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> <channel><title>Comments on: Audition hits 400,000 concurrent in China</title> <atom:link href="http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/feed/" rel="self" type="application/rss+xml" /><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/</link> <description>Raph Koster&#039;s personal website: MMOs, gaming, writing, art, music, books</description> <lastBuildDate>Sun, 12 Feb 2012 06:02:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Wonderland: March 2006</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-21967</link> <dc:creator>Wonderland: March 2006</dc:creator> <pubDate>Sat, 23 Sep 2006 17:01:20 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-21967</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Raph says that Audition, Korea&#039;s massively multiplayer dancing game, has hit 50 million registered players and 400,000 concurrent dancers.Frackin&#039; WILD! [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph says that Audition, Korea&#8217;s massively multiplayer dancing game, has hit 50 million registered players and 400,000 concurrent dancers.Frackin&#8217; WILD! [...]</p></div> ]]></content:encoded> </item> <item><title>By: MMORPG.COM - MMORPG Gaming Forums - Everquest, Final Fantasy XI, World of Warcraft &#38; More!</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-4304</link> <dc:creator>MMORPG.COM - MMORPG Gaming Forums - Everquest, Final Fantasy XI, World of Warcraft &#38; More!</dc:creator> <pubDate>Mon, 20 Mar 2006 04:21:55 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-4304</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Advanced Member  Registered: 2/09/06 Posts: 19    I found this number interesting.http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Advanced Member  Registered: 2/09/06 Posts: 19    I found this number interesting.<a
href="http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china" rel="nofollow">http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china</a> [...]</p></div> ]]></content:encoded> </item> <item><title>By: Audition at Suttree, Elixir for Immortal Baboon</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-4120</link> <dc:creator>Audition at Suttree, Elixir for Immortal Baboon</dc:creator> <pubDate>Wed, 15 Mar 2006 15:45:28 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-4120</guid> <description>[...] Audition hits 50 million registered users. Huge! Raph points out that the peak concurrency, that is, the number of users simultaneoulsy online, hit 400,000. Compare that that to an MMO like Eve, which has a concurrency record of 15,000 users in September 2005. It&#8217;s a different world, it really is. [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Audition hits 50 million registered users. Huge! Raph points out that the peak concurrency, that is, the number of users simultaneoulsy online, hit 400,000. Compare that that to an MMO like Eve, which has a concurrency record of 15,000 users in September 2005. It&#8217;s a different world, it really is. [...]</p></div> ]]></content:encoded> </item> <item><title>By: Wonderland: Audition: 50m registered</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-4117</link> <dc:creator>Wonderland: Audition: 50m registered</dc:creator> <pubDate>Wed, 15 Mar 2006 14:30:41 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-4117</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Raph says that Audition, Korea&#039;s massively multiplayer dancing game, has hit 50 million registered players and 400,000 concurrent dancers.Frackin&#039; WILD! [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Raph says that Audition, Korea&#8217;s massively multiplayer dancing game, has hit 50 million registered players and 400,000 concurrent dancers.Frackin&#8217; WILD! [...]</p></div> ]]></content:encoded> </item> <item><title>By: Terra Nova: Far East News</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-3994</link> <dc:creator>Terra Nova: Far East News</dc:creator> <pubDate>Sat, 11 Mar 2006 17:13:14 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-3994</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] The Korean virtual asset online game, Free Style&#160; is reportedly&#160; hitting 20 million&#160; subscribers and 300K&#160; concurrent users in China.&#160; Raph Koster discusses the dance game Audition hitting 50 million subscribers and 400K concurrent users.&#160; [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] The Korean virtual asset online game, Free Style&nbsp; is reportedly&nbsp; hitting 20 million&nbsp; subscribers and 300K&nbsp; concurrent users in China.&nbsp; Raph Koster discusses the dance game Audition hitting 50 million subscribers and 400K concurrent users.&nbsp; [...]</p></div> ]]></content:encoded> </item> <item><title>By: PlayNoEvil Game Security Blog</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-2799</link> <dc:creator>PlayNoEvil Game Security Blog</dc:creator> <pubDate>Thu, 23 Feb 2006 05:22:21 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-2799</guid> <description>&lt;!--%kramer-ref-pre%--&gt;[...] Korean Online Dance Game Audition Hits 400,000 concurrent users, 50 Million Registered Users   A Korean casual online dance game, Audition, has hit an impressive 400,000 concurrent users with 50 Million total registered users in China.  It is an excellent example of the growing category of &quot;virtual asset games&quot; that are free to play, but you pay for &quot;stuff&quot;. This category is particularly popular in Asia, but has not really been explored in the US.  The game is mostly &quot;skill-based&quot; - basically, a player enters a series of L, R, U, D arrow keys based on a pattern sent by the server (discovered and described at Raph Koster&#039;s web site).  This game seems a perfect target for cheating - after all, the &quot;buttons&quot; can easily be read automatically and the timing element is also a great candidate for attack.  [Shameless Plug] I do like the concept and have been fiddling with some ways to protect against attack online as well as support peer-to-peer virtual assets. [End Shameless Plug]   It does open an interesting game genre that might do well in the West.  Continue reading &quot;Korean Online Dance Game Audition Hits 400,000 concurrent users, 50 Million Registered Users&quot;  Posted by SecurePlay at 12:12      (Page 1 of 1, totalling 1 entries) [...]&lt;!--%kramer-ref-post%--&gt;</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Korean Online Dance Game Audition Hits 400,000 concurrent users, 50 Million Registered Users   A Korean casual online dance game, Audition, has hit an impressive 400,000 concurrent users with 50 Million total registered users in China.  It is an excellent example of the growing category of &#8220;virtual asset games&#8221; that are free to play, but you pay for &#8220;stuff&#8221;. This category is particularly popular in Asia, but has not really been explored in the US.  The game is mostly &#8220;skill-based&#8221; &#8211; basically, a player enters a series of L, R, U, D arrow keys based on a pattern sent by the server (discovered and described at Raph Koster&#8217;s web site).  This game seems a perfect target for cheating &#8211; after all, the &#8220;buttons&#8221; can easily be read automatically and the timing element is also a great candidate for attack.  [Shameless Plug] I do like the concept and have been fiddling with some ways to protect against attack online as well as support peer-to-peer virtual assets. [End Shameless Plug]   It does open an interesting game genre that might do well in the West.  Continue reading &#8220;Korean Online Dance Game Audition Hits 400,000 concurrent users, 50 Million Registered Users&#8221;  Posted by SecurePlay at 12:12      (Page 1 of 1, totalling 1 entries) [...]</p></div> ]]></content:encoded> </item> <item><title>By: Broken Toys &#187; Blog Archive &#187; The Three Reblogs Of Palmer Eldritch</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-2281</link> <dc:creator>Broken Toys &#187; Blog Archive &#187; The Three Reblogs Of Palmer Eldritch</dc:creator> <pubDate>Fri, 10 Feb 2006 14:56:18 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-2281</guid> <description>[...] &#8220;Audition&#8221;, another Korean MMO I pointed out earlier, hits 400,000 peak concurrent users in China [...]</description> <content:encoded><![CDATA[<div
style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] &#8220;Audition&#8221;, another Korean MMO I pointed out earlier, hits 400,000 peak concurrent users in China [...]</p></div> ]]></content:encoded> </item> <item><title>By: Excavius</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-2277</link> <dc:creator>Excavius</dc:creator> <pubDate>Fri, 10 Feb 2006 14:13:22 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-2277</guid> <description>Yah I agree, Albatross 18 is similar. Golf online game but looks like it hardly takes anything to run it. Course is this game similar and free to play online but requires cash to buy better &quot;gear&quot; to have better dance skills or better outfits? This type of game will probably take off and alot of others will follow I bet.</description> <content:encoded><![CDATA[<p>Yah I agree, Albatross 18 is similar. Golf online game but looks like it hardly takes anything to run it. Course is this game similar and free to play online but requires cash to buy better &#8220;gear&#8221; to have better dance skills or better outfits? This type of game will probably take off and alot of others will follow I bet.</p> ]]></content:encoded> </item> <item><title>By: Scott</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-2276</link> <dc:creator>Scott</dc:creator> <pubDate>Fri, 10 Feb 2006 13:23:46 +0000</pubDate> <guid
isPermaLink="false">http://www.raphkoster.com/?p=320#comment-2276</guid> <description>That&#039;s a whole lotta dancin&#039;.</description> <content:encoded><![CDATA[<p>That&#8217;s a whole lotta dancin&#8217;.</p> ]]></content:encoded> </item> <item><title>By: Faith</title><link>http://www.raphkoster.com/2006/02/09/audition-hits-400000-concurrent-in-china/comment-page-1/#comment-2269</link> <dc:creator>Faith</dc:creator> <pubDate>Fri, 10 Feb 2006 07:01:18 +0000</pubDate> <guid
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style="padding:15px; border-left:1px solid #dedede; border-bottom:3px solid #CCEBF7; background-color:#fcfeff"><p>[...] Comments [...]</p></div> ]]></content:encoded> </item> </channel> </rss>
