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> <channel><title>Comments on: A vague game idea</title> <atom:link href="http://www.raphkoster.com/2006/07/11/a-vague-game-idea/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Discover From Your Favorite Topic or Web Page: www.entropiauniverse.com/index.var</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-131177</link> <dc:creator>Discover From Your Favorite Topic or Web Page: www.entropiauniverse.com/index.var</dc:creator> <pubDate>Thu, 20 Dec 2007 07:11:50 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-131177</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] encyclopedia http://en.wikipedia.org/wiki/City_of_Heroes (mmorpg games) Bookmark &#160;[Discover] Raphâ€™s Website Â» A vague game idea http://www.raphkoster.com/2006/07/11/a-vague-game-idea/ (games articles research) Bookmark [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] encyclopedia <a
href="http://en.wikipedia.org/wiki/City_of_Heroes" rel="nofollow">http://en.wikipedia.org/wiki/City_of_Heroes</a> (mmorpg games) Bookmark &nbsp;[Discover] Raphâ€™s Website Â» A vague game idea <a
href="http://www.raphkoster.com/2006/07/11/a-vague-game-idea/" rel="nofollow">http://www.raphkoster.com/2006/07/11/a-vague-game-idea/</a> (games articles research) Bookmark [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; Some year-end site stats</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-92920</link> <dc:creator>Raph&#8217;s Website &#187; Some year-end site stats</dc:creator> <pubDate>Tue, 02 Jan 2007 05:04:13 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-92920</guid> <description>[...] The Andean bird game idea [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] The Andean bird game idea [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; Andean Bird 0.4</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-14619</link> <dc:creator>Raph&#8217;s Website &#187; Andean Bird 0.4</dc:creator> <pubDate>Wed, 23 Aug 2006 18:32:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-14619</guid> <description>[...] Note: to follow the development of this little project, read 1, 2, and 3. [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Note: to follow the development of this little project, read 1, 2, and 3. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Target Your News</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-11567</link> <dc:creator>Target Your News</dc:creator> <pubDate>Thu, 27 Jul 2006 11:01:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-11567</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] The better you target your news, the greater the number of interested people who will see it. Learn More (it&#039;s free!)   Logged in as demo. Login Feedback Discussion - Register (no email required) - CleverCS - Web 2.0   Del.icio.us Search All Submitted Links My Targeted Links My Targeting Links My Liked Links My Disliked Links My Submitted Links   Link Targeting  Raphâ€™s Website Â» A vague game idea - www.raphkoster.com/...  games, tocheck, read, interesting, game, flight, design, comment more like this / fewer like this - reply - targeting - surf  0 points, 0 liked, 0 disliked, del.icio.us import, 3 bookmarks, 15 days ago      The link above is currently targeted to 0 people based on the targeting rules below.Resubmit the link above to improve its targeting rules. Link targeting determines who will receive the link as a targeted link. However, it is the link score that determines the ranking of that link among targeted links. Consequently, accurate link targeting is critical for a high link score. Spam too many people with poor targeting and most of them will just vote your link down, thus reducing its rank among targeted links. Learn more.   resubmit link above (so you can improve its targeting)   No targeting link rules found. Try recommending the link above to people who liked any of the links below (obtained using the del.icio.us search query &quot;games tocheck&quot;):  Results 1 to 5 of 5 - Ranking: Popular / Recent - Reverse Ranking [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] The better you target your news, the greater the number of interested people who will see it. Learn More (it&#8217;s free!)   Logged in as demo. Login Feedback Discussion &#8211; Register (no email required) &#8211; CleverCS &#8211; Web 2.0   Del.icio.us Search All Submitted Links My Targeted Links My Targeting Links My Liked Links My Disliked Links My Submitted Links   Link Targeting  Raphâ€™s Website Â» A vague game idea &#8211; <a
href="http://www.raphkoster.com/.." rel="nofollow">http://www.raphkoster.com/..</a>.  games, tocheck, read, interesting, game, flight, design, comment more like this / fewer like this &#8211; reply &#8211; targeting &#8211; surf  0 points, 0 liked, 0 disliked, del.icio.us import, 3 bookmarks, 15 days ago      The link above is currently targeted to 0 people based on the targeting rules below.Resubmit the link above to improve its targeting rules. Link targeting determines who will receive the link as a targeted link. However, it is the link score that determines the ranking of that link among targeted links. Consequently, accurate link targeting is critical for a high link score. Spam too many people with poor targeting and most of them will just vote your link down, thus reducing its rank among targeted links. Learn more.   resubmit link above (so you can improve its targeting)   No targeting link rules found. Try recommending the link above to people who liked any of the links below (obtained using the del.icio.us search query &#8220;games tocheck&#8221;):  Results 1 to 5 of 5 &#8211; Ranking: Popular / Recent &#8211; Reverse Ranking [...]</p></div> ]]></content:encoded> </item> <item><title>By: StumbleUpon</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-11217</link> <dc:creator>StumbleUpon</dc:creator> <pubDate>Mon, 24 Jul 2006 05:24:01 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-11217</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Your page is now on StumbleUpon!    For each appearance in your referral logs, one of our members has &#039;stumbled upon&#039; your site after clicking &quot;Stumble!&quot; on our toolbar to discover a new great site.   Enter Your URL &#8594; [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Your page is now on StumbleUpon!    For each appearance in your referral logs, one of our members has &#8216;stumbled upon&#8217; your site after clicking &#8220;Stumble!&#8221; on our toolbar to discover a new great site.   Enter Your URL &rarr; [...]</p></div> ]]></content:encoded> </item> <item><title>By: Paul Schwanz</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-10507</link> <dc:creator>Paul Schwanz</dc:creator> <pubDate>Sat, 15 Jul 2006 04:15:53 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-10507</guid> <description>I love &lt;em&gt;Joust&lt;/em&gt;, primarily because of its simple interface: a two-direction joystick and a single button.  Yet the simple timing of button presses to fly adds plenty of variation to game play.  I think it is that same sort of minimalism that makes your prototype interesting.  I actually like having the keys apart so that you use two hands to play.
As for the feel of the game at this point, I really liked the ability to soar back and forth.  But it seemed like I could only do this once I was already near the top of the screen.  To get up that high, I needed to hold Z down for a while and then M for a while, alternating back and forth.  The feel of key presses and the visual feedback made it feel more like I was walking up the screen instead of flying.
Since the soaring feels more like flying and is more fun, I think I would try to make it the best method for success.  So, you would slide sideways to pick up speed and then press and hold the other button to translate that speed into forward movement.  It felt like this worked at the top of the screen, but since I had already reached about as far as I could go, I didn&#039;t really see the forward movement that I felt I should have.
I like the idea of particle effects trailing from the back of the bird.  Particles are just so cool, and I think it would help give a feeling of movement.  Not sure what you are doing for rendering, but if you are using Direct3D, there is a really good demo of a particle engine along with well-commented source code &lt;a href=&quot;http://www.gamedev.net/reference/articles/article1043.asp&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.      I think it is based on DirectX 8, so, again depending on what you are doing, you might have to change a few calls.
In any case, I look forward to future installments of the game.  Even more, I look forward to watching you work through the design process.  Thanks for sharing the experience.
--Phin</description> <content:encoded><![CDATA[<p>I love <em>Joust</em>, primarily because of its simple interface: a two-direction joystick and a single button.  Yet the simple timing of button presses to fly adds plenty of variation to game play.  I think it is that same sort of minimalism that makes your prototype interesting.  I actually like having the keys apart so that you use two hands to play.</p><p>As for the feel of the game at this point, I really liked the ability to soar back and forth.  But it seemed like I could only do this once I was already near the top of the screen.  To get up that high, I needed to hold Z down for a while and then M for a while, alternating back and forth.  The feel of key presses and the visual feedback made it feel more like I was walking up the screen instead of flying.</p><p>Since the soaring feels more like flying and is more fun, I think I would try to make it the best method for success.  So, you would slide sideways to pick up speed and then press and hold the other button to translate that speed into forward movement.  It felt like this worked at the top of the screen, but since I had already reached about as far as I could go, I didn&#8217;t really see the forward movement that I felt I should have.</p><p>I like the idea of particle effects trailing from the back of the bird.  Particles are just so cool, and I think it would help give a feeling of movement.  Not sure what you are doing for rendering, but if you are using Direct3D, there is a really good demo of a particle engine along with well-commented source code <a
href="http://www.gamedev.net/reference/articles/article1043.asp" rel="nofollow">here</a>.      I think it is based on DirectX 8, so, again depending on what you are doing, you might have to change a few calls.</p><p>In any case, I look forward to future installments of the game.  Even more, I look forward to watching you work through the design process.  Thanks for sharing the experience.</p><p>&#8211;Phin</p> ]]></content:encoded> </item> <item><title>By: sonys latest game release - Systemwars</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-10500</link> <dc:creator>sonys latest game release - Systemwars</dc:creator> <pubDate>Sat, 15 Jul 2006 00:44:27 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-10500</guid> <description></description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] sonys latest game release   this guy works for sony scroll down to the bottom to play his amazing new game <a
href="http://www.raphkoster.com/2006/07/11/a-vague-game-idea/" rel="nofollow">http://www.raphkoster.com/2006/07/11/a-vague-game-idea/</a> Because, it’s really not about you or me. It’s about Wii. And together, Wii will change everything. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Bruce Boston</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-10490</link> <dc:creator>Bruce Boston</dc:creator> <pubDate>Fri, 14 Jul 2006 15:03:38 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-10490</guid> <description>This could be a cool way to explore Google Earth or other VW environment.....  Guess it could also be used to give people a fly over of new virtual environments, kinda meshing the virtual tourism idea with the Gryphon Ride feel from WOW.  Use that VW&#039;s music, background, and use this interface as a fun way to explore.  Would give people a fun way to get introduced to new places....would also be a great way to monetize this while keeping it simple, and take ideas like virtual tourism to the next level as well as create a very fun and casual activity for people.
-bruce</description> <content:encoded><![CDATA[<p>This could be a cool way to explore Google Earth or other VW environment&#8230;..  Guess it could also be used to give people a fly over of new virtual environments, kinda meshing the virtual tourism idea with the Gryphon Ride feel from WOW.  Use that VW&#8217;s music, background, and use this interface as a fun way to explore.  Would give people a fun way to get introduced to new places&#8230;.would also be a great way to monetize this while keeping it simple, and take ideas like virtual tourism to the next level as well as create a very fun and casual activity for people.</p><p>-bruce</p> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-10464</link> <dc:creator>Raph</dc:creator> <pubDate>Thu, 13 Jul 2006 20:56:06 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=583#comment-10464</guid> <description>The ESC key.</description> <content:encoded><![CDATA[<p>The ESC key.</p> ]]></content:encoded> </item> <item><title>By: max</title><link>http://www.raphkoster.com/2006/07/11/a-vague-game-idea/comment-page-2/#comment-10462</link> <dc:creator>max</dc:creator> <pubDate>Thu, 13 Jul 2006 20:28:22 +0000</pubDate> <guid
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