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AGDC07: Startup Lessons from Recent Online Games

September 6th, 2007

Virtual Worlds News has a liveblog.

It’s all very businessy, and therefore likely dull. But hey, if you’re doing a startup in games, maybe you’re interested. :)

Edit: Gamasutra has an even more complete transcript.

Edit 2: and here’s another take

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3 Responses to “AGDC07: Startup Lessons from Recent Online Games”

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  1. Areae, Inc. wrote on

    and was focused on the gaming industry’s accessibility and where it is and should be headed. You can find commentary on his talk here, and audio is available for purchase here. The panels that Raph participated in wereStartup Lessons from Recent Online Gamesand Where Are the Biggest Online Gaming Opportunities?. In addition, You can read Raph’s general AGDC wrapup here. All in all, a great AGDC. Keep an eye on us at Virtual Worlds Fall and Virtual Worlds Europe

  2. RLMMO :: View topic - Austin GDC stuff wrote on

    [...] Panel I was on about doing startups: http://www.raphkoster.com/2007/09/06/agdc07-startup-lessons-from-recent-online-games/ Panel I was on about big gaming opportunities: [...]

Reader Comments
  1. Morgan Ramsay said on

    Not dull. Cringe-worthy though. Some comments struck me as naive and idealistic, and of course, every discussion about “startup lessons” always seems to rehash everything more experienced entrepreneurs have said for decades.

    The most interesting aspects of the discussion appear to be the financial side of the coin. I’d like to hear/read more about Ybarra’s continuous investment cycle and Hyatt’s fundraising activities.

    Hyatt: I think it’s somewhat the easiest hire. If they’re not selling you well, they’re probably not the right sales guys.

    …and, ugh, business development is not sales. If you’re hiring a sales guy to do B.D., you’re probably hiring the wrong guy. Hire the entrepreneur! But I’ll give him some credit. I don’t think Hyatt’s criteria for the ideal B.D. guy is actually that simple…

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