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> <channel><title>Comments on: YoVille bigger than WoW in NA?</title> <atom:link href="http://www.raphkoster.com/2009/03/03/yoville/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2009/03/03/yoville/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Twitted by YoVilleCrier</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-153719</link> <dc:creator>Twitted by YoVilleCrier</dc:creator> <pubDate>Sun, 13 Dec 2009 14:59:59 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-153719</guid> <description>[...] This post was Twitted by YoVilleCrier [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] This post was Twitted by YoVilleCrier [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; YoVille almost at 8m?</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-146791</link> <dc:creator>Raph&#8217;s Website &#187; YoVille almost at 8m?</dc:creator> <pubDate>Wed, 01 Apr 2009 18:15:36 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-146791</guid> <description>[...] Virtual Worlds News tallies the latest YoVille numbers and arrives at 7.8 million monthly uniques. This is by summing the MySpace and Facebook usage reported by GigaOM, which likely means that there&#8217;s overlap in users. But still &#8212; impressive monthly growth given that it was less than a month ago that I wondered if YoVille was bigger than WoW in North America. [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Virtual Worlds News tallies the latest YoVille numbers and arrives at 7.8 million monthly uniques. This is by summing the MySpace and Facebook usage reported by GigaOM, which likely means that there&#8217;s overlap in users. But still &#8212; impressive monthly growth given that it was less than a month ago that I wondered if YoVille was bigger than WoW in North America. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Melissa Canchola</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-146246</link> <dc:creator>Melissa Canchola</dc:creator> <pubDate>Sat, 14 Mar 2009 08:55:25 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-146246</guid> <description>I like Second Life better than WoW and Yoville, but Yoville is a close 2nd. It&#039;s actually pretty creative, but I like Second Life, because it&#039;s more flexable, you can do more.  If you have Second Life add me as: Smiles Mornington if you have Yoville I add me on facebook as: Melissa Canchola and on myspace.com/jolieprincess3.</description> <content:encoded><![CDATA[<p>I like Second Life better than WoW and Yoville, but Yoville is a close 2nd. It&#8217;s actually pretty creative, but I like Second Life, because it&#8217;s more flexable, you can do more.  If you have Second Life add me as: Smiles Mornington if you have Yoville I add me on facebook as: Melissa Canchola and on myspace.com/jolieprincess3.</p> ]]></content:encoded> </item> <item><title>By: Doug 'Stom' Hill</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145300</link> <dc:creator>Doug 'Stom' Hill</dc:creator> <pubDate>Sun, 08 Mar 2009 16:57:38 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145300</guid> <description>Oh.. seems I&#039;ve just restated your original post.  My bad.  *blush*</description> <content:encoded><![CDATA[<p>Oh.. seems I&#8217;ve just restated your original post.  My bad.  *blush*</p> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145294</link> <dc:creator>Raph</dc:creator> <pubDate>Sat, 07 Mar 2009 16:44:02 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145294</guid> <description>Doug, YoVille IS a Facebook app. :)</description> <content:encoded><![CDATA[<p>Doug, YoVille IS a Facebook app. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Doug 'Stom' Hill</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145291</link> <dc:creator>Doug 'Stom' Hill</dc:creator> <pubDate>Sat, 07 Mar 2009 12:10:48 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145291</guid> <description>When it comes to monetization for these types of games, the numbers that have always struck me as awe-inspiring actually come from Facebook.  Do a search for monetization and Facebook apps, and you will see a huge amount of money going into the top games there.  For instance, Mob Wars is regularly in the top ten and I believe at this point it makes at least a million a month.
For anyone who hasn&#039;t tried it, Mob Wars is not really that good of a game.  It just has a mass appeal due to simplicity, allows you to excel by expanding your network (hence more people play), and an appeal to come back regularly (as you can&#039;t do everything at once.)
If you can keep those elements while putting a really good game behind it, you could definitely have a shot at some real money.</description> <content:encoded><![CDATA[<p>When it comes to monetization for these types of games, the numbers that have always struck me as awe-inspiring actually come from Facebook.  Do a search for monetization and Facebook apps, and you will see a huge amount of money going into the top games there.  For instance, Mob Wars is regularly in the top ten and I believe at this point it makes at least a million a month.</p><p>For anyone who hasn&#8217;t tried it, Mob Wars is not really that good of a game.  It just has a mass appeal due to simplicity, allows you to excel by expanding your network (hence more people play), and an appeal to come back regularly (as you can&#8217;t do everything at once.)</p><p>If you can keep those elements while putting a really good game behind it, you could definitely have a shot at some real money.</p> ]]></content:encoded> </item> <item><title>By: Dot.com thinking ain&#8217;t dead yet&#160;&#124;&#160;FlashMMORPG.com</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145285</link> <dc:creator>Dot.com thinking ain&#8217;t dead yet&#160;&#124;&#160;FlashMMORPG.com</dc:creator> <pubDate>Fri, 06 Mar 2009 23:53:57 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145285</guid> <description>[...] tha&#173;n Wor&#173;ld&#173; of Wa&#173;r&#173;cr&#173;a&#173;ft: Yo&#173;Ville. W&#173;h&#173;il&#173;e&#173; h&#173;e&#173; admits&#173; th&#173;at &#8220;t&#173;here i&#173;s [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] tha&#173;n Wor&#173;ld&#173; of Wa&#173;r&#173;cr&#173;a&#173;ft: Yo&#173;Ville. W&#173;h&#173;il&#173;e&#173; h&#173;e&#173; admits&#173; th&#173;at &#8220;t&#173;here i&#173;s [...]</p></div> ]]></content:encoded> </item> <item><title>By: Users and profit in the MMO space. &#171; Hardcore Casual</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145284</link> <dc:creator>Users and profit in the MMO space. &#171; Hardcore Casual</dc:creator> <pubDate>Fri, 06 Mar 2009 18:54:13 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145284</guid> <description>[...] and profit in the MMO&#160;space.  Both Raph Koster and Tobold have posts up about a games user base and profitability. If this at all interests you, [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] and profit in the MMO&nbsp;space.  Both Raph Koster and Tobold have posts up about a games user base and profitability. If this at all interests you, [...]</p></div> ]]></content:encoded> </item> <item><title>By: SubGamers</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145268</link> <dc:creator>SubGamers</dc:creator> <pubDate>Fri, 06 Mar 2009 05:48:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145268</guid> <description>&lt;strong&gt;YoVille bigger than WoW ?...&lt;/strong&gt;
Via Ralf Koster
The Top 25 Facebook Games for March 2009 and The Top 25 MySpace Games for March 2009 are a pair of posts over at the Inside Social Games blog. And what do they say? That YoVille has 2.26m users on MySpace and 4.46m on Facebook. And y...</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p><strong>YoVille bigger than WoW ?&#8230;</strong></p><p>Via Ralf Koster</p><p>The Top 25 Facebook Games for March 2009 and The Top 25 MySpace Games for March 2009 are a pair of posts over at the Inside Social Games blog. And what do they say? That YoVille has 2.26m users on MySpace and 4.46m on Facebook. And y&#8230;</p></div> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2009/03/03/yoville/comment-page-1/#comment-145267</link> <dc:creator>Raph</dc:creator> <pubDate>Fri, 06 Mar 2009 03:15:16 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=2588#comment-145267</guid> <description>Yeah, it&#039;s basically the core Maxis folks from TSO.</description> <content:encoded><![CDATA[<p>Yeah, it&#8217;s basically the core Maxis folks from TSO.</p> ]]></content:encoded> </item> </channel> </rss>
