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Is 2007 the year of the online game?

January 20th, 2007

Nabeel Hyatt has an interesting article today asking whether 2007 is the year that gaming gets greater attention in the mass media as a result of common metrics shifting off of impressions and towards time spent. He has some neat graphs showing Pogo versus YouTube on various axes, such as impressions, time spent, and a quickie ersatz “rating” he cooked up.

Areae gets namechecked in the article, too, but I think what he’s exploring here is definitely an interesting question; in a nutshell, he suggests that shifting off of impressions and towards time is going to tilt the view of “what’s popular on the Web” pretty dramatically.

Thinking about what that could mean, I end up here: That might result in a different investment landscape, including lots of major media companies coming in and lots of big figure acquisitions and investments; a different media landscape probably including the same scaremongering about youth at risk from stalkers, etc; even more and constant media attention towards games with debatable statistics…

Then I go, wait, that already happened.

The prospect of this segment, which I would describe as being on a slow boil right now, getting put on the really hot burner is both terrifying and exciting.

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