|
|
Virtual Citizenship AssociationJanuary 12th, 2007 |
The Virtual Citizenship Association appears to be a recently founded group to promulgate rights for virtual world users. There isn’t a rights document per se up there yet, but it does start out by bluntly declaring that “living in a virtual world gives us the status of citizen there,” which under strict definitions seems a bit overreaching.
Their social contract includes the following points:
- Defending citizen rights, which includes participatory democracy.
- Online universes that are free software, public standard protocols, and under GNU licenses.
- Data related to a citizen as being property of the citizen — including freedom of exchange, download, etc.
- “We will defend the right for everyone to create new game servers, with identical data (except personal data), without any fee.”
Whew.
This group seems to be the same folks who were working to get the Ryzom codebase released to the public — so they’re based in France.
Now, I am as much if not more of a virtual idealist as most anyone. That said, the elements in their social contract seem shortsighted and (gasp) restrictive to me.
- Some online worlds might not be suited for participatory democracy.
- If all worlds are free and open completely, that does make it harder to make a profit, which is probably a goal we wish to preserve in the overall ecology of virtual worlds.
- Data being citizen property actually puts a HUGE burden on world operators. Now they could be sued for losing it, for example. Or they might not be able to extract certain sorts of metrics from it.
- Does the freedom of exchange mean eBaying gold? ‘Cause that’s how I read it… Not all users want this — shouldn’t instead the contract preserve variety and diversity in worlds instead?
- Whee! Gray shards for everyone. I am actually a bit of a sneaking fan of gray shards, because of my mud background. But at the same time, gray shards can be very damaging to a smaller service… plus, what stops a Microsoft from cloning Puzzle Pirates?
All in all, not all that well thought out, I think… I’d prefer any such social contract to focus more on how operators have to treat players, than on forcing particular business models on operators.

You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site. [?]Type in a relevant tag, and click the button, and help organize this blog's information.
[More Help]



































[...] Raph Koster writes about a new group that calls themselves “The Virtual Citizenship Association”. It’s a new group advocating virtual citizen ehm ‘rights’. In his blogpost he points out the relevant problems with their social contract - which I completely agree with - so I’m not going to bother repeating it all in my own words here - you should just read it - I can’t do his words justice here! But entering the site - I was quite intrigued by how they define themselves:”We’re a group of MMORPG professionals, people who enjoy playing in online universes in general and people who advocate the use of Free Software.”I find that interesting. When I think of ‘MMORPG proffesionals’ I think of game operators and designers - not players, but it’s a relevant point! Why shouldn’t players be labeled as MMORPG professionals? I kinda like it - it tickled me! As for what they’re advocating, I agree with Koster when he writes:”I’d prefer any such social contract to focus more on how operators have to treat players, than on forcing particular business models on operators.”Too right! And in case you don’t have the time to read the comments, I have to paste glorious Mr. Bartle’s comment - where would this industry be without his precious sense of humor?”Why is it that these “players’ rights” advocates always target the virtual world developers and never the people who run guilds?RichardPS: Wouldn’t it be amusing if a virtual world developer banned membership of such organisations under its EULA?” [...]
[...] I had a why didn’t I think of that moment seeing the headline to this Raph Koster post about a lobbying group for virtual citizens’ rights, but Koster more or less nails the problems with this particular instantiation. The group has a guaranteed-to-be-unsuccessful manifesto rather than a practical focus on effecting systemic changes thru collective bargaining power and lobbying. « DVD-AACS Copy Protection Apparently Cracked [...]
[...] Raph I was reading your article on your blog with regard to Ethics boards: http://www.raphkoster.com/2007/01/12/virtual-citizenship-association/ You said: [...]
[...] On the Virtual Citizenship Association which I don’t view as necessarily a rights organization as a group using the rhetoric of rights, on Raph Koster’s blog. [...]
[...] January 13, 2007 21:08 Blog update Well, it looks like I need to have my hosting service move my account to a more updated platform in order to upgrade the site. That might delay things a week or two. Basically, the version of Perl… Source: SunSword Categories: Bloggers 15:21 Fighting to Stay on Topic Having been referred to xkcd by multiple sources, I wanted to share some of the amusing strips done there, but I was having trouble finding my gaming link. But wait, City of Heroes players, we have Hami-Os! Or close enough… And then, while typing this, I remembered that there are several strips about Katamari [...] Source: KillTenRats - Ethic Categories: Bloggers 15:05 How big is Azeroth? It takes quite some time to completely explore every corner of the World of Warcraft, Azeroth. But how big is this world in square miles or square kilometers? While other game companies brag about… Source: Tobold Categories: Bloggers 15:01 Where are you? Nate CombsUsing a new web mash-up [1.], you can view via a browser the location of a pilot in the Virtual Air Traffic Simulation Network (VATSIM). Their location is offered on Google Maps along with other information on their flight plan…. Source: Terra Nova - Academics playground Categories: Bloggers 10:53 Early Vanguard Numbers Several Vanguard testers are using the who’s who and dun it command to data mine and determine how many clerics won’t be played and how many necromancer corpses to expect. To my fellow bean-counting naysayers; I agree there is no such thing as a margin of error or a notion that empirical data is beneficial! [...] Source: Pitfalls - Krones Categories: Bloggers 07:36 Hail Satan! About 60% of my music collection is encoded now. I lost about half of it a year or so ago due to a drive failure. I’m now using a 500 Gig Maxtor as a media drive for itunes TV shows and my… [...] Source: Brandon Reinhart Categories: Bloggers 02:52 Changing theme… Update: All right you floozies, poke around and tell me what’s broken, ta. …again Expect some wonkeyness as I hack and slash blindly at the code with a sledge hammer to make it how I want. -the managment Source: MMODIG - unbeliever Categories: Bloggers 02:36 Virtual Citizenship Association The Virtual Citizenship Association appears to be a recently founded group to promulgate rights for virtual world users. There isn’t a rights document per se up there yet, but it does start out by bluntly declaring that “living in a virtual world gives us the status of citizen there,” which under strict definitions seems a [...] Source: Raph's Koster Website Categories: Bloggers 02:36 The Magic Show #26 goes after Magic Online. Evan Erwin does a weekly YouTube show for StarCityGames.com called “The Magic Show.” Snappy name, eh? This week’s episode is of general interest to online game development enthusiasts. It provides a… [...] Source: Brandon Reinhart Categories: Bloggers 02:01 Comments… I opened up comments, so you don’t need to register to comment…but I hate comment spam so we’ll see how it goes. [...] Source: Brandon Reinhart Categories: Bloggers 00:07 Answers to comments about the design docs article. Lum linked my previous article and a few comments showed up on his blog. I thought I’d respond: Nicademus | 12-Jan-07 at 2:22 pm I really can’t believe that Sony or EA is going to hire someone off… [...] Source: Brandon Reinhart Categories: Bloggers [...]
stated in the Social Contract, is to protect our elementary rights; living in a virtual world gives us the status of citizen there, and our rights have to be recognized and enforced. Raph Koster, he of the Declaration of the Rights of Avatars, has his doubts.
[...] Your page is on StumbleUpon [...]
[...] one. Xavier Antoviaque wrote:Edward wrote:Any word on whether Areae will be open source? Given Raph Koster’s standpoint on VCA, I doubt it. I should find the time to write a public answer to this btw… I don’t know his [...]
[...] those who never read Raphs blog post: http://www.raphkoster.com/2007/01/12/virtual-citizenship-association/ Its been a while since I read Raphs blog entry about the VCA, but IIRC he has a point. One [...]