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> <channel><title>Comments on: The MMO Gamer Metaplace interview</title> <atom:link href="http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Cuppytalk &#187; Blog Archive &#187; MMOGamer visits Areae</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-132670</link> <dc:creator>Cuppytalk &#187; Blog Archive &#187; MMOGamer visits Areae</dc:creator> <pubDate>Mon, 14 Jan 2008 05:01:06 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-132670</guid> <description>[...] put up an interview awhile back with one of my bosses, Raph Koster. They&#8217;ve just put up part 2 of the interview [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] put up an interview awhile back with one of my bosses, Raph Koster. They&#8217;ve just put up part 2 of the interview [...]</p></div> ]]></content:encoded> </item> <item><title>By: Grand Text Auto &#187; Koster on Metaplace, MUDs, MMOs, More</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128784</link> <dc:creator>Grand Text Auto &#187; Koster on Metaplace, MUDs, MMOs, More</dc:creator> <pubDate>Tue, 16 Oct 2007 16:35:37 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128784</guid> <description>[...] on Raph&#8217;s website, I came upon a link to a large (three part) interview about Metaplace on MMO Gamer. It&#8217;s [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] on Raph&#8217;s website, I came upon a link to a large (three part) interview about Metaplace on MMO Gamer. It&#8217;s [...]</p></div> ]]></content:encoded> </item> <item><title>By: Sean Bulger</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128690</link> <dc:creator>Sean Bulger</dc:creator> <pubDate>Sat, 13 Oct 2007 15:00:04 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128690</guid> <description>Now that was a good read--well, listen thanks to the handy audio options. It certainly answered quite a lot of questions that popped up into my mind and just served to intrigue me further with the project.</description> <content:encoded><![CDATA[<p>Now that was a good read&#8211;well, listen thanks to the handy audio options. It certainly answered quite a lot of questions that popped up into my mind and just served to intrigue me further with the project.</p> ]]></content:encoded> </item> <item><title>By: The MMO Gamer &#187; &#187; Interview: Areae&#8217;s Raph Koster Talks Metaplace</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128678</link> <dc:creator>The MMO Gamer &#187; &#187; Interview: Areae&#8217;s Raph Koster Talks Metaplace</dc:creator> <pubDate>Sat, 13 Oct 2007 04:20:31 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128678</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Raph&#8217;s Website &#187; The MMO Gamer Metaplace interview Says:  October 11th, 2007 at 4:09 pm [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph&#8217;s Website &raquo; The MMO Gamer Metaplace interview Says:  October 11th, 2007 at 4:09 pm [...]</p></div> ]]></content:encoded> </item> <item><title>By: Bonedead</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128661</link> <dc:creator>Bonedead</dc:creator> <pubDate>Fri, 12 Oct 2007 16:20:15 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128661</guid> <description>I really am excited about MP but I find my defense mechanism conditioned by MMOs kicking in, telling me to calm down and such.  If only I&#039;d gotten an alpha!</description> <content:encoded><![CDATA[<p>I really am excited about MP but I find my defense mechanism conditioned by MMOs kicking in, telling me to calm down and such.  If only I&#8217;d gotten an alpha!</p> ]]></content:encoded> </item> <item><title>By: robusticus</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128658</link> <dc:creator>robusticus</dc:creator> <pubDate>Fri, 12 Oct 2007 15:23:41 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128658</guid> <description>My kid&#039;s been bugging me for months now to get a &quot;dedi&quot; server, so this stuff is great.  His server crashed a few weeks ago due to RAM going bad and I have to deal with the pressure of &quot;thousands&quot; of pre-teens going &quot;WTF, L2Operate, nubz&quot;.  Not to mention ~35 concurrents per CPU being a not-so-soft cap to &quot;lag omg!&quot;  And it raises my ping by a lot, which is unacceptable for my shotgun and crobar playstyle.  In other words, I&#039;m sick of hosting this crap, but I&#039;m not gonna pay $200/month for it.  Or anything per month, for that matter.  Let them watch ads, I say.
MetaMarkup could be like the leetspeak of programming.  I would pontificate on grammar (see XML.org) versus language, code profiling and Steve McConnel&#039;s theory on performance optimizations, but I&#039;m sure those discussions have been had.
I was curious though about faucets and exchange rates.  Not that that matters for the ripoff of the ripoff of the ripoff of UO that all the kids love to play, but I might be able to coax mine to do some original work.
How feasible would this be to hook up to XNA?  Or Civ?  Or... the CryEngine (my fav being an art snob, er, connoisseur).  You guys gonna do some DS stuff, Raph?</description> <content:encoded><![CDATA[<p>My kid&#8217;s been bugging me for months now to get a &#8220;dedi&#8221; server, so this stuff is great.  His server crashed a few weeks ago due to RAM going bad and I have to deal with the pressure of &#8220;thousands&#8221; of pre-teens going &#8220;WTF, L2Operate, nubz&#8221;.  Not to mention ~35 concurrents per CPU being a not-so-soft cap to &#8220;lag omg!&#8221;  And it raises my ping by a lot, which is unacceptable for my shotgun and crobar playstyle.  In other words, I&#8217;m sick of hosting this crap, but I&#8217;m not gonna pay $200/month for it.  Or anything per month, for that matter.  Let them watch ads, I say.</p><p>MetaMarkup could be like the leetspeak of programming.  I would pontificate on grammar (see XML.org) versus language, code profiling and Steve McConnel&#8217;s theory on performance optimizations, but I&#8217;m sure those discussions have been had.</p><p>I was curious though about faucets and exchange rates.  Not that that matters for the ripoff of the ripoff of the ripoff of UO that all the kids love to play, but I might be able to coax mine to do some original work.</p><p>How feasible would this be to hook up to XNA?  Or Civ?  Or&#8230; the CryEngine (my fav being an art snob, er, connoisseur).  You guys gonna do some DS stuff, Raph?</p> ]]></content:encoded> </item> <item><title>By: Alai</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128632</link> <dc:creator>Alai</dc:creator> <pubDate>Fri, 12 Oct 2007 04:25:38 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128632</guid> <description>Raph, you&#039;re making us all drool over this. I&#039;m especially drooling as I see it as a simple game subsystem prototype engine - you write a test behavior, stick it on a virtual world, and iterate.</description> <content:encoded><![CDATA[<p>Raph, you&#8217;re making us all drool over this. I&#8217;m especially drooling as I see it as a simple game subsystem prototype engine &#8211; you write a test behavior, stick it on a virtual world, and iterate.</p> ]]></content:encoded> </item> <item><title>By: Over00</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128623</link> <dc:creator>Over00</dc:creator> <pubDate>Thu, 11 Oct 2007 22:51:39 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128623</guid> <description>Probably the interview with the most &quot;technical&quot; info in it. Nice reading.</description> <content:encoded><![CDATA[<p>Probably the interview with the most &#8220;technical&#8221; info in it. Nice reading.</p> ]]></content:encoded> </item> <item><title>By: JuJutsu</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128617</link> <dc:creator>JuJutsu</dc:creator> <pubDate>Thu, 11 Oct 2007 19:33:53 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128617</guid> <description>If someone from one of the case-oriented biz schools ever approaches you about writing up a case on Areae &amp; Metaplace please agree; lots of tasty stuff for the MBAs there.</description> <content:encoded><![CDATA[<p>If someone from one of the case-oriented biz schools ever approaches you about writing up a case on Areae &amp; Metaplace please agree; lots of tasty stuff for the MBAs there.</p> ]]></content:encoded> </item> <item><title>By: Nick Koranda</title><link>http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/comment-page-1/#comment-128615</link> <dc:creator>Nick Koranda</dc:creator> <pubDate>Thu, 11 Oct 2007 17:22:52 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/11/the-mmo-gamer-metaplace-interview/#comment-128615</guid> <description>Raph, you mention in the interview that editing is done live.  Will there be a sandbox (or &quot;test server&quot;) feature available for the worlds so that changes can be tested before going &quot;live&quot;?</description> <content:encoded><![CDATA[<p>Raph, you mention in the interview that editing is done live.  Will there be a sandbox (or &#8220;test server&#8221;) feature available for the worlds so that changes can be tested before going &#8220;live&#8221;?</p> ]]></content:encoded> </item> </channel> </rss>
