Gritty Systems Design for Retention

 
When:
September 21, 2016 – September 22, 2016 all-day
2016-09-21T00:00:00-07:00
2016-09-23T00:00:00-07:00
Where:
Austin Conference Center
500 E Cesar Chavez St
Austin, TX 78701
USA
Cost:
249

We all know game systems can have a huge impact on your game’s popularity, retention, and appeal. But are there ways to know in advance whether what you’ve designed will have particular results? Why yes, there are, and they’re proven methods from decades worth of different online service games. Come prepared to think about math as we dive deep into the nitty-gritty of systems game design for retention. We’ll cover XP curves, Monte Carlo modeling, multi-opponent balancing, and more.

Running Live: Game Development Evolved

The Austin Game Conference and Expo (AGC), September 21-22, 2016, provides you critical insight into developing live, participatory games with real-time engagement between developers, players and spectators. Tracks include Design, Business/Production/Live, Virtual Reality / Augmented Reality / Mixed Reality and Audience Participation (Streaming and eSports). Get the information you need to create and run always-on, run-live, play-live games as a service. Hear from experts on the latest development techniques for multiplayer, online and social games, including eSports, AR / VR and live streaming. Register now.

AGC is truly the venue for developers, technologists and business professionals to network with colleagues, learn from industry leaders, stay informed about the latest techniques, tools and technologies and get business done in a relaxed atmosphere.

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