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Qwaq: commercializing OpenCroquetMarch 15th, 2007 |
Some of you may recall that I pointed some towards descriptions of OpenCroquet, when I saw it back at the Metaverse Roadmap Summit. Well, now Qwaq has come out of stealth, commercializing the platform.
It looks like their approach is to use it not for entertainment or even for user creativity, but rather for straight-up business applications. Given the whimsical nature of the Croquet demos I saw, it’s a bit of a letdown to see a corporate office space as the first Qwaq product. But I suppose that it’s a bid to establish OpenCroquet as more of an operating system than a virtual world, which seems to be the emphasis among the project leaders.
Croquet, for those who don’t know, is a peer-to-peer virtual space system that tries very hard to be client-agnostic — each peer acts as a server in the network and also as a client, and each client accept the inputs that it can handle and not other inputs. It fully embraces the fluidity of virtual space (you can have recursive doorways, for example) and also the notion that the line between virtual space and real space is permeable — an increasingly popular point of view these days, what with the talk surrounding mirror worlds, augmented reality, and so on. In Croquet’s case, the way they do this is by allowing any desktop window to become an object in the 3d space instantly, allowing you to share your desktop contents with other users.
It will be worth watching to see if this gets adoption. My gut says that the bulk of the business community is staid and unlikely to jump at a new medium for conferencing and the like. Entertainment is still where the cutting edge of adoption resides. But OpenCroquet has some amazing technology, so we can’t discount it.

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(Feedster on: metaverse) 03/16 03:00 That was irksome… A cautionary tale. (Feedster on: metaverse) 03/16 02:46 Re: Second Life: I Just Don’t Get It (Feedster on: metaverse) 03/16 02:36 Qwaq: commercializing OpenCroquet (Feedster on: metaverse) 03/16 02:25 Bantam Dell Brings Dean Koontz to SL 3/15 (3pointD.com) 03/16 01:53 Hot Post – JPK Speculates (Feedster on: metaverse) 03/16 01:41 Get Your 3D Social Media On Monday In Kaneva
The Sunday Song: This Don’t Groove - Mar 18, 2007 - Raph King Lud IC’s on fire - Mar 17, 2007 - Raph IGDA San Diego » What Makes A Next-Gen Game? - Mar 16, 2007 - Raph Qwaq: commercializing OpenCroquet - Mar 15, 2007 - Raph Understanding Games: Episode 2 - Mar 14, 2007 - Raph
Resistance Is Futile…
Reading reviews like this nice summary at StartupSquad, or looking at the datasheet for Qwaq Forums, one starts to wonder what else one really needs in a computing environment. Working with Qwaq Forums, one gets a sense of what happens when browsers, …
[...] http://www.raphkoster.com/2007/03/15/qwaq-commercializing-opencroquet/ [...]
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[...] as an important selling point for current virtual world tools such as Qwaq (see previous post and a discussion I had on Raph’s website).The lesson I draw from the CVE period is that too big a focus on space can [...]
[...] Croquet Project. It’s interesting that you refer it now – I just read this a couple of days ago: http://www.raphkoster.com/2007/03/15/qwaq-commercializing-opencroquet/ I wonder that it does everything you want it to, ‘tho… > > > I’m currently evaluating [...]
[...] Croquet Project. It’s interesting that you refer it now – I just read this a couple of days ago: http://www.raphkoster.com/2007/03/15/qwaq-commercializing-opencroquet/ I wonder that it does everything you want it to, ‘tho… > > > I’m currently evaluating [...]