| | Lost Garden: The Blind Men and the Elephant: Thoughts on an integrative framework for understanding gamesFebruary 3rd, 2006 |
I am starting to think that I should just set up a feed so that all of Danc’s posts on Lost Garden show up here in-line. The latest: The Blind Men and the Elephant: Thoughts on an integrative framework for understanding games basically concludes that we should be using altruism as our core framework for why we make games.
Just yesterday I answered one of a set of interview questions this way:
You’re a self-described “idealist on a virtual crusade.” What, exactly, does this mean? Are you (forgive the wacky pun) questing for the phattest lewt of MMORPG design? What’s the ultimate goal of this crusade?
It really just means that I have high hopes for what online worlds can be and do for people. Over the last decade and more, I’ve seen them make such big differences in people’s lives that I’m a true believer in their power to not only be incredibly entertaining, but also do more: teach people, bring people together, and empower them.
Sometimes people think that means that I’m not interested in the game side of things, but that’s not it at all… I happen to believe much the same of games in general.

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