Welcome to Raph Koster's personal website: MMOs, gaming, writing, art, music, books.
Welcome to Raph Koster's personal website: MMOs, gaming, writing, art, music, books.

The whole Web
Raph's Website


Essays
These are full-blown essays, papers, and articles.

Presentations
Slideshows and presentation materials from conferences.

Interviews and Panels
Reprints of non-game-specific interviews, and transcripts of panels and roundtables.

Snippets
Excerpts from blog, newsgroup, and forum posts.

Laws
The "Laws of Online World Design" in various forms.

Timeline
A timeline of developments in online worlds.

A Theory of Fun for Game Design
My book on why games matter and what fun is.

Insubstantial Pageants
A book I started and never finished outlining the basics of online world design.

Links
Links to resources on online world design.



The Past and Future of Online Worlds

I was asked to present a talk at ChinaJoy, the equivalent of E3 in China, back in 2004. Since I was told that many folks in China didn't know that much about where online games had come from, I prepared this little survey of the history. It was an odd experience--I actually felt unsure, as I went through the slides, of what exactly I could reference regarding real world history and the development of online, since so much of it related to the history of attempts at player governance in games.

Yes, I know the picture that goes with 1975 is not PLATO's Bridge game. But I wanted an image and couldn't find one.

You can comment here on the blog if you like.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

A slide from the presentation.

You can comment here on the blog if you like.

Child's Play


A Theory of Fun
for Game Design

Cover of A Theory of Fun

Press

Excerpts

Buy from Amazon


After the Flood

Cover for After the Flood CD

Available on CD
$14.99


More stuff to buy

Gratuitous Penguin 2006 Wall Calendar

Gratuitous Penguin 2006 Wall Calendar
$18.99


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