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Atariverse?April 13th, 2007 |
According to this article, Atari may be contemplating a user-generated content world. This is an interesting step for a publisher of IP; after all, part of why Sony’s Home is limited to user content mostly in private spaces is basically to prevent IP from being rampantly abused. Be interesting to see what comes of this.

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m not a designer but nobody been answering you for 2 weeks because this isn’ta straight forward question. I would recommend you to contact Leandro Alves, he done a lot of custom made eZ webin designs. … Atariverse? According to this article, Atari may be contemplating a user-generated content world. This is an interesting step for a publisher of IP; after all, part of why Sony s Home is limited to user content mostly in private spaces is basically
m not a designer but nobody been answering you for 2 weeks because this isn’ta straight forward question. I would recommend you to contact Leandro Alves, he done a lot of custom made eZ webin designs. …Atariverse?According to this article, Atari may be contemplating a user-generated content world. This is an interesting step for a publisher of IP; after all, part of why Sony s Home is limited to user content mostly in private spaces is basically
[...] Atariverse? [...]
[...] tip: Raph Koster.) Share/E-mail | Sphere | Print | Topic: Online Games, Featured | Tags: Atari, Metaverse, [...]
[...] (Hat tip: Raph Koster.) [...]
Second Life, major corporations are institutionally unwilling to cede any rights. Then again, with the competition already so fierce, they’re likely to start rethinking that assumption soon. (Hat tip: Raph Koster.) Share/E-mail
[...] tip: Raph Koster.) Share/E-mail Sphere Topic: Online Worlds Tags: none [...]
Second Life, major corporations are institutionally unwilling to cede any rights. Then again, with the competition already so fierce, they’re likely to start rethinking that assumption soon. (Hat tip: Raph Koster.) Share/E-mail
[...] tip: Raph Koster.) Share/E-mail Sphere Topic: Online Worlds Tags: none [...]