SMALL W   RLDS
GDC 2003 – Make Better Games
We’re going to go very very fast. Be warned.
What we’re going to cover
•Graph theory
–What are scale-free networks and why care?
•Social networks
–What is the structure of social networks?
•Game theory
–How do people in social networks interact?
•Pareto’s Law
–How does skill affect networks?
•Conclusions and recommendations
–Concrete advice.
•Bibliography
–Many many pages long!