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> <channel><title>Comments on: Using NWN for basic learning skills</title> <atom:link href="http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Educational MMOs &#124; Digital Ether</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-140197</link> <dc:creator>Educational MMOs &#124; Digital Ether</dc:creator> <pubDate>Wed, 30 Jul 2008 03:51:45 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-140197</guid> <description>[...] the author has not done any research; Using NWN for basic learning skills or try the company&#8217;s website. A LEVER TO MOVE THE MIND On the Southern coast of Sedig, a [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] the author has not done any research; Using NWN for basic learning skills or try the company&#8217;s website. A LEVER TO MOVE THE MIND On the Southern coast of Sedig, a [...]</p></div> ]]></content:encoded> </item> <item><title>By: Teaching Resources &#187; Blog Archive &#187; Educational MMOs</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-129742</link> <dc:creator>Teaching Resources &#187; Blog Archive &#187; Educational MMOs</dc:creator> <pubDate>Thu, 15 Nov 2007 04:36:09 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-129742</guid> <description>[...] the author has not done any research; Using NWN for basic learning skills or try the company&#8217;s website. A LEVER TO MOVE THE MIND On the Southern coast of Sedig, a [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] the author has not done any research; Using NWN for basic learning skills or try the company&#8217;s website. A LEVER TO MOVE THE MIND On the Southern coast of Sedig, a [...]</p></div> ]]></content:encoded> </item> <item><title>By: links for 2007-08-14 (Leapfroglog)</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-126396</link> <dc:creator>links for 2007-08-14 (Leapfroglog)</dc:creator> <pubDate>Tue, 14 Aug 2007 06:24:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-126396</guid> <description>[...] Raph’s Website » Using NWN for basic learning skills Koster on how to design serious games: &#8220;&#8230; start with something that users care about, and just take care to select a goal that naturally offers up the sorts of challenges that we want to teach.&#8221; (tags: seriousgames learning teaching education gamedesign play games gaming) [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph’s Website » Using NWN for basic learning skills Koster on how to design serious games: &#8220;&#8230; start with something that users care about, and just take care to select a goal that naturally offers up the sorts of challenges that we want to teach.&#8221; (tags: seriousgames learning teaching education gamedesign play games gaming) [...]</p></div> ]]></content:encoded> </item> <item><title>By: [socialissuegames] Neverwinter Nights Triples Test Scores in England</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-125931</link> <dc:creator>[socialissuegames] Neverwinter Nights Triples Test Scores in England</dc:creator> <pubDate>Sun, 29 Jul 2007 19:08:47 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-125931</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...]  BBC article, Raph&#039;s blog post [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...]  BBC article, Raph&#8217;s blog post [...]</p></div> ]]></content:encoded> </item> <item><title>By: Not just a good educational tool - Castle in the Air</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-125119</link> <dc:creator>Not just a good educational tool - Castle in the Air</dc:creator> <pubDate>Thu, 05 Jul 2007 11:50:38 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-125119</guid> <description>[...] survey of the ongoing discussion right now, especially since it pointed to Koster&#8217;s key point from some time ago that adding an artificial incentive to perform an educational activity isn&#8217;t very effective [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] survey of the ongoing discussion right now, especially since it pointed to Koster&#8217;s key point from some time ago that adding an artificial incentive to perform an educational activity isn&#8217;t very effective [...]</p></div> ]]></content:encoded> </item> <item><title>By: World of Borecraft - VolNation</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-125109</link> <dc:creator>World of Borecraft - VolNation</dc:creator> <pubDate>Thu, 05 Jul 2007 04:34:42 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-125109</guid> <description>[...] to ... building a long-term goal structure, and then presenting challenges on the way,&quot; Koster writes on his personal blog. The perfect embodiment of this idea is Sid Meier&#039;s Civilization series. In [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] to &#8230; building a long-term goal structure, and then presenting challenges on the way,&quot; Koster writes on his personal blog. The perfect embodiment of this idea is Sid Meier&#8217;s Civilization series. In [...]</p></div> ]]></content:encoded> </item> <item><title>By: World of Borecraft &#171; PacificRim Exchange</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-125000</link> <dc:creator>World of Borecraft &#171; PacificRim Exchange</dc:creator> <pubDate>Mon, 02 Jul 2007 22:18:12 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-125000</guid> <description>[...] building a long-term goal structure, and then presenting challenges on the way,&#8221; Koster on his personal blog.&#8221; Read the full article for [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] building a long-term goal structure, and then presenting challenges on the way,&#8221; Koster on his personal blog.&#8221; Read the full article for [...]</p></div> ]]></content:encoded> </item> <item><title>By: Not just a good educational tool &#171; Castle in the Air</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-124724</link> <dc:creator>Not just a good educational tool &#171; Castle in the Air</dc:creator> <pubDate>Thu, 28 Jun 2007 14:29:17 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-124724</guid> <description>[...] survey of the ongoing discussion right now, especially since it pointed to Koster&#8217;s key point from some time ago that adding an artificial incentive to perform an educational activity isn&#8217;t very effective [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] survey of the ongoing discussion right now, especially since it pointed to Koster&#8217;s key point from some time ago that adding an artificial incentive to perform an educational activity isn&#8217;t very effective [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; Slate surveys serious games</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-124646</link> <dc:creator>Raph&#8217;s Website &#187; Slate surveys serious games</dc:creator> <pubDate>Wed, 27 Jun 2007 16:03:44 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-124646</guid> <description>[...] many ways, the article restates what I said about games that try to teach a long time ago. (Actually, it even quotes from that). In short, that games that make education the [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] many ways, the article restates what I said about games that try to teach a long time ago. (Actually, it even quotes from that). In short, that games that make education the [...]</p></div> ]]></content:encoded> </item> <item><title>By: The trouble with serious video games. - By Justin Peters - Slate Magazine</title><link>http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/comment-page-1/#comment-124514</link> <dc:creator>The trouble with serious video games. - By Justin Peters - Slate Magazine</dc:creator> <pubDate>Mon, 25 Jun 2007 17:44:06 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2007/01/17/using-nwn-for-basic-learning-skills/#comment-124514</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] to ... building a long-term goal structure, and then presenting challenges on the way,&quot; Koster writes on his personal blog. The perfect embodiment of this idea is Sid Meier&#039;s Civilization series. In [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] to &#8230; building a long-term goal structure, and then presenting challenges on the way,&#8221; Koster writes on his personal blog. The perfect embodiment of this idea is Sid Meier&#8217;s Civilization series. In [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
