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A Theory of Fun
for Game Design

Book cover for A Theory of Fun for Game Design, by Raph Koster

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After the Flood

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Archive for June, 2000

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June 8th, 2000

Nothing really new to talk about. I haven’t been working on the book the way I should, but ah well. Every day that goes by seems to bring some new thoughts to mind that ought to go in it anyway! I did have a couple of articles reprinted: GIGnews reprinted the Games as Art essay, and the Hero’s Journey Stratics site reprinted A Story About a Tree. This latter essay seems to keep popping up all over the place… last time I searched, I found around a half-dozen sites reprinting it in its entirety.

Posted in Game talk, Writing | 1 Comment »