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> <channel><title>Comments on: What are the lessons of MMORPGs today?</title> <atom:link href="http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: новости дня</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-213735</link> <dc:creator>новости дня</dc:creator> <pubDate>Mon, 26 Dec 2011 08:54:30 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-213735</guid> <description>&lt;strong&gt;новости дня...&lt;/strong&gt;
[...]Raph&#039;s Website &#187; What are the lessons of MMORPGs today?[...]...</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p><strong>новости дня&#8230;</strong></p><p>[...]Raph&#039;s Website &raquo; What are the lessons of MMORPGs today?[...]&#8230;</p></div> ]]></content:encoded> </item> <item><title>By: 10 Lessons for the MMO user experience (part 2) &#8212; Lila Dreams Blog</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-141255</link> <dc:creator>10 Lessons for the MMO user experience (part 2) &#8212; Lila Dreams Blog</dc:creator> <pubDate>Tue, 16 Sep 2008 16:22:33 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-141255</guid> <description>[...] by Brian Green (via Raph Koster&#8217;s blog): The basic player demand is, “Improve the game, but don’t change [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] by Brian Green (via Raph Koster&#8217;s blog): The basic player demand is, “Improve the game, but don’t change [...]</p></div> ]]></content:encoded> </item> <item><title>By: Dire Forums &#8226; View topic - WoW Dorks Unite!</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-139806</link> <dc:creator>Dire Forums &#8226; View topic - WoW Dorks Unite!</dc:creator> <pubDate>Wed, 23 Jul 2008 09:13:03 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-139806</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] people have probably seen this, but I submit it anyway, on the off chance that anyone hasn&#039;t.http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/ -Kodachi Belmont the Hacker and Slasher of the Samurai (Idle: [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] people have probably seen this, but I submit it anyway, on the off chance that anyone hasn&#8217;t.<a
href="http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/" rel="nofollow">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/</a> -Kodachi Belmont the Hacker and Slasher of the Samurai (Idle: [...]</p></div> ]]></content:encoded> </item> <item><title>By: Worlds Away Homepage - European MMORPG Community - Koster asks: What's your ideal MMO?</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-131253</link> <dc:creator>Worlds Away Homepage - European MMORPG Community - Koster asks: What's your ideal MMO?</dc:creator> <pubDate>Fri, 21 Dec 2007 16:55:26 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-131253</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] asks: What&#039;s your ideal MMO?     Raph Koster posted a &quot;lament&quot; of sorts on his blog recently and, because of the discussion that followed, asked the [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] asks: What&#8217;s your ideal MMO?     Raph Koster posted a &quot;lament&quot; of sorts on his blog recently and, because of the discussion that followed, asked the [...]</p></div> ]]></content:encoded> </item> <item><title>By: Tom</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-131118</link> <dc:creator>Tom</dc:creator> <pubDate>Tue, 18 Dec 2007 09:23:32 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-131118</guid> <description>&lt;strong&gt;Tom...&lt;/strong&gt;
Did you get this off MSN?...</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p><strong>Tom&#8230;</strong></p><p>Did you get this off MSN?&#8230;</p></div> ]]></content:encoded> </item> <item><title>By: Web 0.0 -</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-130341</link> <dc:creator>Web 0.0 -</dc:creator> <pubDate>Sun, 02 Dec 2007 07:26:22 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-130341</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] [links to REM essays!!]http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/ [tragic mmorph literalization &quot;humor&quot;/critique]http://www.ubu.com/film/index.html [avant-garde [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] [links to REM essays!!]http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/ [tragic mmorph literalization "humor"/critique]http://www.ubu.com/film/index.html [avant-garde [...]</p></div> ]]></content:encoded> </item> <item><title>By: Armor Deterioration Changes - Page 43 - EntropiaForum</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-128831</link> <dc:creator>Armor Deterioration Changes - Page 43 - EntropiaForum</dc:creator> <pubDate>Wed, 17 Oct 2007 22:27:31 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-128831</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] what are the lessons of mmorpgs today/  There is no such thing as obesity.  All women are beautiful and all men are either handsome or darkly mysterious.  Somehow, this means that nobody is beautiful and there is no mystery.  There is no need for bras.  People have sex a lot.  People never touch.  Death doesn&#8217;t really sting. Nerf, however, is incredibly painful. [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] what are the lessons of mmorpgs today/  There is no such thing as obesity.  All women are beautiful and all men are either handsome or darkly mysterious.  Somehow, this means that nobody is beautiful and there is no mystery.  There is no need for bras.  People have sex a lot.  People never touch.  Death doesn&#8217;t really sting. Nerf, however, is incredibly painful. [...]</p></div> ]]></content:encoded> </item> <item><title>By: What are the lessons of MMORPG's today? - Temerity Forums</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-127577</link> <dc:creator>What are the lessons of MMORPG's today? - Temerity Forums</dc:creator> <pubDate>Wed, 12 Sep 2007 00:31:08 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-127577</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] are the lessons of MMORPG&#039;s today?     Amusing:http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/-- Kyth, Officer of Temerity Random quote: (Click here to view all [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] are the lessons of MMORPG&#8217;s today?     Amusing:<a
href="http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/--" rel="nofollow">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/&#8211;</a> Kyth, Officer of Temerity Random quote: (Click here to view all [...]</p></div> ]]></content:encoded> </item> <item><title>By: What are MMOs really about? &#124; Tech news blog - CNET News.com</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-126761</link> <dc:creator>What are MMOs really about? &#124; Tech news blog - CNET News.com</dc:creator> <pubDate>Thu, 23 Aug 2007 23:39:15 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-126761</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] and &quot;Star Wars Galaxies&quot; publisher Sony Online Entertainment and an old-school MMO philosopher. And he&#039;s recently laid out his thoughts, almost poetically, about what such games teach, according to Wonderland.  For example, he begins, [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] and &#8220;Star Wars Galaxies&#8221; publisher Sony Online Entertainment and an old-school MMO philosopher. And he&#8217;s recently laid out his thoughts, almost poetically, about what such games teach, according to Wonderland.  For example, he begins, [...]</p></div> ]]></content:encoded> </item> <item><title>By: little things &#187; 2006 &#187; February</title><link>http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/comment-page-9/#comment-124669</link> <dc:creator>little things &#187; 2006 &#187; February</dc:creator> <pubDate>Wed, 27 Jun 2007 21:15:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/24/what-are-the-lessons-of-mmorpgs-today/#comment-124669</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] alter their design and code so you can&#8217;t do these things is beyond me&#8221;. [EDIT] Also seeThere is art and beauty in the world, but you can’t be responsible for any of it.. (tags: mmog games education [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] alter their design and code so you can&#8217;t do these things is beyond me&#8221;. [EDIT] Also seeThere is art and beauty in the world, but you can’t be responsible for any of it.. (tags: mmog games education [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
