Welcome to Raph Koster's personal website: MMOs, gaming, writing, art, music, books.

Supernova panel Wednesday

June 17th, 2008

Somehow, I completely spaced mentioning that I am on a panel at Supernova on Wednesday (which may be “now” by the time you read this…!).

All the World’s a Game
Moderator Susan Wu (Charles River Ventures), Doug Thomas (USC), Dave Elfving (Apple), Raph Koster (Metaplace)

Massively multiplayer online games offer glimpses of how social interactions and work will develop in the Network Age. What can they teach us? How can businesses and online communities leverage insights from virtual worlds to develop more effective systems and practices?

*

You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.

4 Responses to “Supernova panel Wednesday”

Jump to reader comments » | Leave a reply »

Trackbacks & Pingbacks
    Reader Comments
    1. Peter S. said on

      So, since “now” it’s Thursday, how was it? :)

    2. Prokofy Neva said on

      Gosh, I hope they don’t do that, that will be horrible, I mean, to have the social interactions of medieval MMORPGs in real life.

    3. Morgan Ramsay said on

      Prokofy Neva wrote:

      Gosh, I hope they don’t do that, that will be horrible, I mean, to have the social interactions of medieval MMORPGs in real life.

      What about futuristic MMORPGs? ;)

    4. Yukon Sam said on

      If there’s any venue in RL where I can cut down monsters for a couple hours each night and in the space of six months earn enough to buy myself a RL castle, please point me in the appropriate direction (assuming I get the MMORPG health/life plan as well).

      As it stands, the only parallel I see is if there’s an MMORPG where armies of underpaid and overworked functionaries slave away simply to maintain their current status while a privileged few skim away all the cream to finance THEIR castles. Not even Entropia is quite that bad…

    Page optimized by WP Minify WordPress Plugin

    Meta

    Recent Comments

    Categories

    Tags

    Recent Trackbacks

    Archives



    A Theory of Fun
    for Game Design

    Book cover for A Theory of Fun for Game Design, by Raph Koster

    Press
    Excerpts

    Buy from Amazon

    Twitter @raphkoster



    The whole Web

    Raph's Website

    See popular posts »



    After the Flood

    After the Flood CD Cover

    Available as MP3 download
    $14.99


    More stuff to buy

    Alligator and Penguin Mug

    Alligator and Penguin
    Large Mug

    $13.99


    LegendMUD

    click here to visit the Legend website

    "The world the way they thought it was..."