•Creating systems and programs that scale gracefully (e.g.
ease of adding new content, and
infrastructure)
•Handling flash crowds (large amount of players in an
area)
•
•Syncing clients and server over the internet (dead reckoning,
smoothing)
•Security
•Load balancing (Server)
• Backend support (Tools…Tools…Tools)
•
•Database management (managing character and world
data)
•