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Archive for June, 2008 Arkiv for juni, 2008

Blizzard case becoming EULA test case Blizzard tilfælde bliver EULA prøvesag

June 30th, 2008 30 juni 2008

Blizzard Responds to Amicus Brief in MDY Bot Suit | Virtually Blind | Virtual Law | Benjamin Duranske Blizzard imødekommer Amicus kort i MDY Bot kulør | næsten blind | Virtual lov | Benjamin Duranske

Although it has not put the issue in quite such stark terms, Public Knowledge is essentially seeking a ruling that says that the sale of consumer software is, in most circumstances, a sale, pretty much regardless of what the agreement that comes with the software says. Selv om det ikke har sat spørgsmålet i helt så skarp vilkår, offentlig viden er hovedsageligt søger en dom, der siger, at salg af forbrugsvarer software er i de fleste tilfælde et salg, stort set uanset hvad den aftale, der kommer med den software, siger . If the court agrees in spite of MAI and its progeny (and the ruling survives certain appeal) then US copyright law would protect, among other things, making copies of purchased software in RAM in order to use the software — no matter what the “license agreement” says. Hvis retten er enig i trods af MIA og dens afkom (og det regerende overlever visse appel) daværende amerikanske lov om ophavsret ville beskytte bl.a. laver kopier af indkøbt software i RAM for at kunne bruge softwaren - uanset hvad "licens aftale ", siger. Resolving this issue in favor of Public Knowledge would call into question provisions in EULAs governing nearly every virtual world and multiuser online game, as well as EULAs for other software. Løse dette problem til fordel for offentlig viden ville sætte spørgsmålstegn ved bestemmelserne i slutbrugerlicensaftaler for næsten alle virtuelle verden og flerbrugerprofiler online-spil, samt slutbrugerlicensaftaler for anden software.

Posted in Game talk | 22 Comments » Posted in Game tale | 22 Bemærkninger »

WordPress Exploit Scanner plugin WordPress udnytte Scanner plugin

June 29th, 2008 29 juni 2008

For those who recall the whole “blog gets hacked” odyssey , and my subsequent request for a plugin that would do security scans , check this out: For dem, der husker det hele "blog bliver hacket" odyssé, og min efterfølgende anmodning om en plugin, der ville gøre sikkerheds-scanninger, så tjek dette ud:

WordPress Exploit Scanner 0.1 WordPress udnytte Scanner 0.1

This WordPress plugin searches the files on your site for a few known strings sometimes used by hackers, and lists them with code fragments taken from the files. Denne WordPress plugin søgninger filerne på dit websted for et par kendte strenge tider bruges af hackere, og lister dem med kode fragmenter taget fra filer. It also makes a few checks of the database, looking at the active_plugins blog option, the comments table, and the posts table. Den indeholder også et par kontrol af databasen, se på active_plugins blog mulighed, kommentarer bordet, og de stillinger bordet.

Posted in Misc | 1 Comment » Skrevet i Misc | 1 Comment »

MUD influence MUD indflydelse

June 27th, 2008 27 juni 2008

As part of the ongoing raking over the coals of Richard Bartle for saying the obvious (yes, you can tell what side I am on in those debates!), Steve Danuser says over at Moorgard.com » Sacred Cows Som led i den igangværende raking over kul af Richard Bartle for at sige det indlysende (ja, du kan fortælle hvad side jeg er på i disse debatter!), Steve Danuser siger over på Moorgard.com »hellige køer

I get tired of people implying that today’s MMOs owe their entire existence to the MUDs of yesteryear. Jeg træt af folk, der indikerer, at dagens MMOs skylder hele deres eksistens til MUDs Gårsdagens. Sorry, I disagree. Beklager, jeg er uenig. The gameplay style of EQ or WoW is obviously influenced by MUDs, but I propose that MMOs would have evolved anyway. Gameplayet stil af EQ eller WoW er naturligvis påvirket af MUDs, men jeg foreslå, at MMOs ville have udviklet sig alligevel.

And Ryan Shwayder posts in comments saying Og Ryan Shwayder stillinger i kommentarer, siger

Ultima Online is a direct descendant of what MUD? Ultima Online er en direkte efterkommer af, hvad MUD? I’m not saying it isn’t, I’m just saying that I don’t know what particular MUD had a profound influence on that game. Jeg kan ikke sige det ikke, jeg er bare at sige, at jeg ikke ved, hvad navnlig MUD haft en dybtgående indflydelse på, at spillet. It seems like the MMO industry was born of different influences; EverQuest from DikiMuds, Ultima Online from Ultima games. Det synes ligesom MMO industrien blev født af forskellige påvirkninger; Everquest fra DikiMuds, Ultima Online fra Ultima spil. Not all MMOs have a lot of direct comparisons to MUDs, so I think he’s right that they’d exist whether MUDs did or not. Ikke alle MMOs har en masse direkte sammenligninger til MUDs, så jeg tror, at han har ret, at de vil eksistere om MUDs gjorde eller ej.

Well… Tja ...

Read the rest of this entry » Læs resten af denne post »

Posted in Game talk | 120 Comments » Posted in Game taler | 120 Bemærkninger »

Numbers Numre

June 26th, 2008 26 juni 2008
  • Number of users in Habbo Hotel worldwide: 20,000,000 Antallet af brugere i Habbo Hotel i hele verden: 20000000
  • “Hottest” book in the US last year according to Time Magazine : 1,500,000 . "Hotteste" bog i USA sidste år ifølge Time Magazine: 1500000 . ( A Thousand Splendid Suns) (A Thousand Splendid sole)
  • Best-selling graphic novel in the US last year: 80,000. Bedst sælgende graphic novel i USA sidste år: 80.000. (Naruto)
  • Digital sales of a hit song: 2,100,000 (Leona Lewis, “Bleeding Love”) Digitale salg af et hit sang: 2100000 (Leona Lewis, "Blødning Love")
  • Average downloads of a downloadable Rock Band track: 100,000 Gennemsnitlig downloads af en downloades Rock Band spor: 100000
  • Viewers of the #1 show on US TV (including DVR): 28,800,000 (American Idol) Seere i # 1 viser den amerikanske TV (herunder DVR): 28800000 (American Idol)
  • Viewers of the #150 show on US TV: 2,400,000 (Gossip Girl) Seere i # 150 vises på amerikansk tv: 2400000 (Gossip Girl)
  • Users of World of Warcraft in North America: 2,500,000 Brugere af World of Warcraft i Nordamerika: 2500000
  • Monthly uniques for Gaia Online : 2,000,000 Månedlige unikke for Gaia Online: 2.000.000
  • Total number of movie tickets sold in the US in one year: 1,400,000,000 Samlet antal film solgte billetter i USA i et år: 1400000000
  • Estimated tickets sold to the new Indiana Jones movie in five weeks: 42,290,849 (using 2007 average US ticket price and grosses to date) . Anslået solgte billetter til den nye Indiana Jones film i fem uger: 42290849 (ved hjælp af 2007 i gennemsnit amerikanske billetprisen og Grosses til dato).

Just some figures that caught my eye while browsing a few different publications… Blot nogle tal, der har fanget min opmærksomhed, mens du bruger browseren et par forskellige publikationer ...

Posted in Game talk , Music , Reading , Watching | 18 Comments » Posted in Game tale, musik, Reading, Watching | 18 Bemærkninger »

Habbo hits 100m registered Habbo hits 100m registreret

June 26th, 2008 26 juni 2008

Sulka Haro just forwarded along a press release stating that Habbo has reached 100m registered users worldwide. For those counting, that means 1.5% of the population of the planet. Sulka HARO netop sendt langs en pressemeddelelse om, at Habbo er nået 100m registrerede brugere på verdensplan. For dem at tælle, det betyder, 1.5% af befolkningen i planeten.

Some more stats gleaned from the release: Nogle mere statistik udledes frigivelse:

  • They get around 10m monthly uniques, apparently. De får omkring 10m månedlige unikke, tilsyneladende.
  • 20m registered in the last six months 20m registreret i de sidste seks måneder
  • 50/50 gender split 50/50 køn split
  • 70% 13-16 years old 70% 13-16 år gamle
  • 64% visit daily (which is higher than my usual rule of thumb of “half” — I usually use 2/3 for the week, not the day). 64% besøger dagligt (som er højere end min sædvanlige tommelfingerregel af "halve" - Jeg bruger normalt 2 / 3 for den uge, ikke i dag).
Posted in Game talk | 3 Comments » Posted in Game taler | 3 Comments »

Maybe it’s not generational after all Måske er det ikke generationerne efter alle

June 25th, 2008 25 juni 2008

Slashdot | Children Concerned By Parents’ Web Habits Slashdot | børn er berørt af forældrenes web-vaner

“Children are becoming increasingly worried about their parents’ Internet habits, according to a report just released in Sweden. "Børn bliver stadig mere bekymrede for deres forældre" Internet vaner, ifølge en rapport, netop udgivet i Sverige. Unsurprisingly, dads surfing for pornography is the most common problem, but chatroom addiction also featured in the report — as is a mother who has become obsessed with World of Warcraft. Lidet dads surfing for pornografi er den mest almindelige problem, men chatroom afhængighed er også beskrevet i rapporten - som er en mor, der er blevet besat med World of Warcraft. ‘This summer she has been sitting up all day and all night and she forgets what’s important to me,’ wrote the woman’s 13-year-old daughter. »Denne sommer har hun sidder hele dagen og hele natten, og hun glemmer hvad der er vigtigt for mig,« skrev kvindens 13-årige datter. ‘And when she’s not at the computer she’s like a lost soul. »Og når hun ikke er på computeren, hun er ligesom en tabt sjæl. She just looks straight ahead and says nothing.’” Hun bare ser lige ud og siger ingenting. "

Posted in Game talk | 9 Comments » Posted in Game taler | 9 Kommentarer »

Interesting IMVU stats Interessant IMVU stats

June 24th, 2008 24 juni 2008

These all come from this interview . Disse alle kommer fra denne samtale. They sort of put paid to the notion that a mass market UGC business cannot thrive, I think! De slags sætte udbetales til den opfattelse, at en masse marked UGC virksomhed ikke kan trives, tror jeg!

  • They seeded the market with 2000 items De ranglisten markedet med 2000 punkter
  • Have now registered 100,000 developers, with “tens of thousands” active Har nu registreret 100.000 udviklere, med "titusinder" aktive
  • And 20,000,000 users registered (no word on active uniques) Og 20000000 brugere registreret (ikke et ord om aktiv unikke)
  • There are 1,700,000 assets on their marketplace right now Der er 1700000 aktiver på deres marked lige nu
  • 1,200,000 of them are full 3d 1.200.000 af dem er fuld 3D
  • 3,000 new ones a day and 100,000 new ones a month 3000 nye om dagen og 100.000 nye en måned
  • Resulting in revenues of $1,000,000 a month from digital currency sales for IMVU Resulterer i indtægter på $ 1000000 en måned fra digitale valuta salg for IMVU
  • And $1,000,000 a year in revenue for the top developer Og $ 1000000 om året i indtægter til toppen developer
  • 60% female, 40% male 60% kvinder, 40% mænd
  • 40% of users outside the US 40% af brugere uden for USA

For comparison, Zwinky r eported 9.5m registered and 4.6m active back in September. Til sammenligning, Zwinky r eported 9.5m registreret og 4.6 M aktive tilbage i september.

Posted in Game talk | 12 Comments » Posted in Game tale | 12 Bemærkninger »

More on installing = making a copy Mere om installation = at der laves en kopi

June 23rd, 2008 23 juni 2008

Just continuing to follow the story, and it felt interesting enough to merit its own post rather than just an addition to the comment thread. Bare fortsætter med at følge historien, og det følte interessant nok til at fortjene sin egen post snarere end blot en tilføjelse til kommentar-tråd.

Blizzard Responds to Amicus Brief in MDY Bot Suit | Virtually Blind | Virtual Law | Benjamin Duranske Blizzard imødekommer Amicus kort i MDY Bot kulør | næsten blind | Virtual lov | Benjamin Duranske

Although it has not put the issue in quite such stark terms, Public Knowledge is essentially seeking a ruling that says that the sale of consumer software is, in most circumstances, a sale, pretty much regardless of what the agreement that comes with the software says. Selv om det ikke har sat spørgsmålet i helt så skarp vilkår, offentlig viden er hovedsageligt søger en dom, der siger, at salg af forbrugsvarer software er i de fleste tilfælde et salg, stort set uanset hvad den aftale, der kommer med den software, siger . If the court agrees in spite of MAI and its progeny (and the ruling survives certain appeal) then US copyright law would protect, among other things, making copies of purchased software in RAM in order to use the software — no matter what the “license agreement” says. Hvis retten er enig i trods af MIA og dens afkom (og det regerende overlever visse appel) daværende amerikanske lov om ophavsret ville beskytte bl.a. laver kopier af indkøbt software i RAM for at kunne bruge softwaren - uanset hvad "licens aftale ", siger. Resolving this issue in favor of Public Knowledge would call into question provisions in EULAs governing nearly every virtual world and multiuser online game, as well as EULAs for other software. Løse dette problem til fordel for offentlig viden ville sætte spørgsmålstegn ved bestemmelserne i slutbrugerlicensaftaler for næsten alle virtuelle verden og flerbrugerprofiler online-spil, samt slutbrugerlicensaftaler for anden software.

Posted in Game talk | 9 Comments » Posted in Game taler | 9 Kommentarer »

The Sunday Poem: A Cherufe Tale Sunday digt: A Cherufe fortælling

June 22nd, 2008 22 juni 2008

A Cherufe Tale En Cherufe fortælling

Pedro de Valdivia

Ay, Pedro de Valdivia , of Extremadura , Ay, Pedro de Valdivia, Extremadura,
Do you miss your granite home ? Har du glemmer din granit hjem?
The Bío Bío shores are flat and muddy waters Bio Bío kyster er flad og Muddy Waters
And Mapuches lurk in bushes and in loam. Og Mapuches lure i buske og i loam.

Last night the cry of the Chonchon , tue tue tue , I aftes råbet af Chonchon, tirsdag tirsdag tirsdag,
Called out bad luck for you and Spain. Råbte uheld for dig og Spanien.
Do you fear for your fresh-made town of Concepción ? Har du bange for din friske fremstillet i byen Concepción?
It will survive, as you survived the Atacama plain. Det vil overleve, så du overlevede Atacama plain.

Tomorrow you will drink your gold, molten hot, I morgen vil du drikke din guld, smeltet varmt,
And writhe your guts out on a stake. Og vride dine tarme ud på et spil.
Your foster son Lautaro is now the native general Din plejesn Lautaro er nu den oprindelige generelle
And you will die, hidalgo, one betrayed. Og du vil dø, Hidalgo, en forrådt.

The Pillan spirits of this land have anointed you, Den Pillan spiritus i dette land har salvet dig,
Pedro de Valdivia, rude conquistador. Pedro de Valdivia, uhøflig Conquistador.
Your small town will one day speak the word Din lille by en dag vil tale ordet
“independence” in the Plaza Mayor. "Uafhængighed" i Plaza Mayor.

You were the last of knights, you loved the last of queens , Du var den sidste af riddere, du elskede den sidste af dronninger,
Your European tale is Spanish no more. Deres europæiske eventyr er spanske ikke mere.
It matters not if once you were of Extremadura, Det spørgsmål, der ikke er hvis én gang du var i Extremadura,
Cherufe sacrifice; you die a myth Chilean born. Cherufe ofre; du dø en myte chilenske født.

There are so many annotations to this one, that I am just going to link ‘em all to Wikipedia. Der er så mange noter til denne ene, at jeg bare lige linket 'em all til Wikipedia. This one resulted from reading Isabel Allende’s Ines of My Soul, which brought back many memories of hours reading into the stories of the conquistadors. Dette en følge af behandling Isabel Allende's Ines af min sjæl, som bringes tilbage mange minder timer at læse i historier om den conquistadors. Truly amazing stories, full of gore and ridiculous heroism and unspeakable exploitation and rank stupidity. Virkelig fantastiske historier, fuld af Gore og latterligt heltemod og ubeskrivelige udnyttelse og rang dumhed. I had forgotten the story of the conquest of Chile, which didn’t really even end until the 1800’s. Jeg havde glemt historien om erobring af Chile, som ikke rigtig selv udgangen indtil 1800-tallet. Read on for the summary… Læs videre for resuméet ...

Read the rest of this entry » Læs resten af denne post »

Posted in The Sunday Poem | 5 Comments » Posted in The Sunday Poem | 5 Comments »

Piggy bank RPG Sparegris RPG

June 20th, 2008 20 juni 2008

Tomy’s new piggy bank rewards savings with in-built RPG - Boing Boing Gadgets Tomy's nye sparegris belønninger besparelser med indbygget RPG - Boing Boing Gadgets

Technically, i think this qualifies as a serious game, does it not? Teknisk set mener jeg, at dette kan karakteriseres som et alvorligt spil, gør det ikke?

Posted in Game talk | 7 Comments » Posted in Game taler | 7 Comments »