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F13.net interview from GDC

May 14th, 2007

Back at GDC I sat down for my now-traditional ramble-all-over-the-place interview with f13. And now they have posted the first part of the transcript. There’s some stuff about Areae, some stuff about old days at SOE and at EA/Origin, and a lot of stuff about Andean Bird and game design stuff.

F13: So what have you been occupying your time with in the past six months that you’re willing to tell us about, then?

Raph: Actually, it’s been a lot of fun. The company was actually founded back in July last year, and part of that time was spent fundraising. We were fully-funded as of AGC last year, so since then, actually, it’s been team-building. We’re up to about a half-dozen people already, and we don’t expect to grow that big. One of the virtues of the way we’re doing it is that it doesn’t require an army, which is actually REALLY refreshing!

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