| | AGDC08: Moving From MMO To Web: What’s The Story?September 22nd, 2008 |
Gamasutra has coverage of the other panel I was on at AGDC.
Finally, why did all of these developers leave their jobs at major MMO studios for the world of the web?
Koster’s response seemed to sum up a lot of the inspiration among developers who have come to love the web as a platform.
“It isn’t so much about the size of the market, though that’s important,” he said. “And it’s not even about the six year long [traditional MMO development cycle]. To me, it’s about the greater capacity for personal expression. There’s a great capacity to touch people. it was about empowering everybody. Working on the web now reminds me of working on the internet before the web was around, where it was much more community-driven and participatory and exciting and end users have their say. It feels like you can accomplish everything.”

You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.








[...] blog that gives a lot of insight into exactly all the sorts of things that I was referencing in that AGDC panel on how we have to adapt to web ways of doing things. Be sure to read through the [...]