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> <channel><title>Comments on: The Escapist &#8211; Boutique MMOGs</title> <atom:link href="http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: e-Clippings (Learning As Art): Big Fat Second Life As A Training Tool / World etc Response</title><link>http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/comment-page-1/#comment-92579</link> <dc:creator>e-Clippings (Learning As Art): Big Fat Second Life As A Training Tool / World etc Response</dc:creator> <pubDate>Mon, 01 Jan 2007 23:15:57 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/#comment-92579</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Finally, I’d like to point to a couple of articles outside the edutech blogging sphere. 3pointD examines a post by Raph Koster &#160;and an Escapist article by Allen Varney on the growth and potential of “boutique MMOGs.” The idea here is that much like niche Web sites (perhaps something like Slashdot) there is the potential for numerous virtual worlds which can be inexpensively produced and maintained and which unlike World of Warcraft do not require millions of subscribers to be a success. Interstingly, 3pointD also has another post relating the details of their first “Think Tank” event held in SL. I’m still working through the chat transcript but the list of items that they considered is impressive:&#160;  standards and interoperability between platforms [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Finally, I’d like to point to a couple of articles outside the edutech blogging sphere. 3pointD examines a post by Raph Koster &nbsp;and an Escapist article by Allen Varney on the growth and potential of “boutique MMOGs.” The idea here is that much like niche Web sites (perhaps something like Slashdot) there is the potential for numerous virtual worlds which can be inexpensively produced and maintained and which unlike World of Warcraft do not require millions of subscribers to be a success. Interstingly, 3pointD also has another post relating the details of their first “Think Tank” event held in SL. I’m still working through the chat transcript but the list of items that they considered is impressive:&nbsp;  standards and interoperability between platforms [...]</p></div> ]]></content:encoded> </item> <item><title>By: Slyfeind</title><link>http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/comment-page-1/#comment-84425</link> <dc:creator>Slyfeind</dc:creator> <pubDate>Mon, 25 Dec 2006 06:51:10 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/#comment-84425</guid> <description>Varney put Gaia Online in the $3m budget cetegory? Hell, one person could throw that together in a month for $0m.
Yeah I know, nitpick. :)</description> <content:encoded><![CDATA[<p>Varney put Gaia Online in the $3m budget cetegory? Hell, one person could throw that together in a month for $0m.</p><p>Yeah I know, nitpick. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Allen Varney</title><link>http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/comment-page-1/#comment-84416</link> <dc:creator>Allen Varney</dc:creator> <pubDate>Mon, 25 Dec 2006 06:42:57 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/#comment-84416</guid> <description>Thanks for the plug, Raph. I also posted a companion blog entry on The Escapist Lounge, &quot;&lt;a href=&quot;http://www.escapistmagazine.com/news/view/66881-Your-own-MMOG&quot; rel=&quot;nofollow&quot;&gt;Your Own MMOG?&lt;/a&gt;,&quot; that briefly outlines the business and coding approaches needed for these low-budget games.</description> <content:encoded><![CDATA[<p>Thanks for the plug, Raph. I also posted a companion blog entry on The Escapist Lounge, &#8220;<a
href="http://www.escapistmagazine.com/news/view/66881-Your-own-MMOG" rel="nofollow">Your Own MMOG?</a>,&#8221; that briefly outlines the business and coding approaches needed for these low-budget games.</p> ]]></content:encoded> </item> <item><title>By: 3pointD.com</title><link>http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/comment-page-1/#comment-96242</link> <dc:creator>3pointD.com</dc:creator> <pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/12/24/the-escapist-boutique-mmogs/#comment-96242</guid> <description>&lt;!--%kramer-pre%--&gt;flags&lt;!--%kramer-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>flags</p></div> ]]></content:encoded> </item> </channel> </rss>
