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> <channel><title>Comments on: YouTube for Games</title> <atom:link href="http://www.raphkoster.com/2006/11/06/youtube-for-games/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: IGDA Forums - Options for Digital Distribution</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-122332</link> <dc:creator>IGDA Forums - Options for Digital Distribution</dc:creator> <pubDate>Sun, 13 May 2007 22:35:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-122332</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] what you are looking for, at all. I will however keep this post for anyone that it might interest.  http://www.raphkoster.com/2006/11/06/youtube-for-games/  quote:from Raph Koster&#039;s website  The press release is here, but basically, pjio.com lets [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] what you are looking for, at all. I will however keep this post for anyone that it might interest. <a
href="http://www.raphkoster.com/2006/11/06/youtube-for-games/" rel="nofollow">http://www.raphkoster.com/2006/11/06/youtube-for-games/</a> quote:from Raph Koster&#8217;s website  The press release is here, but basically, pjio.com lets [...]</p></div> ]]></content:encoded> </item> <item><title>By: EndgameRadio &#187; Endgameradio Prime 128 : Gears of Nevernightserwinter War</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-87930</link> <dc:creator>EndgameRadio &#187; Endgameradio Prime 128 : Gears of Nevernightserwinter War</dc:creator> <pubDate>Thu, 28 Dec 2006 05:29:36 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-87930</guid> <description>[...] YouTube for GamesYouTube for Games [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] YouTube for GamesYouTube for Games [...]</p></div> ]]></content:encoded> </item> <item><title>By: 3pointD.com</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-68542</link> <dc:creator>3pointD.com</dc:creator> <pubDate>Mon, 04 Dec 2006 15:30:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-68542</guid> <description>&lt;strong&gt;New Gaming Social Network Now in Beta...&lt;/strong&gt;
The Great Games Experiment is &#8220;a social networking community for gamers, developers and publishers to play, show off, promote and ultimately enjoy games.&#8221; Sounds good to me. Raph Koster blogged this recently, along with two other sites that...</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p><strong>New Gaming Social Network Now in Beta&#8230;</strong></p><p>The Great Games Experiment is &#8220;a social networking community for gamers, developers and publishers to play, show off, promote and ultimately enjoy games.&#8221; Sounds good to me. Raph Koster blogged this recently, along with two other sites that&#8230;</p></div> ]]></content:encoded> </item> <item><title>By: Maximilian</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-60241</link> <dc:creator>Maximilian</dc:creator> <pubDate>Thu, 23 Nov 2006 20:40:52 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-60241</guid> <description>Hey guys,
I have an iMac G5 running tiger 10.4.7 and I an having a wierd problem. Whenever I go to a site that has an embedded youtube, flash or some kind of video, there is no sound. If it a quicktime file there is no problem. There is not sound no matter what broswer I use, firefox, camino, safari, or shiira. And keep in mind that about a week ago I was not having this issue.
Help Would be awesome
Thanks!</description> <content:encoded><![CDATA[<p>Hey guys,<br
/> I have an iMac G5 running tiger 10.4.7 and I an having a wierd problem. Whenever I go to a site that has an embedded youtube, flash or some kind of video, there is no sound. If it a quicktime file there is no problem. There is not sound no matter what broswer I use, firefox, camino, safari, or shiira. And keep in mind that about a week ago I was not having this issue.</p><p>Help Would be awesome<br
/> Thanks!</p> ]]></content:encoded> </item> <item><title>By: Tim Fisher</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-46673</link> <dc:creator>Tim Fisher</dc:creator> <pubDate>Fri, 10 Nov 2006 13:04:43 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-46673</guid> <description>Flash games can now be uploaded to pjio.com and Flash game developers get the same ad-share as the other game developers.
With regard to the security concerns, below is some of the text that is now shown to all visitors that do not have the required plugins. Our Sandbox is tight, if you know much about the Vista Protected mode then you&#039;ll understand how ours works. In addition to this each game has a unique license that is held on our central servers - if a game manages to get through our controls then we can remotely terminate everysingle installed instance of that game and prevent any further downloads from ANY source.
&lt;blockquote&gt;Any game that is made available on this site for installation and play is secured by the Plug-in, much the same way as your computer is protected for use on the internet by a Firewall. The Plug-in restricts the capabilities of the game in such a way that it may not launch new programs, create new files or read files from you computer hard-disc drive. This preventative measure protects your machine from potentially harmfull programs, the process is known as Sandboxing.
For your peace of mind there is a four stage process every game must complete before it is made available for you to play on pjio:-
1.  Game Files are Virus checked using Industry Standard Tools.
2.  Game Files are checked for Spyware or Adware.
3.  Game Files are checked for suspicious or inappropriate content.
4.  Game Files are run within the Sanbox Environment to check for further suspicious activity
Further information regarding igLoader can be found here: www.igloader.com and, IANA details can be found here. The Plug-in Installation files are digitally signed by Indiepath Ltd and are Certificated.&lt;/blockquote&gt;
So to summarise : Any Windows Game (provided the sandbox prevents some of it&#039;s actions) and any flash game.</description> <content:encoded><![CDATA[<p>Flash games can now be uploaded to pjio.com and Flash game developers get the same ad-share as the other game developers.</p><p>With regard to the security concerns, below is some of the text that is now shown to all visitors that do not have the required plugins. Our Sandbox is tight, if you know much about the Vista Protected mode then you&#8217;ll understand how ours works. In addition to this each game has a unique license that is held on our central servers &#8211; if a game manages to get through our controls then we can remotely terminate everysingle installed instance of that game and prevent any further downloads from ANY source.</p><blockquote><p>Any game that is made available on this site for installation and play is secured by the Plug-in, much the same way as your computer is protected for use on the internet by a Firewall. The Plug-in restricts the capabilities of the game in such a way that it may not launch new programs, create new files or read files from you computer hard-disc drive. This preventative measure protects your machine from potentially harmfull programs, the process is known as Sandboxing.</p><p>For your peace of mind there is a four stage process every game must complete before it is made available for you to play on pjio:-</p><p>1.  Game Files are Virus checked using Industry Standard Tools.</p><p>2.  Game Files are checked for Spyware or Adware.</p><p>3.  Game Files are checked for suspicious or inappropriate content.</p><p>4.  Game Files are run within the Sanbox Environment to check for further suspicious activity</p><p>Further information regarding igLoader can be found here: <a
href="http://www.igloader.com" rel="nofollow">http://www.igloader.com</a> and, IANA details can be found here. The Plug-in Installation files are digitally signed by Indiepath Ltd and are Certificated.</p></blockquote><p>So to summarise : Any Windows Game (provided the sandbox prevents some of it&#8217;s actions) and any flash game.</p> ]]></content:encoded> </item> <item><title>By: Cael</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-46160</link> <dc:creator>Cael</dc:creator> <pubDate>Thu, 09 Nov 2006 23:17:37 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-46160</guid> <description>Microft&#039;s new XAML-based stuff offers some intriguing possibilities along these lines.</description> <content:encoded><![CDATA[<p>Microft&#8217;s new XAML-based stuff offers some intriguing possibilities along these lines.</p> ]]></content:encoded> </item> <item><title>By: Steven "PlayNoEvil" Davis</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-46084</link> <dc:creator>Steven "PlayNoEvil" Davis</dc:creator> <pubDate>Thu, 09 Nov 2006 18:49:52 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-46084</guid> <description>The only generic &quot;player&quot; out there that seems to work for games is from GameTap. This is a hard problem and would need monitoring regardless to prevent installation of malicious code.
A Flash Player can&#039;t cut it since many games actually need to talk to the file system, etc. YouTube took advantage of Flash&#039;s existing ability to work with video and that there are a limited number of standard video formats, they didn&#039;t actually create a new player.
Obviously a service, like Kongregate, is different as it starts out as being Flash only.</description> <content:encoded><![CDATA[<p>The only generic &#8220;player&#8221; out there that seems to work for games is from GameTap. This is a hard problem and would need monitoring regardless to prevent installation of malicious code.</p><p>A Flash Player can&#8217;t cut it since many games actually need to talk to the file system, etc. YouTube took advantage of Flash&#8217;s existing ability to work with video and that there are a limited number of standard video formats, they didn&#8217;t actually create a new player.</p><p>Obviously a service, like Kongregate, is different as it starts out as being Flash only.</p> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; Another YouTube for games</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-46081</link> <dc:creator>Raph&#8217;s Website &#187; Another YouTube for games</dc:creator> <pubDate>Thu, 09 Nov 2006 17:52:24 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-46081</guid> <description>[...] This one is Kongregate, which is founded by someone I worked with a very very long time ago for two weeks.  We overlapped at the very beginnings of UO, back at Origin. I&#8217;ve been following it for a little while, but he came out of the woodwork today when he saw I had blogged pjio.com, to extend an invite to readers of this blog: [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] This one is Kongregate, which is founded by someone I worked with a very very long time ago for two weeks.  We overlapped at the very beginnings of UO, back at Origin. I&#8217;ve been following it for a little while, but he came out of the woodwork today when he saw I had blogged pjio.com, to extend an invite to readers of this blog: [...]</p></div> ]]></content:encoded> </item> <item><title>By: Jim Greer</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-46075</link> <dc:creator>Jim Greer</dc:creator> <pubDate>Thu, 09 Nov 2006 16:10:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-46075</guid> <description>Hi all -
I founded a startup called Kongregate doing something related. We think Flash is already a great tool for making games, and we&#039;re concentrating on building community features and a metagame to tie together what people upload.
We just launched a private alpha 3 weeks ago, and as of this morning we have 43 games - a lot of them are really great ones, too. We&#039;ve just expanded our server capacity, and have room for a bunch of new players, so if you&#039;re interested come to &lt;a href=&quot;http://kongregate.com&quot; rel=&quot;nofollow&quot;&gt;http://kongregate.com&lt;/a&gt; and request an invitation. We&#039;ll get one to you within an hour or two.
We’ll also be supporting Shockwave games soon and Java a little later on. We give a share of the revenue we make to the game developer – up to 50% depending on whether they implement our APIs and whether the game is exclusive to us.
Game developers will also be able to use our 1-click payment system to charge for premium content in their games. For instance you could have a racing game where the first 3 tracks are free, and then additional tracks are $0.50 each or $5 for all of them. The price is up to the developer – here the revenue share will be much higher than 50% – it’s your game after all.
One cool thing we’re doing that isn’t implemented yet is a metagame. By playing the individual Flash games you can earn “Cards” – sort of like Achievements on Xbox Live. Those cards are playable in an online collectible card game, think Magic the Gathering.
A lot of this isn’t implemented yet, but you can check out the basics now. We’re really trying to get feedback from developers to make sure we’re implementing the right set of features and making a site that will be the best place to upload web games.</description> <content:encoded><![CDATA[<p>Hi all &#8211;</p><p>I founded a startup called Kongregate doing something related. We think Flash is already a great tool for making games, and we&#8217;re concentrating on building community features and a metagame to tie together what people upload.</p><p>We just launched a private alpha 3 weeks ago, and as of this morning we have 43 games &#8211; a lot of them are really great ones, too. We&#8217;ve just expanded our server capacity, and have room for a bunch of new players, so if you&#8217;re interested come to <a
href="http://kongregate.com" rel="nofollow">http://kongregate.com</a> and request an invitation. We&#8217;ll get one to you within an hour or two.</p><p>We’ll also be supporting Shockwave games soon and Java a little later on. We give a share of the revenue we make to the game developer – up to 50% depending on whether they implement our APIs and whether the game is exclusive to us.</p><p>Game developers will also be able to use our 1-click payment system to charge for premium content in their games. For instance you could have a racing game where the first 3 tracks are free, and then additional tracks are $0.50 each or $5 for all of them. The price is up to the developer – here the revenue share will be much higher than 50% – it’s your game after all.</p><p>One cool thing we’re doing that isn’t implemented yet is a metagame. By playing the individual Flash games you can earn “Cards” – sort of like Achievements on Xbox Live. Those cards are playable in an online collectible card game, think Magic the Gathering.</p><p>A lot of this isn’t implemented yet, but you can check out the basics now. We’re really trying to get feedback from developers to make sure we’re implementing the right set of features and making a site that will be the best place to upload web games.</p> ]]></content:encoded> </item> <item><title>By: Game Tycoon&#187;Blog Archive &#187; Articles of Interest</title><link>http://www.raphkoster.com/2006/11/06/youtube-for-games/comment-page-1/#comment-46044</link> <dc:creator>Game Tycoon&#187;Blog Archive &#187; Articles of Interest</dc:creator> <pubDate>Thu, 09 Nov 2006 06:42:58 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/11/06/youtube-for-games/#comment-46044</guid> <description>[...] Via Raph Koster, a new portal called Pjio lets users upload games, which can be played and rated by other users via web browser. Players can actually embed games they like in their own website, ala YouTube. Developers currently get all the profit and share in the ad revenue. And apparently there&#8217;s an API for community features like leaderboards. [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Via Raph Koster, a new portal called Pjio lets users upload games, which can be played and rated by other users via web browser. Players can actually embed games they like in their own website, ala YouTube. Developers currently get all the profit and share in the ad revenue. And apparently there&#8217;s an API for community features like leaderboards. [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
