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> <channel><title>Comments on: Churchill Club press</title> <atom:link href="http://www.raphkoster.com/2006/02/10/churchill-club-press/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: reBang weblog &#187; Blog Archive &#187; A Virtual Shift, Duck and Cover</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-4437</link> <dc:creator>reBang weblog &#187; Blog Archive &#187; A Virtual Shift, Duck and Cover</dc:creator> <pubDate>Fri, 24 Mar 2006 15:30:28 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-4437</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] If you&#8217;ve missed all the commotion (there&#8217;s been plenty) and want to get caught up, read his initial post (Link), then read his offshoot of that (Link) and then visit the above link. *whew* [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] If you&#8217;ve missed all the commotion (there&#8217;s been plenty) and want to get caught up, read his initial post (Link), then read his offshoot of that (Link) and then visit the above link. *whew* [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph&#8217;s Website &#187; Gamespot interview up</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2537</link> <dc:creator>Raph&#8217;s Website &#187; Gamespot interview up</dc:creator> <pubDate>Wed, 15 Feb 2006 02:47:06 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2537</guid> <description>[...] I did a Gamespot interview right after doing the Churchill Club thing. It&#8217;s now been posted, so I thought I would link to it before going to find some dinner. [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] I did a Gamespot interview right after doing the Churchill Club thing. It&#8217;s now been posted, so I thought I would link to it before going to find some dinner. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Mike Suarez</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2351</link> <dc:creator>Mike Suarez</dc:creator> <pubDate>Sat, 11 Feb 2006 18:37:24 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2351</guid> <description>I thought the whole point of computer games was the ability to play alone, against Artificial Intelligence. Maybe it&#039;s true that people traditionally play games with others, but people don&#039;t solve puzzles, crosswords, logic puzzles, etc, with others. And they don&#039;t read/solve murder mysteries with others. And they don&#039;t read/solve spy
novels with others. Good single player console and computer games are like lavishly illustrated puzzles or mysteries. Most online games aren&#039;t much more than just virtual paintball disguised as some medieval fantasy.
Besides, depending on who you&#039;re having &quot;the real experience&quot; of sex with, masturbation can be a lot more satisfying.</description> <content:encoded><![CDATA[<p>I thought the whole point of computer games was the ability to play alone, against Artificial Intelligence. Maybe it&#8217;s true that people traditionally play games with others, but people don&#8217;t solve puzzles, crosswords, logic puzzles, etc, with others. And they don&#8217;t read/solve murder mysteries with others. And they don&#8217;t read/solve spy<br
/> novels with others. Good single player console and computer games are like lavishly illustrated puzzles or mysteries. Most online games aren&#8217;t much more than just virtual paintball disguised as some medieval fantasy.</p><p>Besides, depending on who you&#8217;re having &#8220;the real experience&#8221; of sex with, masturbation can be a lot more satisfying.</p> ]]></content:encoded> </item> <item><title>By: Single player gaming doomed, say execs [UPDATE 1] - Joystiq</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2341</link> <dc:creator>Single player gaming doomed, say execs [UPDATE 1] - Joystiq</dc:creator> <pubDate>Sat, 11 Feb 2006 16:04:48 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2341</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Single player gaming doomed, say execs [UPDATE 1]Posted Feb 10th 2006 7:30PM by Jennie LeesFiled under: Culture, OnlineAt the Churchill Club in California yesterday, Peter Moore wasn&#039;t the only one gazing into his crystal ball. Raph Koster of Sony Online Entertainment and Lars Butler, formerly of EA, were cheerfully predicting the downfall of single-player gaming, with Koster going so far as to say that the last 21 years of gaming history are an aberration.Drawing from the fundamental principle that &quot;people play games together&quot;, Koster and Butler predict a huge shift in the games industry as the impact of online gaming starts to really hit home. Butler&#039;s claim that &quot;linear entertainment in single-player is to media what masturbation is to sex&quot; is eerily similar to David Jaffe&#039;s comparison between games and porn. Experiences are enriched by the presence of other people, and perhaps the depth of multiplayer gaming and the online social interaction embodied in these games can provide the emotional content that Jaffe finds so lacking.[Via Raph&#039;s Weblog][Update: Raph has written a much more detailed explanation behind his statement.]ReadPermalinkEmail thisLinking BlogsComments [33] [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Single player gaming doomed, say execs [UPDATE 1]Posted Feb 10th 2006 7:30PM by Jennie LeesFiled under: Culture, OnlineAt the Churchill Club in California yesterday, Peter Moore wasn&#8217;t the only one gazing into his crystal ball. Raph Koster of Sony Online Entertainment and Lars Butler, formerly of EA, were cheerfully predicting the downfall of single-player gaming, with Koster going so far as to say that the last 21 years of gaming history are an aberration.Drawing from the fundamental principle that &quot;people play games together&quot;, Koster and Butler predict a huge shift in the games industry as the impact of online gaming starts to really hit home. Butler&#8217;s claim that &quot;linear entertainment in single-player is to media what masturbation is to sex&quot; is eerily similar to David Jaffe&#8217;s comparison between games and porn. Experiences are enriched by the presence of other people, and perhaps the depth of multiplayer gaming and the online social interaction embodied in these games can provide the emotional content that Jaffe finds so lacking.[Via Raph's Weblog][Update: Raph has written a much more detailed explanation behind his statement.]ReadPermalinkEmail thisLinking BlogsComments [33] [...]</p></div> ]]></content:encoded> </item> <item><title>By: Richard</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2331</link> <dc:creator>Richard</dc:creator> <pubDate>Sat, 11 Feb 2006 12:42:12 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2331</guid> <description>After all these years, Gamasutra still can&#039;t spell your name correctly:
&quot;with quotes from speakers Peter Moore of Microsoft, Ralph Koster of Sony Online Entertainment, Lauren Detoc of Ubisoft North America, and Lars Butler, formerly of Electronic Arts&quot;
Richard</description> <content:encoded><![CDATA[<p>After all these years, Gamasutra still can&#8217;t spell your name correctly:</p><p>&#8220;with quotes from speakers Peter Moore of Microsoft, Ralph Koster of Sony Online Entertainment, Lauren Detoc of Ubisoft North America, and Lars Butler, formerly of Electronic Arts&#8221;</p><p>Richard</p> ]]></content:encoded> </item> <item><title>By: Faith</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2320</link> <dc:creator>Faith</dc:creator> <pubDate>Sat, 11 Feb 2006 01:43:45 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2320</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Comments [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Comments [...]</p></div> ]]></content:encoded> </item> <item><title>By: Single player gaming doomed, say execs - Joystiq</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2318</link> <dc:creator>Single player gaming doomed, say execs - Joystiq</dc:creator> <pubDate>Sat, 11 Feb 2006 00:44:36 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2318</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] content that Jaffe finds so lacking.[Via Raph&#039;s Weblog]ReadPermalinkEmail thisLinking BlogsComments[1] [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] content that Jaffe finds so lacking.[Via Raph's Weblog]ReadPermalinkEmail thisLinking BlogsComments[1] [...]</p></div> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2297</link> <dc:creator>Raph</dc:creator> <pubDate>Fri, 10 Feb 2006 19:12:43 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2297</guid> <description>And some &lt;a href=&quot;http://www.gaming-360.com/?p=363&quot; rel=&quot;nofollow&quot;&gt;reaction from a blogger&lt;/a&gt;. I&#039;ve gotten questions here at work as well about whether or not single-player gaming is in fact going away or an aberration. Maybe that deserves a post.</description> <content:encoded><![CDATA[<p>And some <a
href="http://www.gaming-360.com/?p=363" rel="nofollow">reaction from a blogger</a>. I&#8217;ve gotten questions here at work as well about whether or not single-player gaming is in fact going away or an aberration. Maybe that deserves a post.</p> ]]></content:encoded> </item> <item><title>By: Raph</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2296</link> <dc:creator>Raph</dc:creator> <pubDate>Fri, 10 Feb 2006 19:10:17 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2296</guid> <description>And another &lt;a href=&quot;http://spong.com/detail/news.asp?prid=9647&amp;cb=0.4059521&quot; rel=&quot;nofollow&quot;&gt;at Spong&lt;/a&gt;.</description> <content:encoded><![CDATA[<p>And another <a
href="http://spong.com/detail/news.asp?prid=9647&amp;cb=0.4059521" rel="nofollow">at Spong</a>.</p> ]]></content:encoded> </item> <item><title>By: Joystiq</title><link>http://www.raphkoster.com/2006/02/10/churchill-club-press/comment-page-1/#comment-2391</link> <dc:creator>Joystiq</dc:creator> <pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/2006/02/10/churchill-club-press/#comment-2391</guid> <description>&lt;!--%kramer-pre%--&gt;multiplayer gaming and the online social interaction embodied in these games can provide the emotional content that Jaffe finds so lacking. [Via &lt;a class=&quot;cosmoslinks&quot; href=&quot;http://www.raphkoster.com/2006/02/10/churchill-club-press/&quot;&gt;Raph&#039;s Weblog&lt;/a&gt; ] [Update: Raph has written a much more detailed explanation behind his statement.]Read &#124; Permalink &#124; Email this &#124; Linking Blogs &#124;&lt;!--%kramer-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>multiplayer gaming and the online social interaction embodied in these games can provide the emotional content that Jaffe finds so lacking. [Via <a
class="cosmoslinks" href="http://www.raphkoster.com/2006/02/10/churchill-club-press/">Raph's Weblog</a> ] [Update: Raph has written a much more detailed explanation behind his statement.]Read | Permalink | Email this | Linking Blogs |</p></div> ]]></content:encoded> </item> </channel> </rss>
