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> <channel><title>Comments on: Metaplace article in PC Gamer</title> <atom:link href="http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Matt Fisher</title><link>http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/comment-page-1/#comment-131011</link> <dc:creator>Matt Fisher</dc:creator> <pubDate>Fri, 14 Dec 2007 20:49:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/#comment-131011</guid> <description>They should pull a &quot;Lovecraft&quot; and add an appendix that clarifies that &quot;Sqronk&quot; is pronounced &quot;Robert.&quot; Then, in every new edition of the manual, you change the pronunciation to something entirely different.</description> <content:encoded><![CDATA[<p>They should pull a &#8220;Lovecraft&#8221; and add an appendix that clarifies that &#8220;Sqronk&#8221; is pronounced &#8220;Robert.&#8221; Then, in every new edition of the manual, you change the pronunciation to something entirely different.</p> ]]></content:encoded> </item> <item><title>By: Michael Chui</title><link>http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/comment-page-1/#comment-131010</link> <dc:creator>Michael Chui</dc:creator> <pubDate>Fri, 14 Dec 2007 19:47:30 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/#comment-131010</guid> <description>I&#039;d just replace the &quot;q&quot; with a &quot;k&quot;. =P
Skronk. Add a little subtle &quot;w&quot; sound between the k and r and that&#039;s how I&#039;d say it.</description> <content:encoded><![CDATA[<p>I&#8217;d just replace the &#8220;q&#8221; with a &#8220;k&#8221;. =P</p><p>Skronk. Add a little subtle &#8220;w&#8221; sound between the k and r and that&#8217;s how I&#8217;d say it.</p> ]]></content:encoded> </item> <item><title>By: Amaranthar</title><link>http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/comment-page-1/#comment-131003</link> <dc:creator>Amaranthar</dc:creator> <pubDate>Fri, 14 Dec 2007 14:40:36 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/#comment-131003</guid> <description>Just like it sounds....heheh</description> <content:encoded><![CDATA[<p>Just like it sounds&#8230;.heheh</p> ]]></content:encoded> </item> <item><title>By: Len Bullard</title><link>http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/comment-page-1/#comment-131001</link> <dc:creator>Len Bullard</dc:creator> <pubDate>Fri, 14 Dec 2007 14:13:01 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/12/13/metaplace-article-in-pc-gamer/#comment-131001</guid> <description>sqronk.... how do you pronounce that?</description> <content:encoded><![CDATA[<p>sqronk&#8230;. how do you pronounce that?</p> ]]></content:encoded> </item> </channel> </rss>
