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> <channel><title>Comments on: AGDC07: overall takes</title> <atom:link href="http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Sweet Gaming - Today&#8217;s Top Blog Posts on Games - Powered by SocialRank</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-128262</link> <dc:creator>Sweet Gaming - Today&#8217;s Top Blog Posts on Games - Powered by SocialRank</dc:creator> <pubDate>Mon, 01 Oct 2007 11:52:27 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-128262</guid> <description>[...] Raph&#8217;s Website &#187; AGDC07: overall takes [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph&#8217;s Website &raquo; AGDC07: overall takes [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; AGDC07: overall takes</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-128055</link> <dc:creator>Raph&#8217;s Website &#187; AGDC07: overall takes</dc:creator> <pubDate>Mon, 24 Sep 2007 12:43:25 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-128055</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] AGDC07: overall takes [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] AGDC07: overall takes [...]</p></div> ]]></content:encoded> </item> <item><title>By: Massive Update: Weekly MMO News news from 1UP.com</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127675</link> <dc:creator>Massive Update: Weekly MMO News news from 1UP.com</dc:creator> <pubDate>Sat, 15 Sep 2007 02:01:31 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127675</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Raph Koster [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph Koster [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph Kostes, Future of MMO Design, and some questions - Flying Lab Software Forums</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127622</link> <dc:creator>Raph Kostes, Future of MMO Design, and some questions - Flying Lab Software Forums</dc:creator> <pubDate>Thu, 13 Sep 2007 09:28:06 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127622</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Future of MMO Design, and some questions     Isildur linked to Raph Koster&#039;s page mentioning his review of AGDC07 and I found a part of it very interesting.   [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Future of MMO Design, and some questions     Isildur linked to Raph Koster&#8217;s page mentioning his review of AGDC07 and I found a part of it very interesting.   [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph Kostes, Future of MMO Design, and some questions - Flying Lab Software Forums</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127597</link> <dc:creator>Raph Kostes, Future of MMO Design, and some questions - Flying Lab Software Forums</dc:creator> <pubDate>Wed, 12 Sep 2007 17:19:17 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127597</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Kostes, Future of MMO Design, and some questions     Isildur linked to Raph Kostes&#039; page mentioning his review of AGDC07 and I found a part of it very interesting.   [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Kostes, Future of MMO Design, and some questions     Isildur linked to Raph Kostes&#8217; page mentioning his review of AGDC07 and I found a part of it very interesting.   [...]</p></div> ]]></content:encoded> </item> <item><title>By: Game Tycoon&#187;Blog Archive &#187; Articles of Interest</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127586</link> <dc:creator>Game Tycoon&#187;Blog Archive &#187; Articles of Interest</dc:creator> <pubDate>Wed, 12 Sep 2007 07:11:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127586</guid> <description>[...] Raph&#8217;s take on the event as a whole. I think he makes some good points about major business and design assumptions that seem [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph&#8217;s take on the event as a whole. I think he makes some good points about major business and design assumptions that seem [...]</p></div> ]]></content:encoded> </item> <item><title>By: Psychochild&#8217;s Blog &#187; Austin Conference Talk: Emerging Business Models</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127574</link> <dc:creator>Psychochild&#8217;s Blog &#187; Austin Conference Talk: Emerging Business Models</dc:creator> <pubDate>Tue, 11 Sep 2007 21:23:54 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127574</guid> <description>[...] our talk was in the same time slot as Raph Koster&#039;s talk, so most of you probably didn&#039;t see our talk even if you were at the conference; most of the [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] our talk was in the same time slot as Raph Koster&#8217;s talk, so most of you probably didn&#8217;t see our talk even if you were at the conference; most of the [...]</p></div> ]]></content:encoded> </item> <item><title>By: Prokofy Neva</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127567</link> <dc:creator>Prokofy Neva</dc:creator> <pubDate>Tue, 11 Sep 2007 19:11:46 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127567</guid> <description>I&#039;m so glad you captured this distinction of &quot;webby&quot;. Absolutely. While geeks from Web 2.0 keep looking at virtual worlds with disdain and want them to &quot;become the Internet&quot; or &quot;realize they are the Internet&quot;, people in virtual worlds don&#039;t want them to become webby.
We want worlds to be worlds, and web to be web. Webby is, you know, Neopets. Yahoo Bookworm. Not Second Life. But... of course we admit that web is where the millions are, where the ads are, and where you designers will flock, and that worlds are going to remain as boutique items. Ok, then. Plan accordingly.
Re: leveling up. I was made a little uneasy by hearing my daughter once say something odd, like she was &quot;morphing&quot; and &quot;leveling up&quot; by turning 13. That is, she wasn&#039;t saying this with humour and archness, she was just normally lifting the game language right out of all those games and applying it to real-life puberty.</description> <content:encoded><![CDATA[<p>I&#8217;m so glad you captured this distinction of &#8220;webby&#8221;. Absolutely. While geeks from Web 2.0 keep looking at virtual worlds with disdain and want them to &#8220;become the Internet&#8221; or &#8220;realize they are the Internet&#8221;, people in virtual worlds don&#8217;t want them to become webby.</p><p>We want worlds to be worlds, and web to be web. Webby is, you know, Neopets. Yahoo Bookworm. Not Second Life. But&#8230; of course we admit that web is where the millions are, where the ads are, and where you designers will flock, and that worlds are going to remain as boutique items. Ok, then. Plan accordingly.</p><p>Re: leveling up. I was made a little uneasy by hearing my daughter once say something odd, like she was &#8220;morphing&#8221; and &#8220;leveling up&#8221; by turning 13. That is, she wasn&#8217;t saying this with humour and archness, she was just normally lifting the game language right out of all those games and applying it to real-life puberty.</p> ]]></content:encoded> </item> <item><title>By: The Beyondo Blog: Industry?</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127536</link> <dc:creator>The Beyondo Blog: Industry?</dc:creator> <pubDate>Tue, 11 Sep 2007 00:01:07 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127536</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] industry doesn&#039;t understand why all this web-stuff is popping up in their tradeshows and products (AGDC07: overall takes)Time to move on.It&#039;s an industry. People don&#039;t always get it. People approach things differently.I [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] industry doesn&#8217;t understand why all this web-stuff is popping up in their tradeshows and products (AGDC07: overall takes)Time to move on.It&#8217;s an industry. People don&#8217;t always get it. People approach things differently.I [...]</p></div> ]]></content:encoded> </item> <item><title>By: RLMMO :: View topic - Austin GDC stuff</title><link>http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/comment-page-1/#comment-127534</link> <dc:creator>RLMMO :: View topic - Austin GDC stuff</dc:creator> <pubDate>Mon, 10 Sep 2007 22:45:50 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/#comment-127534</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...]   Overall takes:  Mine: http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/  Cuppy&#039;s: http://www.cuppycake.org/?p=233  Lum&#039;s: [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...]   Overall takes:  Mine: <a
href="http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/" rel="nofollow">http://www.raphkoster.com/2007/09/09/agdc07-overall-takes/</a> Cuppy&#8217;s: <a
href="http://www.cuppycake.org/?p=233" rel="nofollow">http://www.cuppycake.org/?p=233</a> Lum&#8217;s: [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
