Game talkRIP, Ralph Baer

 Posted by (Visited 2967 times)  Game talk  Tagged with: ,
Dec 072014
 

During a business trip for Sanders to New York City in 1966 I found myself waiting for another Sanders engineer at a bus terminal; he was going to join me for a meeting with a client. I took advantage of my free time and jotted down some notes on the subject of using ordinary home TV sets for the purpose of playing games. I have a distinct image in my mind of sitting on a cement step outside the bus terminal, enjoying a nice warm, sunny summer day, occasionally looking out at the passing traffic, waiting for my associate to show up and scribbling notes on a small pad. It was “Eureka” time — but of course I didn’t know that then. The concept of playing games on an ordinary TV set had bubbled up once again from my subconscious and I got that exciting feeling of “being on to something,” a feeling that is so familiar to me.

September 6, 1966 – Genesis!

When I got back to my office in New Hampshire on September 1, 1966, I transcribed those notes into a four-page disclosure document and tossed the New York notes into the wastebasket. In those four new pages I outlined the idea of playing interactive television games on a home TV set. That was the genesis of the industry.

–Videogames: In the Beginning

That’s an excerpt from Ralph’s book, which he sent to a mailing list we were both on years ago. We traded a few emails after that, where he showed himself to be a wise and thoughtful fellow, and generous with his time. Unfortunately, none of those emails seem to have survived the many transitions between computers that I have made over the last decade.

It had been years since I had talked with him, but today was a sad day.

ArtGame talkMusicPracticing the creativity habit

 Posted by (Visited 4020 times)  Art, Game talk, Music, Writing  Tagged with: ,
Dec 032014
 

In the wake of posting up the video of my talk on “Practical Creativity,” I got this:

What a great question.

First, I have to admit I slack off a lot. 🙂 But, here are some ways in which I practice, or have practiced it. You might notice some commonalities across media.

Hope you’ll bear with me, because I will get to games last.

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Dec 012014
 

Slide20I know it seems like most all I post on this blog lately is stuff about speaking one place or another, and you always get three posts in a row: I will speak here, I spoke and here’s the slides… and a little while later, here’s the video.

Well, not to be redundant, but here’s the video! Gamasutra – Video: Practical Creativity – A way to invent new kinds of video games.

This was the session I did at GDCNext about treating (game design) creativity as a skill that can be practiced, offering up tips and tricks on how to be creative.