Of course, we have been here before, sort of. Some anecdotes:
- During the early days of UO, when PKing was rampant, we notice a major issue in servers hosted along the Pacific Rim — much higher rates of PKing, harassment complaints, etc. We dig in, and it turns out that we were seeing lots of warfare and animosity between players from Asia and players from the US.
- Hong Kong servers suffered for a while from triad gang wars being imported into UO. Guilds would form that matched the gangs, and the streets of Britain would run with simulated real-life blood.
- Years later, I visit China, and I am surprised that anyone even knows who I am, since China never officially got a UO release. I was told that UO servers running either pirated servers or gray shard servers probably hit as many as 400,000 players across China.
The article I have read on this doesn’t offer a lot of details, but I think there is a fair amount of potential for this project.