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> <channel><title>Comments on: Random Game Design Generator</title> <atom:link href="http://www.raphkoster.com/2006/08/15/random-game-design-generator/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Michael Chui</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13878</link> <dc:creator>Michael Chui</dc:creator> <pubDate>Fri, 18 Aug 2006 21:10:47 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13878</guid> <description>There was this DOS game I was shown a few years back (the graphics suggest it&#039;s a decade older than that) where you&#039;re basically a college student making a life. I thought it was awesome. You were required to purchase food, increase happiness, get a better job, study for degrees, pay the rent... I mean, seriously. Who makes a game about that?
Does anyone know where I can get another copy? =P</description> <content:encoded><![CDATA[<p>There was this DOS game I was shown a few years back (the graphics suggest it&#8217;s a decade older than that) where you&#8217;re basically a college student making a life. I thought it was awesome. You were required to purchase food, increase happiness, get a better job, study for degrees, pay the rent&#8230; I mean, seriously. Who makes a game about that?</p><p>Does anyone know where I can get another copy? =P</p> ]]></content:encoded> </item> <item><title>By: Tess</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13856</link> <dc:creator>Tess</dc:creator> <pubDate>Fri, 18 Aug 2006 19:33:38 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13856</guid> <description>I really miss the days when you could make a game out of any kind of human challenge.  Like wildcatting for oil.  Nobody would make a game about that today.  You can play 100 games with elven archers, race cars, football players, and radioactive mutants in them, but can you find a game about making a legal case, fighting government corruption, or running a political campaign?  (We make movies about these things, don&#039;t we?)  How about a PvP Junkyard Wars game?</description> <content:encoded><![CDATA[<p>I really miss the days when you could make a game out of any kind of human challenge.  Like wildcatting for oil.  Nobody would make a game about that today.  You can play 100 games with elven archers, race cars, football players, and radioactive mutants in them, but can you find a game about making a legal case, fighting government corruption, or running a political campaign?  (We make movies about these things, don&#8217;t we?)  How about a PvP Junkyard Wars game?</p> ]]></content:encoded> </item> <item><title>By: Sean Hyde-Moyer</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13843</link> <dc:creator>Sean Hyde-Moyer</dc:creator> <pubDate>Fri, 18 Aug 2006 18:44:22 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13843</guid> <description>Sounds a bit like a gizmo I put together called the &lt;a href=&quot;http://www.chromecow.com/game_design/design-a-tron/&quot; rel=&quot;nofollow&quot;&gt;Burroughsian Design-o-Tron &lt;/a&gt;.
&quot;Game&quot; meets &quot;Pop Culture Reference&quot; as &quot;Area of Human Endeavor&quot;:
-S.T.A.L.K.E.R. meets T.E. Lawrence as Grand Guignol
-Enemy Nations meets The Last Jihad as Rugby
-Ms. Pac Man meets Rashomon as Biological Engineering
-Starwing meets 2001 as Situation Comedy
It can also launch Google searches for each of the terms. Total possible combinations currrently in the low billions.</description> <content:encoded><![CDATA[<p>Sounds a bit like a gizmo I put together called the <a
href="http://www.chromecow.com/game_design/design-a-tron/" rel="nofollow">Burroughsian Design-o-Tron </a>.</p><p>&#8220;Game&#8221; meets &#8220;Pop Culture Reference&#8221; as &#8220;Area of Human Endeavor&#8221;:</p><p>-S.T.A.L.K.E.R. meets T.E. Lawrence as Grand Guignol<br
/> -Enemy Nations meets The Last Jihad as Rugby<br
/> -Ms. Pac Man meets Rashomon as Biological Engineering<br
/> -Starwing meets 2001 as Situation Comedy</p><p>It can also launch Google searches for each of the terms. Total possible combinations currrently in the low billions.</p> ]]></content:encoded> </item> <item><title>By: iQ212</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13417</link> <dc:creator>iQ212</dc:creator> <pubDate>Wed, 16 Aug 2006 18:45:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13417</guid> <description>[...] http://www.raphkoster.com/2006/08/15/random-game-design-generator/ [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] <a
href="http://www.raphkoster.com/2006/08/15/random-game-design-generator/" rel="nofollow">http://www.raphkoster.com/2006/08/15/random-game-design-generator/</a> [...]</p></div> ]]></content:encoded> </item> <item><title>By: Paul Donnelly</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13373</link> <dc:creator>Paul Donnelly</dc:creator> <pubDate>Wed, 16 Aug 2006 06:29:26 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13373</guid> <description>Heh; some of these do sound fun.
&lt;blockquote&gt;GAME PITCH for Tribune Lost, a maze game fused with a turn based mechanic. It features a cartoon Clown who races and races through a Gothic computer and eventually wins by memorizing the algorithms.&lt;/blockquote&gt;
It sets my imaginitation whirling. I suppose you would be inside a giant mechanical computer which resembles a Gothic cathedral, and would need to navigate your way through its logic gates, deducing its programming. Maybe you would not need to be a clown. I&#039;m not sure I have the energy to take on a project like that though!</description> <content:encoded><![CDATA[<p>Heh; some of these do sound fun.</p><blockquote><p>GAME PITCH for Tribune Lost, a maze game fused with a turn based mechanic. It features a cartoon Clown who races and races through a Gothic computer and eventually wins by memorizing the algorithms.</p></blockquote><p>It sets my imaginitation whirling. I suppose you would be inside a giant mechanical computer which resembles a Gothic cathedral, and would need to navigate your way through its logic gates, deducing its programming. Maybe you would not need to be a clown. I&#8217;m not sure I have the energy to take on a project like that though!</p> ]]></content:encoded> </item> <item><title>By: Faith</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13342</link> <dc:creator>Faith</dc:creator> <pubDate>Wed, 16 Aug 2006 01:20:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13342</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Comments [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Comments [...]</p></div> ]]></content:encoded> </item> <item><title>By: Allen Sligar</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13308</link> <dc:creator>Allen Sligar</dc:creator> <pubDate>Tue, 15 Aug 2006 19:37:52 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13308</guid> <description>&quot;GAME PITCH for Cleopatra Duke, a deduction game fused with a resource management mechanic. It features an iconic Farmer who attacks and swaps through an anthropomophized shopping mall and eventually wins by connecting the links.&quot;
I dont like Malls, especially anthropomophized ones...
Nifty little random generator, I would suggest they work on thier logic trees though, take for example...&lt;a href=&quot;http://www.sithsense.com/flash.htm&quot; rel=&quot;nofollow&quot;&gt;Vader&lt;/a&gt;</description> <content:encoded><![CDATA[<p>&#8220;GAME PITCH for Cleopatra Duke, a deduction game fused with a resource management mechanic. It features an iconic Farmer who attacks and swaps through an anthropomophized shopping mall and eventually wins by connecting the links.&#8221;</p><p>I dont like Malls, especially anthropomophized ones&#8230;</p><p>Nifty little random generator, I would suggest they work on thier logic trees though, take for example&#8230;<a
href="http://www.sithsense.com/flash.htm" rel="nofollow">Vader</a></p> ]]></content:encoded> </item> <item><title>By: Yehuda Berlinger</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-13294</link> <dc:creator>Yehuda Berlinger</dc:creator> <pubDate>Tue, 15 Aug 2006 18:43:36 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-13294</guid> <description>Great link, Raph. Also the poetry one.
Yehuda</description> <content:encoded><![CDATA[<p>Great link, Raph. Also the poetry one.</p><p>Yehuda</p> ]]></content:encoded> </item> <item><title>By: iQ212</title><link>http://www.raphkoster.com/2006/08/15/random-game-design-generator/comment-page-1/#comment-26932</link> <dc:creator>iQ212</dc:creator> <pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/08/15/random-game-design-generator/#comment-26932</guid> <description>&lt;!--%kramer-pre%--&gt;  Comments?    My Random Game Design Generator got mention on Raph Koster’s excellent game design and theory blog.  Check out Raph’s site and check out the generator.  http://www.raphkoster.com/2006/08/15/random-game-design-generator/  http://iq212.com/blog2/random-game-design-generator/        &lt;!--%kramer-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p> Comments?    My Random Game Design Generator got mention on Raph Koster’s excellent game design and theory blog.  Check out Raph’s site and check out the generator. <a
href="http://www.raphkoster.com/2006/08/15/random-game-design-generator/" rel="nofollow">http://www.raphkoster.com/2006/08/15/random-game-design-generator/</a> <a
href="http://iq212.com/blog2/random-game-design-generator/" rel="nofollow">http://iq212.com/blog2/random-game-design-generator/</a></p></div> ]]></content:encoded> </item> </channel> </rss>
