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	<title>Comments on: Brookstone opens a virtual storefront</title>
	<atom:link href="http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/</link>
	<description>Raph Koster&apos;s personal website: MMOs, gaming, writing, art, music, books</description>
	<pubDate>Sun, 07 Sep 2008 16:58:56 +0000</pubDate>
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		<title>By: Papervision3D: Geometry in a Flash - Marketing &#38; Strategy Innovation Blog</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130301</link>
		<dc:creator>Papervision3D: Geometry in a Flash - Marketing &#38; Strategy Innovation Blog</dc:creator>
		<pubDate>Sat, 01 Dec 2007 19:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130301</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] probably are too. But more importantly, with recent reviews of Kinset’s virtual Brookstone space (Link 1, Link 2), I can’t help but think that a Flash- or Shockwave-based solution might not be a better [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...] probably are too. But more importantly, with recent reviews of Kinset’s virtual Brookstone space (Link 1, Link 2), I can’t help but think that a Flash- or Shockwave-based solution might not be a better [...]<!--%kramer-ref-post%--></p>
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		<title>By: reBang weblog &#187; Blog Archive &#187; Papervision3D: Geometry in a Flash</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130253</link>
		<dc:creator>reBang weblog &#187; Blog Archive &#187; Papervision3D: Geometry in a Flash</dc:creator>
		<pubDate>Fri, 30 Nov 2007 14:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130253</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] are too. But more importantly, with recent reviews of Kinset&#8217;s virtual Brookstone space (Link 1, Link 2), I can&#8217;t help but think that a Flash- or Shockwave-based solution might not be a [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...] are too. But more importantly, with recent reviews of Kinset&#8217;s virtual Brookstone space (Link 1, Link 2), I can&#8217;t help but think that a Flash- or Shockwave-based solution might not be a [...]<!--%kramer-ref-post%--></p>
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		<title>By: geraintcb</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130200</link>
		<dc:creator>geraintcb</dc:creator>
		<pubDate>Thu, 29 Nov 2007 07:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130200</guid>
		<description>Hmm why do some people insist on reinventing reality? I mean, the reason why I buy certain things online is because I do &lt;em&gt;not &lt;/em&gt;want to run around in a shop.

&lt;blockquote&gt;so we can all wait in virtual lines together&lt;/blockquote&gt;

That was one of my first thoughts. "Are there virtual lines and some screaming kids to give you that special shop-feeling?" 
But, hey, what about this:
We could imitate the shuttle waiting times some of us know from old-SWG, and have some PvP while waiting - send a /duel and hit each other with the "Next customer" whatsit... A new kind of minigame. But I digress. I think.</description>
		<content:encoded><![CDATA[<p>Hmm why do some people insist on reinventing reality? I mean, the reason why I buy certain things online is because I do <em>not </em>want to run around in a shop.</p>
<blockquote><p>so we can all wait in virtual lines together</p></blockquote>
<p>That was one of my first thoughts. &#8220;Are there virtual lines and some screaming kids to give you that special shop-feeling?&#8221;<br />
But, hey, what about this:<br />
We could imitate the shuttle waiting times some of us know from old-SWG, and have some PvP while waiting - send a /duel and hit each other with the &#8220;Next customer&#8221; whatsit&#8230; A new kind of minigame. But I digress. I think.</p>
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		<title>By: c3</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130198</link>
		<dc:creator>c3</dc:creator>
		<pubDate>Thu, 29 Nov 2007 05:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130198</guid>
		<description>Maybe they too attend too many metaconferences and just want part of the VC fantasy money being tossed out now;)

and rt3d IS an interface paradigm, its not a color.;)

larryr</description>
		<content:encoded><![CDATA[<p>Maybe they too attend too many metaconferences and just want part of the VC fantasy money being tossed out now;)</p>
<p>and rt3d IS an interface paradigm, its not a color.;)</p>
<p>larryr</p>
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		<title>By: F. Randall farmer</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130182</link>
		<dc:creator>F. Randall farmer</dc:creator>
		<pubDate>Wed, 28 Nov 2007 18:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130182</guid>
		<description>Arrrgh! Again?

Why do people think everything about how the real-world *forces us to work* is a good thing? Same crap, now for over a decade.

&lt;a href="http://www.wired.com/wired/archive/4.01/farmer.if.html" rel="nofollow"&gt;3D is NOT always the best way to do things&lt;/a&gt;. Deal.

Hey! I know - lets make virtual tellers in virtual banks so we can all wait in virtual lines together! NOT!

http://www.wellsfargo.com. Duh.

Randy</description>
		<content:encoded><![CDATA[<p>Arrrgh! Again?</p>
<p>Why do people think everything about how the real-world *forces us to work* is a good thing? Same crap, now for over a decade.</p>
<p><a href="http://www.wired.com/wired/archive/4.01/farmer.if.html" rel="nofollow">3D is NOT always the best way to do things</a>. Deal.</p>
<p>Hey! I know - lets make virtual tellers in virtual banks so we can all wait in virtual lines together! NOT!</p>
<p><a href="http://www.wellsfargo.com" rel="nofollow">http://www.wellsfargo.com</a>. Duh.</p>
<p>Randy</p>
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		<title>By: Raph</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130178</link>
		<dc:creator>Raph</dc:creator>
		<pubDate>Wed, 28 Nov 2007 16:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130178</guid>
		<description>Why, yes. Except on each product page.</description>
		<content:encoded><![CDATA[<p>Why, yes. Except on each product page.</p>
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		<title>By: Morgan Ramsay</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130167</link>
		<dc:creator>Morgan Ramsay</dc:creator>
		<pubDate>Wed, 28 Nov 2007 12:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130167</guid>
		<description>&lt;blockquote&gt;Really, though, if I were trying to solve that problem ...&lt;/blockquote&gt;
&lt;a href="http://beta.bordersstores.com/" rel="nofollow"&gt;Like this&lt;/a&gt;?</description>
		<content:encoded><![CDATA[<blockquote><p>Really, though, if I were trying to solve that problem &#8230;</p></blockquote>
<p><a href="http://beta.bordersstores.com/" rel="nofollow">Like this</a>?</p>
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		<title>By: Stratégies - Toute l'actualité des blogs en continu...</title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130608</link>
		<dc:creator>Stratégies - Toute l'actualité des blogs en continu...</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130608</guid>
		<description>&lt;!--%kramer-pre%--&gt;I caught word of Papervision3D via a post on the design:related social network. I’m impressed. If you watched the video, you probably are too. But more importantly, with recent reviews of Kinset’s virtual Brookstone space (Link 1, Link 2), I can’t help but think that a Flash- or Shockwave-based solution might not be a better approach for targeted e-commerce.&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-pre%-->I caught word of Papervision3D via a post on the design:related social network. I’m impressed. If you watched the video, you probably are too. But more importantly, with recent reviews of Kinset’s virtual Brookstone space (Link 1, Link 2), I can’t help but think that a Flash- or Shockwave-based solution might not be a better approach for targeted e-commerce.<!--%kramer-post%--></p>
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		<title>By: Synworlds - SynWorlds Blog </title>
		<link>http://www.raphkoster.com/2007/11/27/brookstone-opens-a-virtual-storefront/#comment-130609</link>
		<dc:creator>Synworlds - SynWorlds Blog </dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
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		<description>&lt;!--%kramer-pre%--&gt;example&lt;!--%kramer-post%--&gt;</description>
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