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> <channel><title>Comments on: OLIVE</title> <atom:link href="http://www.raphkoster.com/2007/06/08/olive/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/06/08/olive/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: JuJutsu</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123566</link> <dc:creator>JuJutsu</dc:creator> <pubDate>Mon, 11 Jun 2007 02:06:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123566</guid> <description>&lt;blockquote&gt;They told me to stop and go away. I continued, of course. They logged out. ;p&lt;/blockquote&gt;
Like the poor, griefers will always be with us.... ;)</description> <content:encoded><![CDATA[<blockquote><p>They told me to stop and go away. I continued, of course. They logged out. ;p</p></blockquote><p> Like the poor, griefers will always be with us&#8230;. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Robert Gehorsam</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123541</link> <dc:creator>Robert Gehorsam</dc:creator> <pubDate>Sat, 09 Jun 2007 22:16:17 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123541</guid> <description>It&#039;s indirectly related. Makena uses the same basic architecture as OLIVE but a different codebase, and has some divergent functionality, so their pipeline work is somewhat (but not completely) specific to them. There are multiple initiatives going on. The art pipeline is only part of what&#039;s being dealt with; there&#039;s an SDK as well for software development, and some other editors as well.  It&#039;s been very interesting so far to link other simulation systems into OLIVE; next step, live.</description> <content:encoded><![CDATA[<p>It&#8217;s indirectly related. Makena uses the same basic architecture as OLIVE but a different codebase, and has some divergent functionality, so their pipeline work is somewhat (but not completely) specific to them. There are multiple initiatives going on. The art pipeline is only part of what&#8217;s being dealt with; there&#8217;s an SDK as well for software development, and some other editors as well.  It&#8217;s been very interesting so far to link other simulation systems into OLIVE; next step, live.</p> ]]></content:encoded> </item> <item><title>By: csven</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123537</link> <dc:creator>csven</dc:creator> <pubDate>Sat, 09 Jun 2007 15:39:31 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123537</guid> <description>&quot;&lt;em&gt;What we did the past couple of years was crack it open so there would be an SDK for developers and designers to work on.&lt;/em&gt;&quot;
Robert, is this related to recent comments made by the new company working with Makena (sorry, forget their name); comments about improving their pipeline? Or is that a separate, unrelated effort?
And thanks for the clarification. Out of curiosity I&#039;ll have to look into what engine was being used.</description> <content:encoded><![CDATA[<p>&#8220;<em>What we did the past couple of years was crack it open so there would be an SDK for developers and designers to work on.</em>&#8221;</p><p>Robert, is this related to recent comments made by the new company working with Makena (sorry, forget their name); comments about improving their pipeline? Or is that a separate, unrelated effort?</p><p>And thanks for the clarification. Out of curiosity I&#8217;ll have to look into what engine was being used.</p> ]]></content:encoded> </item> <item><title>By: The Forgotten Story Of There And Forterra &#124; Metaversed</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123535</link> <dc:creator>The Forgotten Story Of There And Forterra &#124; Metaversed</dc:creator> <pubDate>Sat, 09 Jun 2007 12:46:02 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123535</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Early this morning I rushed out the news that Forterra had released the OLIVE SDK. Had I waited just two or three hours, however, I would have been able to include this amazing bit of background on the company and their interwoven history with There, courtesy of the games visionary Raph Koster. [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Early this morning I rushed out the news that Forterra had released the OLIVE SDK. Had I waited just two or three hours, however, I would have been able to include this amazing bit of background on the company and their interwoven history with There, courtesy of the games visionary Raph Koster. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Robert Gehorsam</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123534</link> <dc:creator>Robert Gehorsam</dc:creator> <pubDate>Sat, 09 Jun 2007 12:28:45 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123534</guid> <description>Hey Raph - you got the story exactly right.  When I first saw the technology in 2002, before I joined the company (when There was still in beta), I had the same sense, that the technology was wildly beyond anything else and beyond what was a minimum threshold for consumer acceptance.  I think that&#039;s still true today, based on pretty much every tech eval that third-parties have done on OLIVE.  The sim engine is still like no other, and the avatars the same.   What we did the past couple of years was crack it open so there would be an SDK for developers and designers to work on.
I would say that when we did split the company (or rather when we re-started it in 2004, the intent was never to do only defense-oriented apps, but let&#039;s face it, they fund some pretty impressive R&amp;D, and they are a pretty educated customer in terms of this stuff.  We&#039;ve been fortunate to be able to keep building a platform and applications at the same time. In fact we have laid out a roadmap in terms of market areas and applications that is pretty broad.  Training is easy to understand, but the use cases gets more interesting as the technology evolves, and more importantly, the users themselves, start to generate new ideas.
csven - i didn&#039;t see the story, and while we&#039;re doing some pretty amazing work in behavioral therapy (actually being done by medical partners), we&#039;re not (yet) doing ptsd-related work.  I&#039;ll have some stories to share soon, I hope.</description> <content:encoded><![CDATA[<p>Hey Raph &#8211; you got the story exactly right.  When I first saw the technology in 2002, before I joined the company (when There was still in beta), I had the same sense, that the technology was wildly beyond anything else and beyond what was a minimum threshold for consumer acceptance.  I think that&#8217;s still true today, based on pretty much every tech eval that third-parties have done on OLIVE.  The sim engine is still like no other, and the avatars the same.   What we did the past couple of years was crack it open so there would be an SDK for developers and designers to work on.</p><p>I would say that when we did split the company (or rather when we re-started it in 2004, the intent was never to do only defense-oriented apps, but let&#8217;s face it, they fund some pretty impressive R&amp;D, and they are a pretty educated customer in terms of this stuff.  We&#8217;ve been fortunate to be able to keep building a platform and applications at the same time. In fact we have laid out a roadmap in terms of market areas and applications that is pretty broad.  Training is easy to understand, but the use cases gets more interesting as the technology evolves, and more importantly, the users themselves, start to generate new ideas.</p><p>csven &#8211; i didn&#8217;t see the story, and while we&#8217;re doing some pretty amazing work in behavioral therapy (actually being done by medical partners), we&#8217;re not (yet) doing ptsd-related work.  I&#8217;ll have some stories to share soon, I hope.</p> ]]></content:encoded> </item> <item><title>By: Tim</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123527</link> <dc:creator>Tim</dc:creator> <pubDate>Sat, 09 Jun 2007 02:05:30 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123527</guid> <description>Any idea on the pricing to license this?</description> <content:encoded><![CDATA[<p>Any idea on the pricing to license this?</p> ]]></content:encoded> </item> <item><title>By: Morgan Ramsay</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123521</link> <dc:creator>Morgan Ramsay</dc:creator> <pubDate>Fri, 08 Jun 2007 23:14:50 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123521</guid> <description>I beta tested There.com. I remember standing my avatar behind a guy and girl chatting, running circles around them, and emoting nonstop. They were flirting and became annoyed. They told me to stop and go away. I continued, of course. They logged out. ;p</description> <content:encoded><![CDATA[<p>I beta tested There.com. I remember standing my avatar behind a guy and girl chatting, running circles around them, and emoting nonstop. They were flirting and became annoyed. They told me to stop and go away. I continued, of course. They logged out. ;p</p> ]]></content:encoded> </item> <item><title>By: Onder Skall</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123517</link> <dc:creator>Onder Skall</dc:creator> <pubDate>Fri, 08 Jun 2007 22:32:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123517</guid> <description>Wow thanks for that Raph, what an incredible story!</description> <content:encoded><![CDATA[<p>Wow thanks for that Raph, what an incredible story!</p> ]]></content:encoded> </item> <item><title>By: csven</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123505</link> <dc:creator>csven</dc:creator> <pubDate>Fri, 08 Jun 2007 18:22:52 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123505</guid> <description>There&#039;s a story that goes with the video: &lt;a href=&quot;http://abcnews.go.com/Nightline/story?id=3249556&amp;page=1&quot; rel=&quot;nofollow&quot;&gt;http://abcnews.go.com/Nightline/story?id=3249556&amp;page=1&lt;/a&gt;</description> <content:encoded><![CDATA[<p>There&#8217;s a story that goes with the video: <a
href="http://abcnews.go.com/Nightline/story?id=3249556&amp;page=1" rel="nofollow">http://abcnews.go.com/Nightline/story?id=3249556&#038;page=1</a></p> ]]></content:encoded> </item> <item><title>By: csven</title><link>http://www.raphkoster.com/2007/06/08/olive/comment-page-1/#comment-123504</link> <dc:creator>csven</dc:creator> <pubDate>Fri, 08 Jun 2007 18:04:03 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/06/08/olive/#comment-123504</guid> <description>I was looking at that press release yesterday after seeing it mentioned somewhere. But perhaps of interest to you is that this morning I saw an ABC News (net)Nightline report discussing the use of vr for the treatment of PTSD. Looked like the same software was being used.</description> <content:encoded><![CDATA[<p>I was looking at that press release yesterday after seeing it mentioned somewhere. But perhaps of interest to you is that this morning I saw an ABC News (net)Nightline report discussing the use of vr for the treatment of PTSD. Looked like the same software was being used.</p> ]]></content:encoded> </item> </channel> </rss>
