Geographical Resets
•Spawner at a fixed location
–Reset
•Single table entry to create a single mobile; respawns when mobile is deleted.
–Triggered reset
•Single table entry to spawn something when a player gets near (“eggs” in CRPG parlance); also capped at one instance
–Generator
•Like a reset or triggered reset, except it’s uncapped or spawns on an interval.
–Rotating reset
•Like one of the above, except that there are multiple entries that are rotated amongst so that successive visits yield different mobiles
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