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> <channel><title>Comments on: 3d canvas in browser on its way</title> <atom:link href="http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: chewing pixels &#187; &#8220;Only 3.3% of Nintendo Wii Games Turn a Profit&#8221;</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146778</link> <dc:creator>chewing pixels &#187; &#8220;Only 3.3% of Nintendo Wii Games Turn a Profit&#8221;</dc:creator> <pubDate>Tue, 31 Mar 2009 16:09:35 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146778</guid> <description>[...] these figures coincides with the tone of this year&#8217;s Game Developer&#8217;s Conference which, according to industry prophet Raph Koster, reflected a concensus amongst attendees that &#8220;digital distribution models, UGC, playing in a [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] these figures coincides with the tone of this year&#8217;s Game Developer&#8217;s Conference which, according to industry prophet Raph Koster, reflected a concensus amongst attendees that &#8220;digital distribution models, UGC, playing in a [...]</p></div> ]]></content:encoded> </item> <item><title>By: Ola Fosheim Grøstad</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146758</link> <dc:creator>Ola Fosheim Grøstad</dc:creator> <pubDate>Mon, 30 Mar 2009 20:02:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146758</guid> <description>Next-gen 3D is real-time raytracing with Intel Larrabee.
@damijin: cool. I also do 3D in flash, is your engine for Flash 9 or Flash 10?</description> <content:encoded><![CDATA[<p>Next-gen 3D is real-time raytracing with Intel Larrabee.</p><p>@damijin: cool. I also do 3D in flash, is your engine for Flash 9 or Flash 10?</p> ]]></content:encoded> </item> <item><title>By: len</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146757</link> <dc:creator>len</dc:creator> <pubDate>Mon, 30 Mar 2009 17:34:56 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146757</guid> <description>As a follow on to my comment above, I note in Caroline McCarthy&#039;s column at CNet the announcement that MySpace will be integrating Silverlight giving MySpace developers access to Adobe Flash.
Integration into the social networks faster may be more desirable than another layer in HTML at this point.</description> <content:encoded><![CDATA[<p>As a follow on to my comment above, I note in Caroline McCarthy&#8217;s column at CNet the announcement that MySpace will be integrating Silverlight giving MySpace developers access to Adobe Flash.</p><p>Integration into the social networks faster may be more desirable than another layer in HTML at this point.</p> ]]></content:encoded> </item> <item><title>By: DESIGNER NOTES &#187; Blog Archive &#187; Two Thoughts on GDC 2009</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146756</link> <dc:creator>DESIGNER NOTES &#187; Blog Archive &#187; Two Thoughts on GDC 2009</dc:creator> <pubDate>Mon, 30 Mar 2009 16:15:53 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146756</guid> <description>[...] web-based gaming, social networks, etc.) are, at least from the conference&#8217;s perspective, old news now. Finally, an actual, profitable indie market is no longer a theoretical concept to be taken on [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] web-based gaming, social networks, etc.) are, at least from the conference&#8217;s perspective, old news now. Finally, an actual, profitable indie market is no longer a theoretical concept to be taken on [...]</p></div> ]]></content:encoded> </item> <item><title>By: MrBloodworth</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146749</link> <dc:creator>MrBloodworth</dc:creator> <pubDate>Sun, 29 Mar 2009 20:18:12 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146749</guid> <description>Trucegore = MrBloodworth.</description> <content:encoded><![CDATA[<p>Trucegore = MrBloodworth.</p> ]]></content:encoded> </item> <item><title>By: Trucegore</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146748</link> <dc:creator>Trucegore</dc:creator> <pubDate>Sun, 29 Mar 2009 20:17:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146748</guid> <description>Its a &lt;em&gt;heavily&lt;/em&gt; modified version of Sandy.</description> <content:encoded><![CDATA[<p>Its a <em>heavily</em> modified version of Sandy.</p> ]]></content:encoded> </item> <item><title>By: Trucegore</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146747</link> <dc:creator>Trucegore</dc:creator> <pubDate>Sun, 29 Mar 2009 20:15:59 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146747</guid> <description>Bleh, Javascript.</description> <content:encoded><![CDATA[<p>Bleh, Javascript.</p> ]]></content:encoded> </item> <item><title>By: Independent Creator &#187; Blog Archive &#187; What? GDC Happened?</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146729</link> <dc:creator>Independent Creator &#187; Blog Archive &#187; What? GDC Happened?</dc:creator> <pubDate>Sat, 28 Mar 2009 20:17:03 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146729</guid> <description>[...] Koster notices that it&#8217;s all going digital distribution, casual, mobile, in-browser, everywhere away from [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Koster notices that it&#8217;s all going digital distribution, casual, mobile, in-browser, everywhere away from [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146705</link> <dc:creator>Raph</dc:creator> <pubDate>Fri, 27 Mar 2009 21:14:16 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146705</guid> <description>That looks nice, damijin! Which engine did you use?</description> <content:encoded><![CDATA[<p>That looks nice, damijin! Which engine did you use?</p> ]]></content:encoded> </item> <item><title>By: damijin</title><link>http://www.raphkoster.com/2009/03/25/3d-canvas-in-browser-on-its-way/comment-page-1/#comment-146703</link> <dc:creator>damijin</dc:creator> <pubDate>Fri, 27 Mar 2009 20:02:48 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2671#comment-146703</guid> <description>My next Flash game is a 3d scrolling shooter, you can see a teaser from the alpha here: http://www.youtube.com/watch?v=tM4MBpCSiNo
I&#039;m hoping it&#039;ll be a push toward more established 3d in Flash. We&#039;ve all seen a lot of tech demos and the possibilities, but no strong game developers have gotten behind it yet. I aim to change that. We&#039;ll see how it goes!</description> <content:encoded><![CDATA[<p>My next Flash game is a 3d scrolling shooter, you can see a teaser from the alpha here: <a
href="http://www.youtube.com/watch?v=tM4MBpCSiNo" rel="nofollow">http://www.youtube.com/watch?v=tM4MBpCSiNo</a></p><p>I&#8217;m hoping it&#8217;ll be a push toward more established 3d in Flash. We&#8217;ve all seen a lot of tech demos and the possibilities, but no strong game developers have gotten behind it yet. I aim to change that. We&#8217;ll see how it goes!</p> ]]></content:encoded> </item> </channel> </rss>
