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> <channel><title>Comments on: Wonderland: On public service gaming</title> <atom:link href="http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Terra Nova: Nation shall speak unto virtual nations</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-6039</link> <dc:creator>Terra Nova: Nation shall speak unto virtual nations</dc:creator> <pubDate>Sun, 14 May 2006 21:57:56 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-6039</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Alice has been providing some coverage of the event, but (just in case you missed it) for deeper thoughts check out her entry on public service gaming and Raph’s further thoughts on the subject. [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Alice has been providing some coverage of the event, but (just in case you missed it) for deeper thoughts check out her entry on public service gaming and Raph’s further thoughts on the subject. [...]</p></div> ]]></content:encoded> </item> <item><title>By: ...on pampers, programming &#38; pitching manure: Public Service Games</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5315</link> <dc:creator>...on pampers, programming &#38; pitching manure: Public Service Games</dc:creator> <pubDate>Thu, 20 Apr 2006 14:31:23 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5315</guid> <description></description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Public Service Games    A mini-meme seems to have caught regarding government funding and &#8216;public service games&#8217;:Serious Games SourceDavid Rejeski kicks of a meme about government as potential funding source for games &#8216;in the public good &#8230; (tags: GameBiz Games game-development Culture) Wonderland: On public service gamingAlice posts some thoughts that are, well, thought provoking, on the &#8216;public service games&#8217; meme. &#8230; (tags: games gamebiz game-development funding publishing) Raphs Website  Wonderland: On public service gaming Raph posts a good follow-up to Alice&#8217;s piece on &#8216;public service games&#8217;. His point on the fight for visibility with increasingly choice-innundated consumers is a good one. &#8230; (tags: gamebiz games Culture publishing funding) All three are good reads. While I&#8217;m tempted to post a lengthy follow-up, I haven&#8217;t the time right now. Here&#8217;s the short version:Terms like &#8220;enlighten the public&#8221; and &#8220;public good&#8221; are pretty loaded terms. No different than with other mediums, except perhaps that the decision about &#8216;whats good for you&#8217; is likely to fall, in the short term anyway, in the hands of the non-gaming generation. That aside though, there&#8217;s still a values issue here.I&#8217;m curious to see if the meme spreads, and what the different take will be country to country. e.g. We&#8217;ve already seen US and UK PoV&#8217;s. Any canucks ready to chime in? Chinese?Related to the above, and I guess this holds true for TV in the age of internet broadcast &#8211; when a gov&#8217;t agency makes a choice about making content in the &#8216;public good&#8217; &#8211; who&#8217;s public are they looking at? What you produce will be consumed in other countries as well&#8230;Finally, if anyone at the CBC is listening, I&#8217;m all for their funding games, and would imagine there are a ton of game scenarios that could be wrapped around the Beachcombers license. And I for one, would be first to sign up to develop the &#8220;Toronto Maple Leafs Sweatshirt&#8221; animated vignette into a game. (This won&#8217;t make sense to most, but somewhere, a Canadian is giggling). [...]</p></div> ]]></content:encoded> </item> <item><title>By: Cael</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5266</link> <dc:creator>Cael</dc:creator> <pubDate>Tue, 18 Apr 2006 08:45:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5266</guid> <description>Your price tag or the development budget as a whole?</description> <content:encoded><![CDATA[<p>Your price tag or the development budget as a whole?</p> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5240</link> <dc:creator>Raph</dc:creator> <pubDate>Mon, 17 Apr 2006 16:27:54 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5240</guid> <description>Once, the World Bank called me regarding doing an MMO for teaching the economics of poverty in Africa. But they couldn&#039;t afford the price tag (ironic, isn&#039;t it).
The 401k idea is pretty cool. :)</description> <content:encoded><![CDATA[<p>Once, the World Bank called me regarding doing an MMO for teaching the economics of poverty in Africa. But they couldn&#8217;t afford the price tag (ironic, isn&#8217;t it).</p><p>The 401k idea is pretty cool. <img
src='http://www.raphkoster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Sean Hyde-Moyer</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5239</link> <dc:creator>Sean Hyde-Moyer</dc:creator> <pubDate>Mon, 17 Apr 2006 15:51:54 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5239</guid> <description>I think it can be taken a step beyond the idea of simply providing a venue for games that may otherwise flounder for lack of a pre-existing market.
We should also think about games as tools for proactively doing good.
I posted one idea a few weeks ago, &lt;a href=&quot;http://www.chromecow.com/2006/03/15/dd11-damn-serious-games/&quot; rel=&quot;nofollow&quot;&gt;Warhammer 401k&lt;/a&gt;, that posits a government funded and run MMO that uses the subscription fee to build up the retirement accounts of young people when the power of compound interest does them the most good.
There is nothing &quot;serious games&quot; about the MMO, but the net effect is that kids playing the game would be building their retirement nest egg.
I think this kind of proactive approach would also be well served by a corporation for public gaming.</description> <content:encoded><![CDATA[<p>I think it can be taken a step beyond the idea of simply providing a venue for games that may otherwise flounder for lack of a pre-existing market.</p><p>We should also think about games as tools for proactively doing good.</p><p>I posted one idea a few weeks ago, <a
href="http://www.chromecow.com/2006/03/15/dd11-damn-serious-games/" rel="nofollow">Warhammer 401k</a>, that posits a government funded and run MMO that uses the subscription fee to build up the retirement accounts of young people when the power of compound interest does them the most good.</p><p>There is nothing &#8220;serious games&#8221; about the MMO, but the net effect is that kids playing the game would be building their retirement nest egg.</p><p>I think this kind of proactive approach would also be well served by a corporation for public gaming.</p> ]]></content:encoded> </item> <item><title>By: Evangolis</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5230</link> <dc:creator>Evangolis</dc:creator> <pubDate>Mon, 17 Apr 2006 01:34:24 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5230</guid> <description>Hmmm, I&#039;d take issue with your characterisation of PBS&#039;s offerings.  Take the children&#039;s programming; PBS offers a variety of pleasant, varied, and interesting shows focusing on various aspects of the maturation process featuring main characters of the same age and abilities as the audience, presenting varied settings of conflict and resolution without violence.  Commercial children&#039;s offerings, by contrast, are highly violent repetitions of stale formula, which serve to prepare future consumers for the litany of dull and violent entertainment that awaits them in adult commercial media.  PBS was also a pioneer in the fields of food and home and garden porn, although cable outlets have greatly exceeded them there of late.
Anyway, I do agree that exposure and distribution are more important limiting factors on non-standard game fare than just money.  Given the previous, the latter will in some measure follow.</description> <content:encoded><![CDATA[<p>Hmmm, I&#8217;d take issue with your characterisation of PBS&#8217;s offerings.  Take the children&#8217;s programming; PBS offers a variety of pleasant, varied, and interesting shows focusing on various aspects of the maturation process featuring main characters of the same age and abilities as the audience, presenting varied settings of conflict and resolution without violence.  Commercial children&#8217;s offerings, by contrast, are highly violent repetitions of stale formula, which serve to prepare future consumers for the litany of dull and violent entertainment that awaits them in adult commercial media.  PBS was also a pioneer in the fields of food and home and garden porn, although cable outlets have greatly exceeded them there of late.</p><p>Anyway, I do agree that exposure and distribution are more important limiting factors on non-standard game fare than just money.  Given the previous, the latter will in some measure follow.</p> ]]></content:encoded> </item> <item><title>By: Faith</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5229</link> <dc:creator>Faith</dc:creator> <pubDate>Mon, 17 Apr 2006 01:26:00 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5229</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Comments [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Comments [...]</p></div> ]]></content:encoded> </item> <item><title>By: categories &#124; The Cesspit.</title><link>http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/comment-page-1/#comment-5226</link> <dc:creator>categories &#124; The Cesspit.</dc:creator> <pubDate>Sun, 16 Apr 2006 22:48:53 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/04/16/wonderland-on-public-service-gaming/#comment-5226</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Bloggers Beckett Massive Online Gamer 2 hours 48 min old, Nerfbat - Grouchy Gnome The Sunday Poem: Impression: A Sunrise 5 hours 37 min old, Raph&#039;s Koster Website Wonderland: On public service gaming 5 hours 45 min old, Raph&#039;s Koster Website More on Oblivion 7 hours 52 min old, Tobold WoW Journal - 16-April-2006 8 hours 4 min old, Tobold St. Sneaky Pete’s Oyster Day 8 hours 25 min old, KillTenRats - Ethic Does City of Heroes Have Issues? 18 hours 31 min old, KillTenRats - Ethic Guitar piece: “Spring Break” 19 hours 39 min old, Raph&#039;s Koster Website Drowning in My Nostalgia 1 day 1 hour old, Moorgard (Steve Danuser) What is a Proc? 1 day 2 hours old, Nerfbat - Grouchy Gnome The Price of Serenity? 1 day 9 hours old, Terra Nova - Academics playground MASSIVE 1 day 9 hours old, Terra Nova - Academics playground Google and privacy 1 day 12 hours old, Tobold Spring 2006, Week 2, Day 5: Attention Trough 1 day 18 hours old, Geldon What the Web and games have to teach each other 1 day 21 hours old, Raph&#039;s Koster Website Looking for closet transvestites to join my guild! 1 day 22 hours old, MMODIG - unbeliever That’s a first for me… 1 day 23 hours old, Raph&#039;s Koster Website “Bill” from Azeroth 2 days 1 hour old, KillTenRats - Ethic GM’s are cockwanks… 2 days 6 hours old, MMODIG - unbeliever Lost In Space 2 days 7 hours old, KillTenRats - Ethic An Experiment In Capitalism 2 days 9 hours old, BrokenToys - Lum FanFaire Report Part 5 - Events, The Future, And Other Things 2 days 10 hours old, Aggro Me Friday Links 2 days 11 hours old, Amber Night I Am Losing So Many DKP Now 2 days 12 hours old, BrokenToys - Lum ODDS AND ENDS 2 days 19 hours old, N3RFED - Cosmik more [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Bloggers Beckett Massive Online Gamer 2 hours 48 min old, Nerfbat &#8211; Grouchy Gnome The Sunday Poem: Impression: A Sunrise 5 hours 37 min old, Raph&#8217;s Koster Website Wonderland: On public service gaming 5 hours 45 min old, Raph&#8217;s Koster Website More on Oblivion 7 hours 52 min old, Tobold WoW Journal &#8211; 16-April-2006 8 hours 4 min old, Tobold St. Sneaky Pete’s Oyster Day 8 hours 25 min old, KillTenRats &#8211; Ethic Does City of Heroes Have Issues? 18 hours 31 min old, KillTenRats &#8211; Ethic Guitar piece: “Spring Break” 19 hours 39 min old, Raph&#8217;s Koster Website Drowning in My Nostalgia 1 day 1 hour old, Moorgard (Steve Danuser) What is a Proc? 1 day 2 hours old, Nerfbat &#8211; Grouchy Gnome The Price of Serenity? 1 day 9 hours old, Terra Nova &#8211; Academics playground MASSIVE 1 day 9 hours old, Terra Nova &#8211; Academics playground Google and privacy 1 day 12 hours old, Tobold Spring 2006, Week 2, Day 5: Attention Trough 1 day 18 hours old, Geldon What the Web and games have to teach each other 1 day 21 hours old, Raph&#8217;s Koster Website Looking for closet transvestites to join my guild! 1 day 22 hours old, MMODIG &#8211; unbeliever That’s a first for me… 1 day 23 hours old, Raph&#8217;s Koster Website “Bill” from Azeroth 2 days 1 hour old, KillTenRats &#8211; Ethic GM’s are cockwanks… 2 days 6 hours old, MMODIG &#8211; unbeliever Lost In Space 2 days 7 hours old, KillTenRats &#8211; Ethic An Experiment In Capitalism 2 days 9 hours old, BrokenToys &#8211; Lum FanFaire Report Part 5 &#8211; Events, The Future, And Other Things 2 days 10 hours old, Aggro Me Friday Links 2 days 11 hours old, Amber Night I Am Losing So Many DKP Now 2 days 12 hours old, BrokenToys &#8211; Lum ODDS AND ENDS 2 days 19 hours old, N3RFED &#8211; Cosmik more [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
