|
|
Austin Game ConferenceAugust 29th, 2006 |
So, next week I will be at the Austin Game Conference. My schedule:
Wednesday, 1:30pm – 2:30pm
The Future of Virtual Worlds
Will Second Life get bigger than World of Warcraft? Will Multiverse get bigger than Second Life? Will Google Earth get bigger than them all? (Why not? MySpace now gets more traffic than Yahoo! and who would have bet a quarter on that?) The virtual worlds are changing drastically, atomizing through user-created content, providing end-users with business opportunities and meshing with an increasingly interoperable World Wide Web. Join us for a discussion on the future of virtual worlds with a panel that includes founders of Second Life and Multiverse, a legendary MMOG designer, and a futurist and journalist of the wider metaverse space.
- Jerry Paffendorf, Futurist, The Electric Sheep Company, (moderator)
- Corey Bridges, Executive Producer and Marketing Director, The Multiverse Network
- Raph Koster
- Cory Ondrejka, CTO, Linden Lab
- Mark Wallace, Editor, 3pointD
Mark has already blogged about his excitement surrounding this panel. I agree that it should make for a fun, and possibly contentious discussion. I suspect, however, that we’re lacking someone from the straight-up classic MMORPG business to serve as an advocate for the status quo.
Thursday, 11:30am – 12:30pm
The Age of the Dinosaurs
Are we facing an extinction level event in the near future? The business of online worlds, and indeed that of the entire game industry, is evolving in new directions, and companies that adapt will reap the rewards. Those that don’t, well, it’s better not to dwell on that. This lecture will examine business trends in the game development industry, the pressures that are changing the current publisher-developer model and the brave new world that faces us all after the fruition of current trends.
I haven’t even started my slides for this one — I have bits of research laying all around.

You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.































[...] Comments [...]