|September 22nd, 2006|
A Chat with Richard Bartle. Among other things, it discussed the possibility of WoW having an “honorouable retirement” system.
Progenitor says, “OK, well at the moment the top level is 60. I’d like for it to keep accumulating points until you got enough for level 61.”
Progenitor says, “At that point, it would ask you if you wanted to retire with honour. if you said yes, you’d go on the high score list and that would be that, you could come back to chat and stuff but no more achievement-oriented play.”
Progenitor says, “If you said no, you’d carry on as you were.”
You say, “Interesting idea. Have you seen it implemented anywhere?”
Progenitor says, “That would be one way to do it. it’s just a means to allow players to stay indefinitely without feeling the frustration of continual raid.”
Progenitor says, “Not like that, no, but the early MUDs had something similar. even dikus had relevelling.”
On LegendMUD, we had a system whereby people who reached a certain level above the max level could in fact honorably retire. The admins would create a new NPC with that player’s signature characteristics (their warcries, custom clothing, cool fighting tactics, and so on) and said NPC would be placed in a special zone called “The Hall of Legends.” Getting in there was a serious accolade and achievement; some characters were turned down because they weren’t significant enough in the history of the mud.
That’s not the only thing in the interview, of course — it’s pretty wide-ranging. Worth a read.