<?xml version="1.0" encoding="UTF-8"?><rss
version="2.0"
xmlns:content="http://purl.org/rss/1.0/modules/content/"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:atom="http://www.w3.org/2005/Atom"
xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
> <channel><title>Comments on: My Vision Doc outline</title> <atom:link href="http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: blogs &#124; community.pennmush.org</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-128912</link> <dc:creator>blogs &#124; community.pennmush.org</dc:creator> <pubDate>Fri, 19 Oct 2007 17:44:15 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-128912</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] on Wed, 2007-06-20 15:09.  Folks designing a new MUSH ought to have a look at this entry from Raph Koster&#039;s blog. It has a really nice template for developing a &quot;vision document&quot; for a game -- getting yourself [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] on Wed, 2007-06-20 15:09.  Folks designing a new MUSH ought to have a look at this entry from Raph Koster&#8217;s blog. It has a really nice template for developing a &#8220;vision document&#8221; for a game &#8212; getting yourself [...]</p></div> ]]></content:encoded> </item> <item><title>By: Hackday London blog posts</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-128124</link> <dc:creator>Hackday London blog posts</dc:creator> <pubDate>Wed, 26 Sep 2007 14:44:37 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-128124</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Raph’s Website » My Vision Doc outline (tags: gamedesign gaming games documentation onesheet vision concept)   del.icio.us [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph’s Website » My Vision Doc outline (tags: gamedesign gaming games documentation onesheet vision concept)   del.icio.us [...]</p></div> ]]></content:encoded> </item> <item><title>By: Introduction to Computer Game Design - games, texts: links</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-126580</link> <dc:creator>Introduction to Computer Game Design - games, texts: links</dc:creator> <pubDate>Sun, 19 Aug 2007 01:15:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-126580</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] In Praise of Good Design [a blog entry on what is good design, outside computer games]Koster, Raph, My Vision Doc outline [what a Vision Document could be]Bethke, Erik, Structuring Key Design Elements [how to narrow down [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] In Praise of Good Design [a blog entry on what is good design, outside computer games]Koster, Raph, My Vision Doc outline [what a Vision Document could be]Bethke, Erik, Structuring Key Design Elements [how to narrow down [...]</p></div> ]]></content:encoded> </item> <item><title>By: VR Community Forums : :: View topic - Design Doc</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-125014</link> <dc:creator>VR Community Forums : :: View topic - Design Doc</dc:creator> <pubDate>Tue, 03 Jul 2007 02:46:55 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-125014</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] There�s no set rule, so I can just tell you how I do it at ths point.  [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] There�s no set rule, so I can just tell you how I do it at ths point.  [...]</p></div> ]]></content:encoded> </item> <item><title>By: evilzug: Raph’s Website » My Vision Doc outline</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-124557</link> <dc:creator>evilzug: Raph’s Website » My Vision Doc outline</dc:creator> <pubDate>Tue, 26 Jun 2007 18:06:48 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-124557</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] you know it works and it&#8217;s what people are interested in. Thanks for the jump start! :3  [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] you know it works and it&#8217;s what people are interested in. Thanks for the jump start! :3  [...]</p></div> ]]></content:encoded> </item> <item><title>By: rascunho &#187; Blog Archive &#187; links for 2007-06-21</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-124242</link> <dc:creator>rascunho &#187; Blog Archive &#187; links for 2007-06-21</dc:creator> <pubDate>Thu, 21 Jun 2007 20:21:51 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-124242</guid> <description>[...] My Vision Doc outline (tags: M game_design) [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] My Vision Doc outline (tags: M game_design) [...]</p></div> ]]></content:encoded> </item> <item><title>By: Isilion</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-124216</link> <dc:creator>Isilion</dc:creator> <pubDate>Thu, 21 Jun 2007 10:28:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-124216</guid> <description>I think that Takek&#039;s last comment outlines very well the whole issue. However, I believe that both approaches might be good, depending on their context.
For example, if you have been contracted to develop a game &quot;that sells a lot&quot;, you probably would do better some marketing research, to identify possible holes in the market that you could fill with a successful product, as David says.
If you want to develop a game because you had a dream and you believe in it, and your goal is to sell the prototype to a big company, then I would do as Tarek says.
Of course, that is only an opinion.</description> <content:encoded><![CDATA[<p>I think that Takek&#8217;s last comment outlines very well the whole issue. However, I believe that both approaches might be good, depending on their context.</p><p>For example, if you have been contracted to develop a game &#8220;that sells a lot&#8221;, you probably would do better some marketing research, to identify possible holes in the market that you could fill with a successful product, as David says.</p><p>If you want to develop a game because you had a dream and you believe in it, and your goal is to sell the prototype to a big company, then I would do as Tarek says.</p><p>Of course, that is only an opinion.</p> ]]></content:encoded> </item> <item><title>By: JonricVN's Blog - JonricVN's Blog</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-124200</link> <dc:creator>JonricVN's Blog - JonricVN's Blog</dc:creator> <pubDate>Thu, 21 Jun 2007 08:07:44 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-124200</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...]  There&#039;s certainly no absolute or even widely accepted format, but in a blog entry entitled My Vision Doc outline posted yesterday, veteran developer Raph Koster revealed his preference. If you follow the link, [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...]  There&#8217;s certainly no absolute or even widely accepted format, but in a blog entry entitled My Vision Doc outline posted yesterday, veteran developer Raph Koster revealed his preference. If you follow the link, [...]</p></div> ]]></content:encoded> </item> <item><title>By: Best Dudes</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-124197</link> <dc:creator>Best Dudes</dc:creator> <pubDate>Thu, 21 Jun 2007 06:27:36 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-124197</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] you know it works and it&#8217;s what people are interested in. Thanks for the jump start! :3 Here is the full outline of what I have developed over the years as my preferred Vision Doc format. Usually I do a one-sheet before this, which could literally be the first two pages of this. It’s [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] you know it works and it&#8217;s what people are interested in. Thanks for the jump start! :3 Here is the full outline of what I have developed over the years as my preferred Vision Doc format. Usually I do a one-sheet before this, which could literally be the first two pages of this. It’s [...]</p></div> ]]></content:encoded> </item> <item><title>By: EndgameRadio &#187; Raph’s Website » My Vision Doc outline</title><link>http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/comment-page-1/#comment-124169</link> <dc:creator>EndgameRadio &#187; Raph’s Website » My Vision Doc outline</dc:creator> <pubDate>Thu, 21 Jun 2007 00:55:50 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/19/my-vision-doc-outline/#comment-124169</guid> <description>[...] you know it works and it&#8217;s what people are interested in. Thanks for the jump start! :3 Here is the full outline of what I have developed over the years as my preferred Vision Doc format. Usually I do a one-sheet before this, which could literally be the first two pages of this. It’s [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] you know it works and it&#8217;s what people are interested in. Thanks for the jump start! :3 Here is the full outline of what I have developed over the years as my preferred Vision Doc format. Usually I do a one-sheet before this, which could literally be the first two pages of this. It’s [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
