•Time needed to test these
games (6 months)
•Testing cycles
–Closed Testing
-1st playable (Testing
Department/Team)
-Alpha (100) – 4 weeks
-Beta 1 (500 – 1,000 people)
- 6 weeks
-Beta 2 (3,000 – 10,000
people) - 6 weeks
-Beta 3 (10,000 – 25,000
people) – 6 weeks
–Open Testing
-Beta 4 (25,000 – 50,000
people) – close a week before product launch
•Need bug tracking mechanism
for player reported bugs
•Need a community test
manager
•Need a CS support staff
operational at launch of Beta 1
•You are really running a
live service at this point
–
•