| | HarbingersApril 3rd, 2006 |
Games are about to become a lot less relevant to the future of virtual worlds.
That’s where Electric Sheep comes in. The company, technically based in Washington D.C. but operating more often than not in the virtual world, has been booking six-figure deals from members of the Fortune 500 who want to engage their customers/communities… employees can find themselves hired by a client to customize an island, or what in “Second Life” is called a “sim”–a 16-acre piece of land that users can buy and do with what they like.
Your 3D I.D. Meez? They’re 3D identities that you create. Hairstyle. Clothes. Piercings. Everything.
And you can use your Meez all over. IM. Communities. Blogs. Email. It’s up to you.
– Meez.com
Avatar-based chat service IMVU has raised $9 million in Series B funding, a deal reportedly co-lead by Allegis Capital and Menlo Ventures. While IMVU bears some resemblance to virtual worlds such as There.com and Second Life, it is a much more focused affair, therefore the infusion of $9M will doubtless go further than investments in its closest competitors.
Cyworld US, the American version of the popular Korean social networking site, just launched a public beta.
Having used the Korean version of Cyworld in the past, I can attest that it’s a fascinating place. In essence, it’s a closed social network with some blog-like features and its own internal economy. Each user has a “mini-hompy” – a pixelled room that can be decorated with furniture, wallpaper and other items…. in September 2005, BusinessWeek reported that the company was making “$12.5 million on sales of $110.4 million”. It’s a high stakes game.
Second Life +is+ an OS… You can store files there. You can script things (there’s a whole API). In fact, it’s a platform. You can build a video game inside of second life. Or a music store. Or a dance studio. Or a city. Or a helicopter. Or a video screen that plays whatever content you want. Or fountain that spits blood. Or, pretty much anything you can dream up. And it already has a monetary platform so people are willing to pay for things you develop! Soon you’ll be able to blog inside Second Life. Soon you’ll be able to run more applications. This is why I think Microsoft needs to pay deep attention to it…
Skibinsky says that his big breakthrough was in 2004, when he realized that “instead of building a closed online game it’s possible to do the reverse.” In other words, he had an epiphany that web is the ultimate API. He put together a virtual universe which has rooms where folks can meet, meet, chat, exchange resources and items. What got me excited about Hive7 was that it allows anyone to customize the whole experience. You can take the code, and tweak it.
Looking at what Hive7 has built, I have just realized that the web has now gone 3D.

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Why games will still matter
Over on his blog, Raph posted a bunch of quotes trying to show how games will become less important in the future of online spaces. His argument boils down to the fact that non-game online spaces are getting more attention (particularly more investme…
[...] Pingback by Raph’s Website » Harbingers — April 3, 2006 @ 2:20 pm [...]
[...] http://www.raphkoster.com/2006/04/03/harbingers/ Avatar-based chat service IMVU has raised $9 million in Series B funding, a deal reportedly co-lead by Allegis Capital and Menlo Ventures. While IMVU bears some resemblance to virtual worlds such as There.com and Second Life, it is a much more focused affair, therefore the infusion of $9M will doubtless go further than investments in its closest competitors. YAAAAY so.. uhm.. after all the hard work us Devs do for you.. you get 9 mil we get…….. tokens.. YAAAY!_________________ [...]
[...] Pingback by Raph’s Website » Harbingers — April 3, 2006 @ 2:20 pm [...]
[...] Raph’s Website » Harbingers [...]
[...] » Add another social network into the hopper 2006-03-30 12:02:15 Raph’s Website » Harbingers 2006-04-03 15:20:56 GigaOM : » Will Cyworld Stop MySpace [...]