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> <channel><title>Comments on: Auto Assault sunsetting</title> <atom:link href="http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Sean Bulger</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125172</link> <dc:creator>Sean Bulger</dc:creator> <pubDate>Fri, 06 Jul 2007 11:07:05 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125172</guid> <description>Not surprised, but yes, it is sad to see an MMO close. I feel bad for the players.
Auto Assault was suppose to be funded, in part, by in-game advertising. I believe said advertising was a supplement to the monthly fee players were paying. Thus, it had both a subscription fee and in-game advertising. I know a few people who were turned off from it simply because of that. Regardless, even with in-game advertising, an advertiser isn&#039;t going to pay big bucks if the audience of the game isn&#039;t that big. Granted, PlanetSide is still alive and kicking with it, but they also removed the fee to a certain extent, which I imagine helped.
Also, to add on to the news, NetDevil, the developer, is not buying the rights to the game as they did with their previous title Jumpgate in order to keep it running.</description> <content:encoded><![CDATA[<p>Not surprised, but yes, it is sad to see an MMO close. I feel bad for the players.</p><p>Auto Assault was suppose to be funded, in part, by in-game advertising. I believe said advertising was a supplement to the monthly fee players were paying. Thus, it had both a subscription fee and in-game advertising. I know a few people who were turned off from it simply because of that. Regardless, even with in-game advertising, an advertiser isn&#8217;t going to pay big bucks if the audience of the game isn&#8217;t that big. Granted, PlanetSide is still alive and kicking with it, but they also removed the fee to a certain extent, which I imagine helped.</p><p>Also, to add on to the news, NetDevil, the developer, is not buying the rights to the game as they did with their previous title Jumpgate in order to keep it running.</p> ]]></content:encoded> </item> <item><title>By: DaveN</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125128</link> <dc:creator>DaveN</dc:creator> <pubDate>Thu, 05 Jul 2007 15:51:45 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125128</guid> <description>I actually avoided playing the game because I heard the guys on f13 talking about it having &#039;cleric cars.&#039; WoW/EQ on wheels just did not do it for me. i wonder who else avoided it due to word of mouth?
I was a huge Car Wars fan back in the day when all Steve Jackson games were played with cardboard punchouts. An MMO Car Wars would have been fun, but tough to do. Maybe an MMORTS, though.</description> <content:encoded><![CDATA[<p>I actually avoided playing the game because I heard the guys on f13 talking about it having &#8216;cleric cars.&#8217; WoW/EQ on wheels just did not do it for me. i wonder who else avoided it due to word of mouth?</p><p>I was a huge Car Wars fan back in the day when all Steve Jackson games were played with cardboard punchouts. An MMO Car Wars would have been fun, but tough to do. Maybe an MMORTS, though.</p> ]]></content:encoded> </item> <item><title>By: raphkoster_rss: Auto Assault sunsetting</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125097</link> <dc:creator>raphkoster_rss: Auto Assault sunsetting</dc:creator> <pubDate>Wed, 04 Jul 2007 18:00:44 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125097</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] http://feeds.feedburner.com/~r/RaphsWebsite/~3/129915997/http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/It is always sad to see an MMO have to close its doors. It&#8217;s now been announced officially that Sept 1st will be the last day that Auto Assault sees service. [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] <a
href="http://feeds.feedburner.com/~r/RaphsWebsite/~3/129915997/http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/It" rel="nofollow">http://feeds.feedburner.com/~r/RaphsWebsite/~3/129915997/http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/It</a> is always sad to see an MMO have to close its doors. It&#8217;s now been announced officially that Sept 1st will be the last day that Auto Assault sees service. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Amaranthar</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125083</link> <dc:creator>Amaranthar</dc:creator> <pubDate>Wed, 04 Jul 2007 15:32:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125083</guid> <description>&lt;blockquote&gt;They did a really stupid thing - they made Warcraft (or everquest, or diku) on Wheels, and expected their audience to like it, when their audience was expecting an MMO Car Wars.
&lt;/blockquote&gt;
Wow, &quot;stupid&quot; doesn&#039;t begin to say how bad an idea that was.</description> <content:encoded><![CDATA[<blockquote><p>They did a really stupid thing &#8211; they made Warcraft (or everquest, or diku) on Wheels, and expected their audience to like it, when their audience was expecting an MMO Car Wars.</p></blockquote><p>Wow, &#8220;stupid&#8221; doesn&#8217;t begin to say how bad an idea that was.</p> ]]></content:encoded> </item> <item><title>By: Kurt Edwards</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125078</link> <dc:creator>Kurt Edwards</dc:creator> <pubDate>Wed, 04 Jul 2007 14:14:45 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125078</guid> <description>I wouldn&#039;t be surprised if in-game advertising was a plan of theirs, but I think that, when it came down to it, even that wouldn&#039;t have been feasible. I remember someone commenting on a forum that they once went online one of the servers and did a /who during primetime, and ended up coming back with only thirty or fourty people - and this is a game with three factions, mind you.</description> <content:encoded><![CDATA[<p>I wouldn&#8217;t be surprised if in-game advertising was a plan of theirs, but I think that, when it came down to it, even that wouldn&#8217;t have been feasible. I remember someone commenting on a forum that they once went online one of the servers and did a /who during primetime, and ended up coming back with only thirty or fourty people &#8211; and this is a game with three factions, mind you.</p> ]]></content:encoded> </item> <item><title>By: Richard Bartle</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125049</link> <dc:creator>Richard Bartle</dc:creator> <pubDate>Tue, 03 Jul 2007 22:30:50 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125049</guid> <description>Wasn&#039;t Auto Assault supposed to be supported by in-game advertising?
Richard</description> <content:encoded><![CDATA[<p>Wasn&#8217;t Auto Assault supposed to be supported by in-game advertising?</p><p>Richard</p> ]]></content:encoded> </item> <item><title>By: FixerMX</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125037</link> <dc:creator>FixerMX</dc:creator> <pubDate>Tue, 03 Jul 2007 17:41:08 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125037</guid> <description>I would agree with the another-diku comment, and add that a clumsy control scheme and pseudo-twitch playstyle were diku-derived problems with this game. Current single-player driving games are all about physics and precise aim, and many prospective players likely expected that instead of dice-rolling -- an expectation barrier that games like City of Heroes didn&#039;t have to leap for their more traditional MMO audience.  If Auto Assault had felt more like SWG&#039;s Jump to Lightspeed, I think it would have fared better.</description> <content:encoded><![CDATA[<p>I would agree with the another-diku comment, and add that a clumsy control scheme and pseudo-twitch playstyle were diku-derived problems with this game. Current single-player driving games are all about physics and precise aim, and many prospective players likely expected that instead of dice-rolling &#8212; an expectation barrier that games like City of Heroes didn&#8217;t have to leap for their more traditional MMO audience.  If Auto Assault had felt more like SWG&#8217;s Jump to Lightspeed, I think it would have fared better.</p> ]]></content:encoded> </item> <item><title>By: Jason Maskell</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125027</link> <dc:creator>Jason Maskell</dc:creator> <pubDate>Tue, 03 Jul 2007 14:45:33 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125027</guid> <description>Sad, yes.
Surprising? No.
They did a really stupid thing - they made Warcraft (or everquest, or diku) on Wheels, and expected their audience to like it, when their audience was expecting an MMO Car Wars.
It&#039;s not because it&#039;s non fantasy, it&#039;s because they weren&#039;t brave enough to make it not just another diku.</description> <content:encoded><![CDATA[<p>Sad, yes.</p><p>Surprising? No.</p><p>They did a really stupid thing &#8211; they made Warcraft (or everquest, or diku) on Wheels, and expected their audience to like it, when their audience was expecting an MMO Car Wars.</p><p>It&#8217;s not because it&#8217;s non fantasy, it&#8217;s because they weren&#8217;t brave enough to make it not just another diku.</p> ]]></content:encoded> </item> <item><title>By: Brandon Levan</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125025</link> <dc:creator>Brandon Levan</dc:creator> <pubDate>Tue, 03 Jul 2007 12:31:31 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125025</guid> <description>It&#039;s unfortunate to see it closed.  I played in the beta and didn&#039;t buy it at release because of the problems it had that just weren&#039;t worked out, but it always seemed from what I&#039;d heard that a lot of those things were worked out as time went on.  Of course, some people are spelling doom and gloom for any non-fantasy title now using this as an example to prove their case, which I don&#039;t think works either.</description> <content:encoded><![CDATA[<p>It&#8217;s unfortunate to see it closed.  I played in the beta and didn&#8217;t buy it at release because of the problems it had that just weren&#8217;t worked out, but it always seemed from what I&#8217;d heard that a lot of those things were worked out as time went on.  Of course, some people are spelling doom and gloom for any non-fantasy title now using this as an example to prove their case, which I don&#8217;t think works either.</p> ]]></content:encoded> </item> <item><title>By: RJO</title><link>http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/comment-page-1/#comment-125015</link> <dc:creator>RJO</dc:creator> <pubDate>Tue, 03 Jul 2007 02:53:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/07/02/auto-assault-sunsetting/#comment-125015</guid> <description>Tis sad to see another retail MMO go... This game never really stuck with me or anyone I know for that matter so its not overly shocking... Its sad to see a game that went against the grain going under; queue WoW clone #98982</description> <content:encoded><![CDATA[<p>Tis sad to see another retail MMO go&#8230; This game never really stuck with me or anyone I know for that matter so its not overly shocking&#8230; Its sad to see a game that went against the grain going under; queue WoW clone #98982</p> ]]></content:encoded> </item> </channel> </rss>
