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> <channel><title>Comments on: Mini Friday &#8212; Sulake&#8217;s phone VW</title> <atom:link href="http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Sulka Haro</title><link>http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/comment-page-1/#comment-128331</link> <dc:creator>Sulka Haro</dc:creator> <pubDate>Wed, 03 Oct 2007 06:48:04 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/#comment-128331</guid> <description>Funny, it hadn&#039;t occurred to me you didn&#039;t know about the project. If you haven&#039;t seen it by the time we see again I&#039;ll demo it to you, there&#039;s some nice small UI things there I love.
One of the reasons for only supporting Nokia is the fact that mobile development is still excruciatingly difficult. Dealing with the device-specific differences such as resolution differences takes so much effort it&#039;s insane, and packing enough graphics to the limited memory space to have a compelling looking world is next to impossible. Limiting the app to Series 60 made the development much easier.</description> <content:encoded><![CDATA[<p>Funny, it hadn&#8217;t occurred to me you didn&#8217;t know about the project. If you haven&#8217;t seen it by the time we see again I&#8217;ll demo it to you, there&#8217;s some nice small UI things there I love.</p><p>One of the reasons for only supporting Nokia is the fact that mobile development is still excruciatingly difficult. Dealing with the device-specific differences such as resolution differences takes so much effort it&#8217;s insane, and packing enough graphics to the limited memory space to have a compelling looking world is next to impossible. Limiting the app to Series 60 made the development much easier.</p> ]]></content:encoded> </item> <item><title>By: Aaron</title><link>http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/comment-page-1/#comment-128294</link> <dc:creator>Aaron</dc:creator> <pubDate>Tue, 02 Oct 2007 17:55:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/#comment-128294</guid> <description>With mobile games like that, the graphics aren&#039;t as important as the ability to pause/stop the game at any moment and easy controls. If I&#039;m playing a game on my cellphone, then I&#039;m probably in an environment where I&#039;m likely to be interrupted or distracted at any moment. And when you combine big fingers with tiny buttons, a comfortable control scheme is greatly appreciated.
As for graphics, though, the outlines need to be bold and the colors separated in a cellphone game. The picture above does look good, but those blue shirts might not show so well against the blue-tile floor on cheaper phones.</description> <content:encoded><![CDATA[<p>With mobile games like that, the graphics aren&#8217;t as important as the ability to pause/stop the game at any moment and easy controls. If I&#8217;m playing a game on my cellphone, then I&#8217;m probably in an environment where I&#8217;m likely to be interrupted or distracted at any moment. And when you combine big fingers with tiny buttons, a comfortable control scheme is greatly appreciated.</p><p>As for graphics, though, the outlines need to be bold and the colors separated in a cellphone game. The picture above does look good, but those blue shirts might not show so well against the blue-tile floor on cheaper phones.</p> ]]></content:encoded> </item> <item><title>By: 闲话而已</title><link>http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/comment-page-1/#comment-128350</link> <dc:creator>闲话而已</dc:creator> <pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/10/02/mini-friday-sulakes-phone-vw/#comment-128350</guid> <description>&lt;!--%kramer-pre%--&gt;The Scruffs - Quality Hidden Object Game     - 2007-10-3    - Juuso - Game ProducerMini Friday — Sulake’s phone VW - 2007-10-3    - Raph      Xbox 360: Pink and Blue 360 Controllers Hit Today     - 2007-10-3    - Brian Crecente&lt;!--%kramer-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>The Scruffs &#8211; Quality Hidden Object Game     - 2007-10-3    - Juuso &#8211; Game ProducerMini Friday — Sulake’s phone VW - 2007-10-3    - Raph      Xbox 360: Pink and Blue 360 Controllers Hit Today     - 2007-10-3    - Brian Crecente</p></div> ]]></content:encoded> </item> </channel> </rss>
