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Sherwood DungeonJune 24th, 2007 |
I’ve mentioned it before, and of course Gene hangs out here on the blog from time to time. But now that Adobe has put up a case study of Sherwood Dungeon, it seems like a good chance to remind everyone that this browser-based Shockwave MMO has quietly amassed 1.3 million unique players a month, with 4000 PCU. It’s ad-supported, I believe. Oh yeah — and despite stuff like physics systems, mocapped anims, and so on, this is a small enough shop that Gene’s email is posted on the website.
As it happens, my daughter got hooked on Adventure Quest (featured there at MaidMarian.com as well) while I was away at the Virtual Goods Summit. Within minutes of my walking in the front door, she told me that she wanted to spend $20 on microtransactions for something. I told her no. ![]()

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Yeah. I know. It seems a bit dated now. But the number of 3D games currently available is notable. The developer community seems plenty dedicated. There are also some impressive multiplayer games out there using Shockwave (after amention on Raph Koster’s blog, I played with one earlier this year: Sherwood Dungeon). I’m unsure what Adobe has planned for Director. I am, however, aware they announced a new release tentatively slated for late this year (and it









