| | AGC: The Age of the Dinosaurs slidesSeptember 11th, 2006 |
I have now posted the slides to my AGC 2006 talk “The Age of the Dinosaurs.” I recommend that they be read in tandem with f13′s liveblog.

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Raph: “… nothing can do to WoW what WoW did to Everquest.” Probably not, but we said the same thing about EverQuest and all upcoming games. World of Warcraft was uniquely positioned because of their developer’s reputation and the built-in fanbase, but that isn
s just that the debris cloud is spreading very slowly,” says Koster. The speech received coverage from a number of sources, including third-party community site F13, GameSpot, Next Generation, and Gamasutra. View the slides from the presentation »
[...] Comments [...]
[...] Raph: “… nothing can do to WoW what WoW did to Everquest.” Probably not, but we said the same thing about EverQuest and all upcoming games. World of Warcraft was uniquely positioned because of their developer’s reputation and the built-in fanbase, but that isn’t something I would claim outright. What if a company managed to make a AAA title and branched out into other realms like Movies do (a game counterpart to DVDs, books, TV specials, etc.)? [...]
[...] Nice article here on How the Wii was born that sounds very much like my Age of the Dinosaurs talk in some ways, and includes a lovely graph of rising costs for game development. [...]