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AGDC07: Sulka Haro keynote on Habbo HotelSeptember 6th, 2007 |
Gamasutra has a good summary of this keynote.
It was downright shameful how few people were at this keynote compared to Mike Morhaime’s keynote about WoW yesterday (which was largely a rehash of things we have already heard, honestly). This was stuff that the crowd here needed to hear. I have heard far too many folks a bit baffled by the “webby” stuff and wondering what it is doing here. Well, this keynote was the answer.
Makes me wonder how they will react to the Nexon keynote tomorrow.
Latest stat: 7.5m uniques a month. And 80m registered (!).

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to several attendees, Haro’s presentation attracted but a tiny audience, especially compared to a re-tread presentation on WoW, which was packed. “It was downright shameful how few people were at this keynote,” veteran game designer Raph Kostermoanson his blog. Koster has been the industry’s biggest advocate of merging 2.0 principles to games, but he’s still a largely solitary figure. “This was stuff that the crowd here needed to hear.” “Most of us are slow,” fellow MMO vet designer Scott “Lum
Last year, I enjoyed nearly all of the sessions I attended. This year’s was hit-and-miss. Ironically, Sulka Haro’s session was one of the most interesting, though I only attended it when the writers session at that time was cancelled. I’ve got toagree with Raphthat it’s a shame more developers were not there to hear it. Anyway, the details will have to wait until tomorrow. Stay tuned.
presentation attracted but a tiny audience, especially compared to a re-tread presentation on WoW, which was packed. “It was downright shameful how few people were at this keynote,” veteran game designer Raph Kostermoanson his blog. Koster has been the industry’s biggest advocate of merging 2.0 principles to games, but he’s still a largely solitary figure. “This was stuff that the crowd here needed to hear.”
[...] downright shameful how few people were at this keynote,” veteran game designer Raph Koster moans on his blog. Koster has been the industry’s biggest advocate of merging 2.0 principles to [...]
[...] was downright shameful how few people were at this keynote," veteran game designer Raph Koster moans on his blog. Koster has been the industry's biggest advocate of merging 2.0 principles to [...]
[...] was downright shameful how few people were at this keynote,” veteran game designer Raph Koster moans on his blog. Koster has been the industry’s biggest advocate of merging 2.0 principles to games, [...]
[...] More stuff: Habbo Hotel keynote: http://www.raphkoster.com/2007/09/06/agdc07-sulka-haro-keynote-on-habbo-hotel/ His slides: [...]