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> <channel><title>Comments on: Monday Mailbag: constructive fallout</title> <atom:link href="http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Rock, Paper, Shotgun: PC Gaming&#8217;s Beadiest Eyes &#187; Blog Archive &#187; Craning Level</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-130166</link> <dc:creator>Rock, Paper, Shotgun: PC Gaming&#8217;s Beadiest Eyes &#187; Blog Archive &#187; Craning Level</dc:creator> <pubDate>Wed, 28 Nov 2007 11:46:55 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-130166</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] guest editorial on Penny Arcade featuring a game-design for a construction game. Interestingly, the follow-up discussion the fact that the proposed construction game would actually be better than most of the actual [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] guest editorial on Penny Arcade featuring a game-design for a construction game. Interestingly, the follow-up discussion the fact that the proposed construction game would actually be better than most of the actual [...]</p></div> ]]></content:encoded> </item> <item><title>By: Sean Bulger</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128808</link> <dc:creator>Sean Bulger</dc:creator> <pubDate>Wed, 17 Oct 2007 03:18:53 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128808</guid> <description>...I want an office like that...
Remind me to apply to Three Rings. ;-)</description> <content:encoded><![CDATA[<p>&#8230;I want an office like that&#8230;</p><p>Remind me to apply to Three Rings. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: A Koster Conception : Critical Hits</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128800</link> <dc:creator>A Koster Conception : Critical Hits</dc:creator> <pubDate>Tue, 16 Oct 2007 23:06:41 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128800</guid> <description>[...] Also, It&#8217;s very awesome that some people ran with Raph&#8217;s ideas and there is actually a prototype dry-wall game over at his site.  [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Also, It&#8217;s very awesome that some people ran with Raph&#8217;s ideas and there is actually a prototype dry-wall game over at his site.  [...]</p></div> ]]></content:encoded> </item> <item><title>By: argonaut</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128795</link> <dc:creator>argonaut</dc:creator> <pubDate>Tue, 16 Oct 2007 19:11:55 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128795</guid> <description>Is that Three Rings office in San Francisco?  I think I was at a party there over GDC, but it didn&#039;t look like THAT!</description> <content:encoded><![CDATA[<p>Is that Three Rings office in San Francisco?  I think I was at a party there over GDC, but it didn&#8217;t look like THAT!</p> ]]></content:encoded> </item> <item><title>By: m3mnoch</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128780</link> <dc:creator>m3mnoch</dc:creator> <pubDate>Tue, 16 Oct 2007 15:43:25 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128780</guid> <description>um.  wow.
okay, raph.  you and john need to contract the &quot;because we can&quot; guys to do our office.  holy-awesome-batman.
they have a full bar!  and a secret door!  and... and...  just, wow.
m3mnoch.</description> <content:encoded><![CDATA[<p>um.  wow.</p><p>okay, raph.  you and john need to contract the &#8220;because we can&#8221; guys to do our office.  holy-awesome-batman.</p><p>they have a full bar!  and a secret door!  and&#8230; and&#8230;  just, wow.</p><p>m3mnoch.</p> ]]></content:encoded> </item> <item><title>By: Techbear</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128769</link> <dc:creator>Techbear</dc:creator> <pubDate>Tue, 16 Oct 2007 07:36:15 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128769</guid> <description>I&#039;ve prototyped this idea:  Please find it at http://thomr.eochu.com.</description> <content:encoded><![CDATA[<p>I&#8217;ve prototyped this idea:  Please find it at <a
href="http://thomr.eochu.com" rel="nofollow">http://thomr.eochu.com</a>.</p> ]]></content:encoded> </item> <item><title>By: Thom Robertsons Personal Blog - Drywall: The Game!</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128768</link> <dc:creator>Thom Robertsons Personal Blog - Drywall: The Game!</dc:creator> <pubDate>Tue, 16 Oct 2007 07:30:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128768</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] of his newly announced system Metaplace, plus a guest post on Penny Arcade. In particular, he posted a write-up for a construction MMOG, and wondered if drywalling could be made into a fun game. When a [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] of his newly announced system Metaplace, plus a guest post on Penny Arcade. In particular, he posted a write-up for a construction MMOG, and wondered if drywalling could be made into a fun game. When a [...]</p></div> ]]></content:encoded> </item> <item><title>By: Loren Norman</title><link>http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/comment-page-1/#comment-128766</link> <dc:creator>Loren Norman</dc:creator> <pubDate>Tue, 16 Oct 2007 06:09:24 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/15/monday-mailbag-constructive-fallout/#comment-128766</guid> <description>Here&#039;s a fun question, Raph.  How suitable do you think MetaPlace is for creation of this Construction MMO?
(clearly this design is far too shallow to actually address this kind of query in any precise terms, but i thought this would be a good &quot;food for thought&quot; question, maybe get some worthwhile discourse out of it.)</description> <content:encoded><![CDATA[<p>Here&#8217;s a fun question, Raph.  How suitable do you think MetaPlace is for creation of this Construction MMO?</p><p>(clearly this design is far too shallow to actually address this kind of query in any precise terms, but i thought this would be a good &#8220;food for thought&#8221; question, maybe get some worthwhile discourse out of it.)</p> ]]></content:encoded> </item> </channel> </rss>
