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Wish-fulfillment

November 10th, 2006

Some games try to give you the sensation of being Spiderman.

Other games try to tell the truth about it. Heh.

*

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13 Responses to “Wish-fulfillment”

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Reader Comments
  1. Kev R. said on

    ARGGGHHHH!!!! :)

  2. Trin said on

    Wild … ly frustrating. And addicting, 56.6 so far.

  3. Allen Sligar said on

    I need a valium after playing that…..

  4. Patrick said on

    If Parker were as awkward a teen as he’s supposed to be, Spider Man wouldn’t survive the first half of the first movie.

  5. Grimwell said on

    A little work on the controls and this could be a very addictive game. Right now it’s too much of a PITA to play to actually enjoy it.

  6. Grimwell said on

    Applying Raph’s theory about learning, five more minutes in teh game and I started to get the how’s of it. My best run is 108 as of yet. This si something I’ll save and let my kids play with. It’s a good way to teach them something about gravity and whatnot. Not scientificially, but at least in concept.

  7. Michael Chui said on

    Springy webbing. I think I was busier laughing at the concept than trying to learn how to play. It’s like… snag! Aaaaaah-SLAM. Ow…

  8. Michael Chui said on

    Hey, that’s not cool! I died by going too high!?

  9. darniaq said on

    Reminds me a bit of Hamster Toss, though for some wierd reason, six months after playing the heck out of it, I can find it nowhere. Thank goodness for caches :)

    Fun times.

  10. Nate said on

    Hahaha… thats a very interesting example of using a game to prove a point. I died very quickly…

  11. Dotswarlock said on

    183.67 YD! Err… I think I played too much ;)

    I think my stick man has more concussions then I can count though.

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