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A few interesting game design theory postsJanuary 26th, 2007 |
I don’t really have time to comment on these much, except to point them out:
- Critical Hits asks, What Is A Good game Anyway?, referencing my game grammar material.
- Yehuda asserts that Wiinning as a Goal is Incompatible with Art; and I disagree, but the reasons why are long and complicated.

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[...] Bloggers January 27, 2007 01:18 Made it to the front page I get linked to a lot, from many different gaming sites, which isn’t really news. But this time I got a link from Blizzard themselves, directly on the front page of the European World of Warcraft… Source: Tobold Categories: Bloggers 01:17 The eBay era over? The rumor has been going around, but now Slashdot seems to have official confirmation. All this will do, of course, is push more to independent resellers. Source: Raph's Koster Website Categories: Bloggers 00:02 A few interesting game design theory posts I don’t really have time to comment on these much, except to point them out: Critical Hits asks, What Is A Good game Anyway?, referencing my game grammar material. Yehuda asserts that Wiinning as a Goal is Incompatible with Art; and I disagree, but the reasons why are long and complicated. Source: Raph's Koster Website Categories: Bloggers [...]
[...] There’s more on this story at Slashdot, with comments over at Broken Toys and Raph’s Website. Bookmark to: [...]
[...] A few interesting game design theory posts [...]
[...] raphkoster 26 January 2007 @ 11:02 pm A few interesting game design theory posts http://www.raphkoster.com/2007/01/26/a-few-interesting-game-design-theory-posts/I don’t really have time to comment on these much, except to point them [...]
[...] to add: Koster’s blog contains a recent thread of discussion about games and art, including links to some other reviews that are a little less [...]