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> <channel><title>Comments on: Golemizer!</title> <atom:link href="http://www.raphkoster.com/2008/07/09/golemizer/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2008/07/09/golemizer/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Morgan Ramsay</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139252</link> <dc:creator>Morgan Ramsay</dc:creator> <pubDate>Sat, 12 Jul 2008 00:04:56 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139252</guid> <description>&lt;strong&gt;Over00&lt;/strong&gt; wrote:
&lt;blockquote&gt;Oh and one important things that helped a lot is to have a girlfriend that doesn’t mind falling asleep alone on the couch while you’re adding just 1 more line of code…&lt;/blockquote&gt;
&quot;Your &lt;strike&gt;car&lt;/strike&gt; game is more important to you than me!&quot; ;)</description> <content:encoded><![CDATA[<p><strong>Over00</strong> wrote:</p><blockquote><p>Oh and one important things that helped a lot is to have a girlfriend that doesn’t mind falling asleep alone on the couch while you’re adding just 1 more line of code…</p></blockquote><p>&#8220;Your <strike>car</strike> game is more important to you than me!&#8221; <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Slyfeind</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139247</link> <dc:creator>Slyfeind</dc:creator> <pubDate>Fri, 11 Jul 2008 23:29:19 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139247</guid> <description>Congrats, Over00! Like you say, everybody has great ideas, but it takes a special kind of dreamer to bring their ideas to life.</description> <content:encoded><![CDATA[<p>Congrats, Over00! Like you say, everybody has great ideas, but it takes a special kind of dreamer to bring their ideas to life.</p> ]]></content:encoded> </item> <item><title>By: Eolirin</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139240</link> <dc:creator>Eolirin</dc:creator> <pubDate>Fri, 11 Jul 2008 21:46:46 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139240</guid> <description>Your girlfriend is a saint. :)
Seriously, that&#039;s very impressive considering. Projects like these are always going to have a higher amount of issues too, at least early on, and people are going to have to come to terms with that. Keep plugging along though; we really do need more of this. :)</description> <content:encoded><![CDATA[<p>Your girlfriend is a saint. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p><p>Seriously, that&#8217;s very impressive considering. Projects like these are always going to have a higher amount of issues too, at least early on, and people are going to have to come to terms with that. Keep plugging along though; we really do need more of this. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Over00</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139238</link> <dc:creator>Over00</dc:creator> <pubDate>Fri, 11 Jul 2008 21:17:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139238</guid> <description>Eolirin, yep, all development (client/server/database) has been done only by me.
&lt;a href=&quot;http://radiofree1653.dyndns.org/log/&quot; rel=&quot;nofollow&quot;&gt;One person&lt;/a&gt; helped me for AI scripting when I added the system (AI scripting wasn&#039;t planned at first, it&#039;s this person that suggested this huge and powerful addition) and he also gave me some precious feedback while in alpha/closed beta.
There were some rough times, like when I found the memory leak with LUAInterface that I wasn&#039;t able to fix. All of this after having the AI run this way for about 6 months... But the ride is well worth it.
It does gets hard to control everything at the same time but it got me to learn a lot. It started with simple A* pathfinding and went to how to secure a server, knowing that a VPS can&#039;t rely on virtual memory (basically freeze everything badly when you run out of memory) and other numerous things.
Oh and one important things that helped a lot is to have a girlfriend that doesn&#039;t mind falling asleep alone on the couch while you&#039;re adding just 1 more line of code... I feel I&#039;ll have to pay back all of this someday... :-)</description> <content:encoded><![CDATA[<p>Eolirin, yep, all development (client/server/database) has been done only by me.</p><p><a
href="http://radiofree1653.dyndns.org/log/" rel="nofollow">One person</a> helped me for AI scripting when I added the system (AI scripting wasn&#8217;t planned at first, it&#8217;s this person that suggested this huge and powerful addition) and he also gave me some precious feedback while in alpha/closed beta.</p><p>There were some rough times, like when I found the memory leak with LUAInterface that I wasn&#8217;t able to fix. All of this after having the AI run this way for about 6 months&#8230; But the ride is well worth it.</p><p>It does gets hard to control everything at the same time but it got me to learn a lot. It started with simple A* pathfinding and went to how to secure a server, knowing that a VPS can&#8217;t rely on virtual memory (basically freeze everything badly when you run out of memory) and other numerous things.</p><p>Oh and one important things that helped a lot is to have a girlfriend that doesn&#8217;t mind falling asleep alone on the couch while you&#8217;re adding just 1 more line of code&#8230; I feel I&#8217;ll have to pay back all of this someday&#8230; <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Eolirin</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139230</link> <dc:creator>Eolirin</dc:creator> <pubDate>Fri, 11 Jul 2008 19:19:28 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139230</guid> <description>Over00, you&#039;re doing most/all of this all by yourself? On the technical end I mean. It certainly makes it very hard to bug test with resources that limited, especially when, as you say, you tend to overlook things because you know how they should be working rather than trying to break them.) :)
It&#039;s really impressive that you&#039;ve gotten that far by yourself though. Keep up the good work.</description> <content:encoded><![CDATA[<p>Over00, you&#8217;re doing most/all of this all by yourself? On the technical end I mean. It certainly makes it very hard to bug test with resources that limited, especially when, as you say, you tend to overlook things because you know how they should be working rather than trying to break them.) <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p><p>It&#8217;s really impressive that you&#8217;ve gotten that far by yourself though. Keep up the good work.</p> ]]></content:encoded> </item> <item><title>By: Michael W</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139186</link> <dc:creator>Michael W</dc:creator> <pubDate>Thu, 10 Jul 2008 19:05:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139186</guid> <description>Sounds awesome =D</description> <content:encoded><![CDATA[<p>Sounds awesome =D</p> ]]></content:encoded> </item> <item><title>By: Over00</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139181</link> <dc:creator>Over00</dc:creator> <pubDate>Thu, 10 Jul 2008 16:27:54 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139181</guid> <description>About the guest account, it is limited to walking and chat. When logging as guest, a window should appear telling so. Might not have been there some weeks ago though.
Hopefully, with the recent wave of new visitors, I&#039;ll be able to spot in a faster way remaining bugs that might prevent a smooth experience. There comes a time when you seem to unconsciously avoid potential bugs so you end up missing obvious things like the comments screen.
While it&#039;s always better to catch bugs before users do, I did build a logging system that helped me a lot so far to quickly fix problems. Anyway, I guess the key here is to keep learning from past mistakes and keep working!
Thanks!</description> <content:encoded><![CDATA[<p>About the guest account, it is limited to walking and chat. When logging as guest, a window should appear telling so. Might not have been there some weeks ago though.</p><p>Hopefully, with the recent wave of new visitors, I&#8217;ll be able to spot in a faster way remaining bugs that might prevent a smooth experience. There comes a time when you seem to unconsciously avoid potential bugs so you end up missing obvious things like the comments screen.</p><p>While it&#8217;s always better to catch bugs before users do, I did build a logging system that helped me a lot so far to quickly fix problems. Anyway, I guess the key here is to keep learning from past mistakes and keep working!</p><p>Thanks!</p> ]]></content:encoded> </item> <item><title>By: Peter Harkins</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139177</link> <dc:creator>Peter Harkins</dc:creator> <pubDate>Thu, 10 Jul 2008 13:15:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139177</guid> <description>I played this game a few weeks ago; lots of good ideas but rough execution. There was a guest character class that was a couple clicks to log in with (no registration!) but none of the buttons or tutorial conversations worked. After quitting there was a &quot;Hey, tell us what you think&quot; contact form, but it didn&#039;t work. Maybe I&#039;m just boggling again at the lack of automated testing in games, but they were some pretty surprising bugs.
I&#039;ll also join in wishing him the best of luck, though. It seems like a cool idea, I&#039;m a big fan of web-based gaming.</description> <content:encoded><![CDATA[<p>I played this game a few weeks ago; lots of good ideas but rough execution. There was a guest character class that was a couple clicks to log in with (no registration!) but none of the buttons or tutorial conversations worked. After quitting there was a &#8220;Hey, tell us what you think&#8221; contact form, but it didn&#8217;t work. Maybe I&#8217;m just boggling again at the lack of automated testing in games, but they were some pretty surprising bugs.</p><p>I&#8217;ll also join in wishing him the best of luck, though. It seems like a cool idea, I&#8217;m a big fan of web-based gaming.</p> ]]></content:encoded> </item> <item><title>By: Arrakiv</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139151</link> <dc:creator>Arrakiv</dc:creator> <pubDate>Thu, 10 Jul 2008 04:18:41 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139151</guid> <description>Spiffy. Its great to see stuff like this popping up on the good old &#039;net.</description> <content:encoded><![CDATA[<p>Spiffy. Its great to see stuff like this popping up on the good old &#8216;net.</p> ]]></content:encoded> </item> <item><title>By: Gene Endrody</title><link>http://www.raphkoster.com/2008/07/09/golemizer/comment-page-1/#comment-139150</link> <dc:creator>Gene Endrody</dc:creator> <pubDate>Thu, 10 Jul 2008 03:54:35 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=1802#comment-139150</guid> <description>I meant - People like Raph, Richard Garriot and Andrew Gower were MY orginal sources of inspiration and influence.</description> <content:encoded><![CDATA[<p>I meant &#8211; People like Raph, Richard Garriot and Andrew Gower were MY orginal sources of inspiration and influence.</p> ]]></content:encoded> </item> </channel> </rss>
