announced his company’s secret project: Metaplace. It’s some kind of virtual world framework [...]
[...] so on. We expect to keep working on the 3d client support." In addition, Koster himself has commented on the announcement on his official weblog, explaining of the technology: "We fully expect most users to be [...]
[...] breaths a sigh of relief [...]
[...] http://www.raphkoster.com/2007/09/18/metaplace/ [...]
[...] course I’m linking it. And, you, *points at you people with world ideas*, go make them.http://www.raphkoster.com/2007/09/18/metaplace/Also, I can’t believe how much technical information I had to look up to put in. And yes, I do know [...]
[...] addition, Koster himself has commented on the announcement on his official weblog, explaining of the technology: “We fully expect most users to be players, [...]
[...] was presented by the energetic and passionate Raph Koster, and the idea is a virtual world that can live anywhere – on Facebook, your phone, your blog, and [...]
[...] what I’ve read, yes you can charge money, if people will pay it. Raph’s site And as far as a worldly MMO, the difference is between directed MMOs like WoW (gamey), where goals [...]
[...] Koster’s announcement [...]
[...] New reports about Ralph Koster’s Metaplace. Blog.VWNGigOMCuppytalkTerraNova Posted by bllius on Thursday 20 September 2007 – 00:43:04 | Read/Add [...]
[...] go before anything like a true 3D client is available.More information is at Metaplace’s creator, Raph Koster’s site, TechCrunch40 and this Youtube [...]
[...] second announcement that caught my eye was Raph Koster’s latest endeavor, Metaplace. It promises to allow people [...]
[...] TechCrunch 40 . , [...]
[...] друг за другом высыпалось откровение Рафа Костера о MetaPlace и новости от секонд лайферов – тенденция, однако. Current [...]
[...] Koster answers some F13 questions. Thoughts from Bloggers Cuppy, Metaplace Community Mistress – Demo Video with Raph and Other Thoughts. The bearded horse’s mouth – Koster’s blog with comments/questions. [...]
[...] друг за другом высыпалось откровение Рафа Костера о MetaPlace и новости от секонд лайферов – тенденция, однако.(Post a new [...]
[...] Manager Tami Baribeau writes in a post why gamers should care. Over at his site, Raph just breaths a sigh of relief. There’s been plenty of other discussion of this topic by now, from the Fires of Heavens board to [...]
[...] друг за другом высыпалось откровение Рафа Костера о MetaPlace и новости от секонд лайферов – тенденция, однако. Current [...]
[...] Virtual World News and GigaOM have writeups of the presentation at the TechCrunch Conference, while Areae’s Community Manager Tami Baribeau writes in a post why gamers should care. Over at his site, Raph just breaths a sigh of relief. [...]
[...] друг за другом высыпалось откровение Рафа Костера о MetaPlace и новости от секонд лайферов – тенденция, однако.Current [...]
[...] друг за другом высыпалось откровение Рафа Костера о MetaPlace и новости от секонд лайферов – тенденция, однако. [...]
[...] is getting our usability to a level where anyone can make something. See in the comments on Raph’s log. So getting started should be easy. The devil is in the details, as always. All the above is [...]
[...] a similar way to the web, playable on any hardware that supports the platform. Koster says in the developer’s blog: “Our goals are sort of idealistic. We think there are all kinds of things on the Internet [...]
[...] That’s just recklessly good. So here’s your handy buzz phrase play book (I get credit for none of [...]
[...] Raph finally got around to telling us what Areae is all about. A MMO popularity contest, or something, [...]
[...] Raph’s Website > Metaplace!… got so many hits its down now or busy (metaplace.com) so I haven’t been able to examine… … … 4:20 pm: I’m excited about metaplace.com. I heard it from Yahoo! [...]
[...] di notevole spessore. Da Howard Rheingold a Mike Liebhold (Institute for the Future), passando per Raph Koster (Metaplace, e di cui vi avevo parlato ai tempi dello scorso eTech per la sua Theory of fun), [...]