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By N2H
欢迎拉夫乌韦科斯特的个人网站: MMOs ,游戏,写作,艺术,音乐,书籍。

Audition hits 400,000 concurrent in China 试听安打40万在中国并行

February 9th, 2006 06年2月9日

Remember when I wrote about the dance game Audition? Word is that it has hit 50 million registered users in China, with peak concurrency of 400,000.记得我的舞蹈游戏劲舞团? Word是 ,它已经触及5000万注册用户,在中国,与峰值400000 。

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You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.您可以按照任何反应,这个项目通过2.0饲料。答复目前正在关闭,但你可以引用从您自己的网站。

11 Responses to “Audition hits 400,000 concurrent in China” 11日的答复“试听安打400000同时在中国”

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Trackbacks & Pingbacks 搬场& Pingbacks
  1. Faith wrote on 上写道

    [...] Comments [...] [...]评论[...]

  2. Broken Toys » Blog Archive » The Three Reblogs Of Palmer Eldritch wrote on 残破的玩具» blog存档»三Reblogs在帕尔默Eldritch发表文章

    [...] “Audition”, another Korean MMO I pointed out earlier, hits 400,000 peak concurrent users in China [...] [...] “劲舞团” ,另一个韩国网络游戏我较早时已经指出,安打400000最高同时在线用户在中国[...]

  3. PlayNoEvil Game Security Blog wrote on PlayNoEvil游戏安全博客上写道

    [...] Korean Online Dance Game Audition Hits 400,000 concurrent users, 50 Million Registered Users A Korean casual online dance game, Audition, has hit an impressive 400,000 concurrent users with 50 Million total registered users in China. [...]舞蹈韩国在线游戏劲舞团访问400000并发用户, 50万注册用户,韩国舞蹈休闲游戏,劲舞团,已达到令人印象深刻的400000并发用户50万总注册用户在中国。 It is an excellent example of the growing category of “virtual asset games” that are free to play, but you pay for “stuff”. 这是一个很好的例子越来越多类别的“虚拟资产”游戏是免费的发挥,但您支付的“东西” 。 This category is particularly popular in Asia, but has not really been explored in the US. 此类别尤其是在亚洲流行,但还没有真正得到探讨在美国。 The game is mostly “skill-based” - basically, a player enters a series of L, R, U, D arrow keys based on a pattern sent by the server (discovered and described at Raph Koster’s web site). 这场比赛主要是“技能为基础” -基本上,如果一名球员进入了一系列的左,右,铀, D方向键的基础上发出的格局服务器(发现和描述拉夫乌韦科斯特的网站) 。 This game seems a perfect target for cheating - after all, the “buttons” can easily be read automatically and the timing element is also a great candidate for attack. 这场比赛似乎是一个完美的目标作弊-毕竟,在“按钮”可以很容易地自动读取和时间因素也是一个伟大的候选人攻击。 [Shameless Plug] I do like the concept and have been fiddling with some ways to protect against attack online as well as support peer-to-peer virtual assets. [无耻插件]我喜欢的概念,并已与一些顺藤摸瓜如何保护网上的攻击,并支持点对点的虚拟资产。 [End Shameless Plug] It does open an interesting game genre that might do well in the West. [完无耻插件]它不开放的一个有趣的游戏类型可能做好西部。 Continue reading “Korean Online Dance Game Audition Hits 400,000 concurrent users, 50 Million Registered Users” Posted by SecurePlay at 12:12 (Page 1 of 1, totalling 1 entries) [...] 继续阅读“韩国在线舞蹈游戏劲舞团访问400000并发用户, 50万注册用户”的SecurePlay发布者在12:12 ( 1页第1页,共1项) [...]

  4. Terra Nova: Far East News wrote on 特拉诺瓦:远东新闻写道

    [...] The Korean virtual asset online game, Free Style  is reportedly  hitting 20 million  subscribers and 300K  concurrent users in China.  Raph Koster discusses the dance game Audition hitting 50 million subscribers and 400K concurrent users.  [...] [...]韩国虚拟资产的在线游戏,免费风格据说达到2000万用户和300,000并发用户在中国。拉夫乌韦科斯特讨论了舞蹈比赛试听触及5000万用户和40万并发用户。 [...]

  5. Wonderland: Audition: 50m registered wrote on 仙境:试听: 5000注册发表文章

    [...] Raph says that Audition, Korea’s massively multiplayer dancing game, has hit 50 million registered players and 400,000 concurrent dancers.Frackin’ WILD! [...]拉夫乌韦说,劲舞团,韩国的大型多人舞蹈比赛,已经触及5000万注册球员和400000同时dancers.Frackin的野生! [...] [...]

  6. Audition at Suttree, Elixir for Immortal Baboon wrote on 试听在Suttree ,药剂的不朽狒狒发表文章

    [...] Audition hits 50 million registered users. [...]试听点击5000万注册用户。 Huge! 巨大的! Raph points out that the peak concurrency, that is, the number of users simultaneoulsy online, hit 400,000. 拉夫指出,并发的高峰,也就是用户数量simultaneoulsy在线,击中400000 。 Compare that that to an MMO like Eve, which has a concurrency record of 15,000 users in September 2005. 对比这一个MMO游戏一样前夕,有并发记录15000用户在2005年9月。 It’sa different world, it really is. 这是一个不同的世界,它确实是。 [...] [...]

  7. MMORPG.COM - MMORPG Gaming Forums - Everquest, Final Fantasy XI, World of Warcraft & More! wrote on MMORPG.COM -游戏游戏论坛-无尽的,最终幻想XI ,魔兽世界及更多!发表文章06

    [...] Advanced Member Registered: 2/09/06 Posts: 19 I found this number interesting.http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china [...] [...]高级会员注册: 2/09/06帖子: 19 ,我发现这个号码interesting.http : / / www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china [...]

  8. Wonderland: March 2006 wrote on 仙境: 2006年3月发表文章

    [...] Raph says that Audition, Korea’s massively multiplayer dancing game, has hit 50 million registered players and 400,000 concurrent dancers.Frackin’ WILD! [...]拉夫乌韦说,劲舞团,韩国的大型多人舞蹈比赛,已经触及5000万注册球员和400000同时dancers.Frackin的野生! [...] [...]

Reader Comments 读者评论
  1. Tess said on 苔丝说,

    400,000! 40万! Wow.哇。

    Of course, I hear numbers like that, and I start thinking all engineer-like:当然,我没有听到这样的数字,我开始思考所有的工程师类:

    I bet, on the server side, this baby scales really nicely, because the message traffic is relatively low, the server really doesn’t have to do much thinking.我敢打赌,在服务器端,这个婴儿秤真的很好,因为信息流量相对较低,服务器真的没有做的想法。 If you get too many people, you just throw more machines at the problem.如果你的人太多,你刚才扔更多的机器的问题。 You could easily go the Google route, and just use a pool of cheap-ass equipment, with the expectation that a few would fail now and then.你可以很容易地去谷歌路线,以及只使用了一批廉价的,屁股设备,期望几个注定要失败,然后现在。 I think this is a good approach for a certain class of games — particularly ones that do heavy instancing.我认为这是一个好办法,为一定阶级的游戏-尤其是那些做沉重的实例。

  2. Scott said on 斯科特说,

    That’sa whole lotta dancin’.这是整个斗争dancin ' 。

  3. Excavius said on Excavius说,

    Yah I agree, Albatross 18 is similar.严我同意,信天翁18日是相似的。 Golf online game but looks like it hardly takes anything to run it.高尔夫在线游戏,但看来很难采取任何运行它。 Course is this game similar and free to play online but requires cash to buy better “gear” to have better dance skills or better outfits?当然是这个游戏类似的免费在线播放,但需要现金购买更好的“齿轮”有更好的舞蹈技巧或更好的装备? This type of game will probably take off and alot of others will follow I bet.这种类型的比赛可能会起飞和很多其他国家将按照我敢打赌。

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